Player Matchup

Scylla
Scylla
KingdomGod01
Scylla
Level 22
God Stats
9W - 7L
1,487 SR
Queue Stats
196W - 278L
1,427 Elo+
Party 2
Nemesis
Nemesis
Spart_Killer328
Nemesis
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 116L
1,404 Elo+
Solo
Geb
Geb
iron1248
Geb
Level 96
God Stats
3W - 4L
1,500 SR
Queue Stats
351W - 465L
1,413 Elo+
Party 2
Team Averages
Level 69
1,496 SR
1,415 Elo+

VS

Team Averages
Level 67
1,361 SR
1,264 Elo+
Bacchus
Bacchus
AirBEASTLEY33
Bacchus
Level 5
God Stats
8W - 10L
1,500 SR
Queue Stats
14W - 22L
1,174 Elo+
Party 1
Arachne
Arachne
HouDiddy5
Arachne
Level 78
God Stats
1W - 4L
1,213 SR
Queue Stats
11W - 27L
1,443 Elo+
Solo
Chang'e
Chang'e
papiangel
Chang'e
Level 118
God Stats
1W - 2L
1,370 SR
Queue Stats
61W - 58L
1,174 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
3 / 1 / 10
9,872
705
9,528
4,450
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
11 / 1 / 3
11,472
819
11,846
11,856
5,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 0 / 13
10,464
747
5,974
10,826
11,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
0 / 5 / 1
7,674
548
5,921
12,090
7,403
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
HouDiddy5
Arachne
12
1 / 8 / 1
7,830
559
3,275
12,674
3,830
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
papiangel
Chang'e
12
0 / 2 / 1
7,664
547
4,460
7,625
2,722
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
15
Kills
1
2
Deaths
15
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
0
5
1
0.1
L
Arachne
HouDiddy5
Arachne
1
8
1
0.19
W
Scylla
3
1
10
8
W
11
1
3
12.5
W
1
0
13
7.5
L
Chang'e
papiangel
Chang'e
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,348
Damage
13,656
27,132
Taken
32,389
19,078
Mitigated
13,955
8,012
Healing
3,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
5,921
171
0
0
12,090
7,403
0
5,084
6,658
16,692
0
L
Arachne
HouDiddy5
Arachne
3,275
1,743
0
393
12,674
3,830
0
6,148
6,360
0
7,904
W
Scylla
9,528
410
118
686
4,450
1,574
286
2,141
2,309
29,224
0
W
11,846
4,869
0
4,785
11,856
5,899
1,442
4,737
7,119
0
59,680
W
5,974
526
0
2,423
10,826
11,605
28
4,294
6,532
19,822
0
L
Chang'e
papiangel
Chang'e
4,460
262
1,380
1,579
7,625
2,722
0
4,250
3,233
21,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,808
Gold Earned
23,168
170
Minions Killed
54
8
Camps Cleared
2
829,078
Distance Traveled
610,095
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,674
548
19
1
1
174,528
0
L
Arachne
7,830
559
9
1
1
227,655
0
W
Scylla
9,872
705
53
4
1
242,500
0
W
Nemesis
11,472
819
89
6
6
314,629
5
W
Geb
10,464
747
28
2
1
271,949
2
L
Chang'e
7,664
547
26
2
0
207,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role