Player Matchup

Thanatos
Thanatos
AvengingDevil01
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Baltimore_king19
Cu Chulainn
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 61L
1,697 Elo+
Party 1
Jing Wei
Jing Wei
Die_pandu
Jing Wei
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
JaqKnights
Zeus
Level 103
God Stats
0W - 2L
1,511 SR
Queue Stats
45W - 46L
1,816 Elo+
Party 1
Ra
Ra
Lonertingz
Ra
Level 112
God Stats
2W - 3L
1,285 SR
Queue Stats
181W - 202L
1,418 Elo+
Solo
Team Averages
Level 97
1,459 SR
1,586 Elo+

VS

Team Averages
Level 86
1,637 SR
1,422 Elo+
Nox
Nox
Frost_king_yt
Nox
Level 64
God Stats
2W - 0L
1,930 SR
Queue Stats
108W - 101L
1,416 Elo+
Solo
Chaac
Chaac
WladiS2
Chaac
Level 67
God Stats
8W - 4L
1,544 SR
Queue Stats
31W - 26L
1,436 Elo+
Party 2
Xbalanque
Xbalanque
Zlelipe
Xbalanque
Level 126
God Stats
4W - 0L
1,797 SR
Queue Stats
157W - 148L
1,409 Elo+
Party 2
Geb
Geb
mansillaciro10
Geb
Level 65
God Stats
18W - 13L
1,415 SR
Queue Stats
1,007W - 1,050L
1,426 Elo+
Solo
Sol
Sol
thlago008
Sol
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
188W - 186L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
1 / 8 / 0
6,043
403
2,779
9,793
3,381
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cu Chulainn
Baltimore_king19
Cu Chulainn
13
3 / 4 / 0
8,118
541
7,997
12,410
11,394
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jing Wei
Die_pandu
Jing Wei
4
0 / 2 / 0
4,875
325
1,969
3,609
652
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 4 / 0
7,020
468
3,767
9,139
3,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 1
6,629
442
6,395
10,403
5,069
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 4
8,176
545
5,060
4,322
1,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
WladiS2
Chaac
13
3 / 2 / 2
7,289
486
5,295
10,680
7,551
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Xbalanque
Zlelipe
Xbalanque
13
8 / 1 / 4
8,530
569
9,312
7,953
2,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 5
7,484
499
2,436
11,597
11,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

14
8 / 1 / 9
8,803
587
7,840
8,683
3,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
4
Kills
21
21
Deaths
4
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thanatos
1
8
0
0.13
L
Cu Chulainn
Baltimore_king19
Cu Chulainn
3
4
0
0.75
L
Jing Wei
Die_pandu
Jing Wei
0
2
0
0
W
1
0
4
3
L
0
4
0
0
L
0
3
1
0.17
W
Chaac
WladiS2
Chaac
3
2
2
2
W
Xbalanque
Zlelipe
Xbalanque
8
1
4
10
W
1
0
5
3.5
W
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,907
Damage
29,943
45,354
Taken
43,235
23,546
Mitigated
26,430
12,681
Healing
14,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
2,779
619
0
2,772
9,793
3,381
0
2,548
7,245
0
17,964
L
Cu Chulainn
Baltimore_king19
Cu Chulainn
7,997
1,465
83
3,694
12,410
11,394
436
3,698
8,634
0
47,091
L
Jing Wei
Die_pandu
Jing Wei
1,969
1,862
0
1,075
3,609
652
0
221
3,388
0
10,380
W
5,060
224
0
1,300
4,322
1,550
2,474
2,715
1,607
49,430
0
L
3,767
818
0
2,171
9,139
3,050
0
4,165
4,820
46,035
0
L
6,395
997
412
2,474
10,403
5,069
0
3,435
6,866
38,766
0
W
Chaac
WladiS2
Chaac
5,295
1,004
0
3,034
10,680
7,551
615
0
10,680
0
33,845
W
Xbalanque
Zlelipe
Xbalanque
9,312
4,289
87
2,843
7,953
2,474
2,320
3,294
4,659
0
49,810
W
2,436
204
82
3,146
11,597
11,407
841
3,169
8,240
17,745
2,859
W
7,840
2,674
0
3,605
8,683
3,448
0
984
7,699
37,838
6,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,685
Gold Earned
40,282
310
Minions Killed
367
0
Camps Cleared
0
1,115,055
Distance Traveled
1,449,616
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,043
403
33
2
0
249,239
0
L
Cu Chulainn
8,118
541
85
6
0
245,915
4
L
Jing Wei
4,875
325
22
1
0
106,759
1
W
Nox
8,176
545
110
7
0
284,839
3
L
Zeus
7,020
468
109
7
0
253,759
0
L
Ra
6,629
442
61
4
0
259,383
1
W
Chaac
7,289
486
64
4
0
287,783
5
W
Xbalanque
8,530
569
90
6
0
271,034
2
W
Geb
7,484
499
34
2
0
307,075
1
W
Sol
8,803
587
69
5
0
298,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role