Player Matchup

Baron Samedi
Baron Samedi
APregnantGnome
Baron Samedi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,402 Elo+
Party 1
Scylla
Scylla
SlavaUkraine
Scylla
Level 24
God Stats
1W - 1L
1,255 SR
Queue Stats
9W - 20L
1,419 Elo+
Party 4
Medusa
Medusa
TolleyJMH
Medusa
Level 87
God Stats
1W - 0L
1,419 SR
Queue Stats
2W - 2L
1,402 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Vampire1616
Tsukuyomi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,289 Elo+
Party 4
Da Ji
Da Ji
xOniOkami
Da Ji
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,670 Elo+
Party 1
Team Averages
Level 62
1,435 SR
1,436 Elo+

VS

Team Averages
Level 71
1,428 SR
1,551 Elo+
Zhong Kui
Zhong Kui
Blurryy_Vizions
Zhong Kui
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 146L
1,501 Elo+
Party 3
Heimdallr
Heimdallr
Defibrylacja
Heimdallr
Level 108
God Stats
5W - 3L
1,500 SR
Queue Stats
260W - 257L
1,574 Elo+
Party 2
Cupid
Cupid
Intolerance
Cupid
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
315W - 302L
1,642 Elo+
Party 2
Sol
Sol
Tyranssj4
Sol
Level 28
God Stats
1W - 4L
1,142 SR
Queue Stats
147W - 154L
1,538 Elo+
Party 3
Eset
Eset
Yabler_PL
Eset
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
APregnantGnome
Baron Samedi
20
9 / 6 / 15
12,507
834
17,583
18,304
11,642
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
18
5 / 7 / 17
11,594
773
10,740
14,018
5,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
TolleyJMH
Medusa
20
13 / 6 / 20
12,719
848
19,206
18,501
8,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Vampire1616
Tsukuyomi
20
7 / 6 / 20
12,503
834
10,304
13,692
5,383
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Da Ji
xOniOkami
Da Ji
18
11 / 7 / 18
12,830
855
22,297
14,470
7,280
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Blurryy_Vizions
Zhong Kui
17
3 / 9 / 13
10,553
704
9,066
18,857
11,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Defibrylacja
Heimdallr
20
6 / 7 / 18
13,040
869
11,426
18,905
8,067
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
15 / 10 / 9
13,933
929
26,543
20,721
8,521
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
7 / 7 / 11
11,533
769
12,146
17,468
6,399
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
12
0 / 12 / 3
8,394
560
824
14,197
3,598
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
85
45
Kills
31
32
Deaths
45
90
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
APregnantGnome
Baron Samedi
9
6
15
2.75
L
Zhong Kui
Blurryy_Vizions
Zhong Kui
3
9
13
1.06
L
Heimdallr
Defibrylacja
Heimdallr
6
7
18
2.14
L
15
10
9
1.95
W
Scylla
5
7
17
1.93
W
Medusa
TolleyJMH
Medusa
13
6
20
3.83
L
7
7
11
1.79
W
Tsukuyomi
Vampire1616
Tsukuyomi
7
6
20
2.83
L
Eset
0
12
3
0.13
W
Da Ji
xOniOkami
Da Ji
11
7
18
2.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,130
Damage
60,005
78,985
Taken
90,148
38,853
Mitigated
37,809
24,643
Healing
23,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
APregnantGnome
Baron Samedi
17,583
1,220
2,535
5,320
18,304
11,642
1,125
6,115
12,189
29,340
0
L
Zhong Kui
Blurryy_Vizions
Zhong Kui
9,066
102
936
2,006
18,857
11,224
252
6,291
12,566
13,328
0
L
Heimdallr
Defibrylacja
Heimdallr
11,426
6,713
988
2,815
18,905
8,067
1,463
5,646
13,259
0
26,723
L
26,543
15,575
4,358
5,238
20,721
8,521
1,296
4,611
16,110
0
47,294
W
Scylla
10,740
1,037
601
2,011
14,018
5,786
604
4,414
9,604
25,674
0
W
Medusa
TolleyJMH
Medusa
19,206
7,417
1,646
6,107
18,501
8,762
2,850
3,149
15,352
0
45,530
L
12,146
2,720
1,599
5,523
17,468
6,399
406
6,014
11,454
27,871
0
W
Tsukuyomi
Vampire1616
Tsukuyomi
10,304
2,100
245
2,758
13,692
5,383
1,240
4,955
8,737
0
26,727
L
Eset
824
134
17
271
14,197
3,598
204
5,761
8,436
5,658
0
W
Da Ji
xOniOkami
Da Ji
22,297
5,595
1,206
2,214
14,470
7,280
730
3,403
11,067
0
27,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,153
Gold Earned
57,453
133
Minions Killed
129
0
Camps Cleared
0
1,316,512
Distance Traveled
1,060,466
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,507
834
22
1
0
217,722
0
L
Zhong Kui
10,553
704
9
1
0
201,753
0
L
Heimdallr
13,040
869
28
2
0
243,855
0
L
Cupid
13,933
929
47
3
0
198,962
1
W
Scylla
11,594
773
44
3
0
238,506
0
W
Medusa
12,719
848
42
3
0
278,857
4
L
Sol
11,533
769
39
3
0
222,388
0
W
Tsukuyomi
12,503
834
21
1
0
320,299
2
L
Eset
8,394
560
6
0
0
193,508
0
W
Da Ji
12,830
855
4
0
0
261,128
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role