Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Savage__TNS
Nike
Level 60
God Stats
2W - 0L
1,872 SR
Queue Stats
103W - 96L
1,386 Elo+
Party 1
Achilles
Achilles
c6e is sad
Achilles
Level 44
God Stats
3W - 3L
1,500 SR
Queue Stats
82W - 102L
1,070 Elo+
Party 2
Anubis
Anubis
prelip_
Anubis
Level 106
God Stats
3W - 0L
1,760 SR
Queue Stats
67W - 63L
1,348 Elo+
Party 1
Ne Zha
Ne Zha
tyx dgx
Ne Zha
Level 49
God Stats
2W - 6L
1,285 SR
Queue Stats
99W - 122L
1,070 Elo+
Party 2
Team Averages
Level 61
1,583 SR
1,275 Elo+

VS

Team Averages
Level 42
1,516 SR
1,408 Elo+
Tsukuyomi
Tsukuyomi
DORlTOZ
Tsukuyomi
Level 37
God Stats
16W - 9L
1,356 SR
Queue Stats
189W - 163L
1,327 Elo+
Solo
Ra
Ra
FPS_Dolphin
Ra
Level 49
God Stats
1W - 1L
1,873 SR
Queue Stats
112W - 123L
1,409 Elo+
Party 3
Yemoja
Yemoja
FaintFawn140471
Yemoja
Level 32
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,253 Elo+
Solo
Sol
Sol
GAMERGUY524
Sol
Level 47
God Stats
2W - 2L
1,406 SR
Queue Stats
6W - 3L
1,601 Elo+
Solo
Sun Wukong
Sun Wukong
n1y1211
Sun Wukong
Level 43
God Stats
11W - 15L
1,447 SR
Queue Stats
108W - 114L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
5 / 0 / 4
6,833
621
2,657
5,065
1,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
4 / 0 / 4
6,125
557
4,672
5,454
3,449
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
c6e is sad
Achilles
10
3 / 3 / 0
6,212
565
3,939
7,574
4,995
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
prelip_
Anubis
11
7 / 3 / 4
6,885
626
7,927
7,694
3,874
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
tyx dgx
Ne Zha
9
3 / 0 / 1
5,887
535
2,407
5,536
1,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DORlTOZ
Tsukuyomi
10
2 / 5 / 1
5,933
539
4,941
8,267
2,018
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 4 / 0
5,895
536
3,003
7,037
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 6 / 1
4,575
416
570
4,857
907
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 5 / 0
6,063
551
2,293
6,404
957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
n1y1211
Sun Wukong
11
1 / 2 / 2
6,234
567
4,853
6,790
4,065
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
22
Kills
5
6
Deaths
22
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
5
0
4
7
L
Tsukuyomi
DORlTOZ
Tsukuyomi
2
5
1
0.5
L
1
4
0
0.25
L
0
6
1
0.08
L
1
5
0
0.2
W
4
0
4
6
W
Achilles
c6e is sad
Achilles
3
3
0
1
L
Sun Wukong
n1y1211
Sun Wukong
1
2
2
1
W
Anubis
prelip_
Anubis
7
3
4
3
W
Ne Zha
tyx dgx
Ne Zha
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,602
Damage
15,660
31,323
Taken
33,355
15,522
Mitigated
9,519
7,741
Healing
4,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
2,657
244
93
1,856
5,065
1,678
473
1,348
3,717
0
28,815
L
Tsukuyomi
DORlTOZ
Tsukuyomi
4,941
1,418
0
1,756
8,267
2,018
0
1,092
7,175
0
31,403
L
3,003
316
17
1,169
7,037
1,572
534
3,147
3,890
32,207
0
L
570
363
9
0
4,857
907
0
2,133
2,724
3,775
0
L
2,293
722
0
573
6,404
957
1,916
1,555
4,849
27,960
0
W
4,672
764
117
793
5,454
3,449
244
1,313
4,141
0
19,469
W
Achilles
c6e is sad
Achilles
3,939
1,165
0
638
7,574
4,995
248
688
6,886
0
26,687
L
Sun Wukong
n1y1211
Sun Wukong
4,853
900
0
497
6,790
4,065
344
0
6,790
6,335
25,001
W
Anubis
prelip_
Anubis
7,927
1,104
0
3,717
7,694
3,874
329
3,228
4,466
41,908
0
W
Ne Zha
tyx dgx
Ne Zha
2,407
266
0
527
5,536
1,526
0
427
5,109
0
26,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,942
Gold Earned
28,700
261
Minions Killed
256
0
Camps Cleared
0
1,088,551
Distance Traveled
1,035,349
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,833
621
65
6
0
217,610
0
L
Tsukuyomi
5,933
539
57
5
0
203,462
3
L
Ra
5,895
536
68
6
0
190,234
2
L
Yemoja
4,575
416
1
0
0
181,458
1
L
Sol
6,063
551
59
5
0
246,833
2
W
Nike
6,125
557
30
3
0
239,946
4
W
Achilles
6,212
565
53
5
0
223,404
0
L
Sun Wukong
6,234
567
71
6
0
213,362
1
W
Anubis
6,885
626
66
6
0
201,208
2
W
Ne Zha
5,887
535
47
4
0
206,383
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role