Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
CozyGlow
Da Ji
Level 122
God Stats
2W - 0L
1,786 SR
Queue Stats
32W - 18L
1,602 Elo+
Solo
Apollo
Apollo
Faededd
Apollo
Level 159
God Stats
1W - 2L
1,299 SR
Queue Stats
68W - 71L
1,678 Elo+
Solo
Ratatoskr
Ratatoskr
NotoriousM26
Ratatoskr
Level 144
God Stats
1W - 2L
1,694 SR
Queue Stats
208W - 226L
1,566 Elo+
Solo
Sol
Sol
YwYcr
Sol
Level 120
God Stats
4W - 2L
1,500 SR
Queue Stats
73W - 66L
1,489 Elo+
Solo
Team Averages
Level 131
1,556 SR
1,567 Elo+

VS

Team Averages
Level 84
1,523 SR
1,577 Elo+
Hun Batz
Hun Batz
BudFuggler
Hun Batz
Level 98
God Stats
3W - 1L
1,500 SR
Queue Stats
115W - 107L
1,560 Elo+
Party 1
Odin
Odin
MRDefender95
Odin
Level 129
God Stats
4W - 4L
1,500 SR
Queue Stats
128W - 142L
1,542 Elo+
Solo
Discordia
Discordia
Minus-Seph
Discordia
Level 42
God Stats
1W - 1L
1,701 SR
Queue Stats
1W - 2L
1,651 Elo+
Solo
Zhong Kui
Zhong Kui
Shneezey
Zhong Kui
Level 86
God Stats
8W - 6L
1,622 SR
Queue Stats
132W - 137L
1,564 Elo+
Party 1
Chiron
Chiron
Zoinxks
Chiron
Level 64
God Stats
3W - 6L
1,294 SR
Queue Stats
87W - 84L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
1 / 5 / 10
10,120
723
10,230
10,782
5,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
CozyGlow
Da Ji
17
2 / 4 / 9
10,214
730
11,042
15,434
5,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
Faededd
Apollo
19
9 / 4 / 1
11,648
832
11,956
14,052
5,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ratatoskr
NotoriousM26
Ratatoskr
17
2 / 2 / 13
10,555
754
11,546
16,928
11,009
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
YwYcr
Sol
19
7 / 0 / 3
11,620
830
10,690
11,250
3,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BudFuggler
Hun Batz
18
4 / 3 / 5
10,607
758
12,928
17,098
6,851
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 2 / 5
9,462
676
5,702
12,615
14,863
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Discordia
Minus-Seph
Discordia
15
1 / 10 / 3
9,056
647
8,833
12,685
4,069
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
Shneezey
Zhong Kui
16
2 / 4 / 8
9,547
682
13,613
11,260
6,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Zoinxks
Chiron
18
5 / 2 / 5
10,396
743
12,201
10,789
4,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
41
21
Kills
15
15
Deaths
21
36
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
5
10
1.2
L
Hun Batz
BudFuggler
Hun Batz
4
3
5
2.17
W
Da Ji
CozyGlow
Da Ji
2
4
9
1.63
W
Apollo
Faededd
Apollo
9
4
1
2.38
L
3
2
5
2.75
L
Discordia
Minus-Seph
Discordia
1
10
3
0.25
W
Ratatoskr
NotoriousM26
Ratatoskr
2
2
13
4.25
L
Zhong Kui
Shneezey
Zhong Kui
2
4
8
1.5
W
Sol
YwYcr
Sol
7
0
3
8.5
L
Chiron
Zoinxks
Chiron
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,464
Damage
53,277
68,446
Taken
64,447
30,926
Mitigated
36,824
24,598
Healing
10,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,230
622
2,730
3,182
10,782
5,321
43
6,311
4,471
31,523
0
L
Hun Batz
BudFuggler
Hun Batz
12,928
4,085
0
1,816
17,098
6,851
0
3,181
13,683
0
44,874
W
Da Ji
CozyGlow
Da Ji
11,042
2,659
0
4,007
15,434
5,936
0
2,581
12,853
0
27,991
W
Apollo
Faededd
Apollo
11,956
7,542
0
2,310
14,052
5,055
633
6,850
7,202
0
45,091
L
5,702
684
237
1,775
12,615
14,863
62
4,149
8,184
0
25,289
L
Discordia
Minus-Seph
Discordia
8,833
426
137
821
12,685
4,069
4
5,068
7,261
22,443
0
W
Ratatoskr
NotoriousM26
Ratatoskr
11,546
2,135
0
7,196
16,928
11,009
27
4,138
12,790
0
28,303
L
Zhong Kui
Shneezey
Zhong Kui
13,613
256
0
1,222
11,260
6,626
0
5,014
6,004
25,210
0
W
Sol
YwYcr
Sol
10,690
4,015
0
5,173
11,250
3,605
5,578
2,566
8,684
53,381
0
L
Chiron
Zoinxks
Chiron
12,201
3,762
1,294
2,910
10,789
4,415
206
3,382
7,138
0
50,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,157
Gold Earned
49,068
287
Minions Killed
273
0
Camps Cleared
0
1,439,621
Distance Traveled
1,274,051
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,120
723
42
3
0
268,517
4
L
Hun Batz
10,607
758
73
5
0
299,329
0
W
Da Ji
10,214
730
35
3
0
310,925
1
W
Apollo
11,648
832
82
6
0
260,026
3
L
Odin
9,462
676
40
3
0
291,432
1
L
Discordia
9,056
647
33
2
0
218,219
1
W
Ratatoskr
10,555
754
39
3
0
330,629
0
L
Zhong Kui
9,547
682
41
3
0
190,719
2
W
Sol
11,620
830
89
6
0
269,524
2
L
Chiron
10,396
743
86
6
0
274,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role