Player Matchup

Atlas
Atlas
CaptAlchemy
Atlas
Level 41
God Stats
8W - 10L
1,489 SR
Queue Stats
24W - 21L
1,494 Elo+
Party 4
Rama
Rama
GL33PGL0P
Rama
Level 102
God Stats
2W - 2L
1,510 SR
Queue Stats
77W - 76L
1,620 Elo+
Party 4
Fenrir
Fenrir
SaberBoy
Fenrir
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 15L
1,377 Elo+
Party 3
Baron Samedi
Baron Samedi
YouGotAWaysToGo
Baron Samedi
Level 128
God Stats
60W - 50L
1,542 SR
Queue Stats
61W - 54L
1,528 Elo+
Party 3
Osiris
Osiris
wrex44
Osiris
Level 67
God Stats
8W - 6L
1,987 SR
Queue Stats
148W - 143L
1,504 Elo+
Party 4
Team Averages
Level 74
1,605 SR
1,505 Elo+

VS

Team Averages
Level 63
1,500 SR
1,443 Elo+
Cernunnos
Cernunnos
Chitava1630
Cernunnos
Level 23
God Stats
1W - 1L
1,569 SR
Queue Stats
2W - 2L
1,599 Elo+
Party 1
Charybdis
Charybdis
Kvothe117
Charybdis
Level 122
God Stats
0W - 1L
1,875 SR
Queue Stats
16W - 25L
1,431 Elo+
Party 2
Da Ji
Da Ji
Rabb1t81
Da Ji
Level 18
God Stats
8W - 13L
1,543 SR
Queue Stats
28W - 55L
1,334 Elo+
Party 2
Nu Wa
Nu Wa
Skill Issue 282
Nu Wa
Level 26
God Stats
1W - 3L
1,250 SR
Queue Stats
41W - 69L
1,392 Elo+
Party 2
Khepri
Khepri
iamh
Khepri
Level 127
God Stats
0W - 2L
1,263 SR
Queue Stats
82W - 83L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 14
10,999
846
10,082
17,733
19,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rama
19
10 / 2 / 12
11,275
867
17,731
12,149
4,339
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
SaberBoy
Fenrir
16
3 / 2 / 16
9,746
750
8,234
20,336
12,142
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
YouGotAWaysToGo
Baron Samedi
18
7 / 1 / 14
10,621
817
20,526
9,335
4,588
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
wrex44
Osiris
17
4 / 3 / 11
10,758
828
11,656
13,955
14,964
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Chitava1630
Cernunnos
15
3 / 8 / 3
9,185
707
15,702
12,696
5,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
Kvothe117
Charybdis
17
1 / 5 / 2
9,724
748
12,396
15,444
6,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Rabb1t81
Da Ji
15
3 / 10 / 2
9,495
730
5,734
15,742
7,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 7 / 3
7,755
597
9,385
12,138
4,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
iamh
Khepri
15
1 / 3 / 3
9,058
697
4,569
18,387
19,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
21
33
Kills
8
9
Deaths
33
67
Assists
13
Player
Kills
Deaths
Assists
KDA
W
9
1
14
16
L
Cernunnos
Chitava1630
Cernunnos
3
8
3
0.56
W
Rama
10
2
12
8
L
Charybdis
Kvothe117
Charybdis
1
5
2
0.4
L
Da Ji
Rabb1t81
Da Ji
3
10
2
0.4
W
Fenrir
SaberBoy
Fenrir
3
2
16
5.5
L
0
7
3
0.21
W
Baron Samedi
YouGotAWaysToGo
Baron Samedi
7
1
14
14
L
Khepri
iamh
Khepri
1
3
3
0.83
W
Osiris
wrex44
Osiris
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,229
Damage
47,786
73,508
Taken
74,407
55,328
Mitigated
43,197
31,998
Healing
10,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,082
3,221
0
4,932
17,733
19,295
669
3,585
13,853
22,952
0
L
Cernunnos
Chitava1630
Cernunnos
15,702
9,722
0
1,685
12,696
5,251
0
3,755
8,941
0
29,149
W
Rama
17,731
15,453
0
5,194
12,149
4,339
2,387
1,187
10,865
0
45,457
L
Charybdis
Kvothe117
Charybdis
12,396
5,907
0
4,341
15,444
6,133
2,513
3,793
11,651
0
52,565
L
Da Ji
Rabb1t81
Da Ji
5,734
1,861
0
230
15,742
7,518
320
6,199
9,543
0
13,661
W
Fenrir
SaberBoy
Fenrir
8,234
1,382
0
7,335
20,336
12,142
875
3,332
16,667
0
16,217
L
9,385
2,445
66
500
12,138
4,508
294
6,470
5,668
17,473
0
W
Baron Samedi
YouGotAWaysToGo
Baron Samedi
20,526
2,180
5,314
4,685
9,335
4,588
2,917
2,304
6,870
55,407
0
L
Khepri
iamh
Khepri
4,569
794
300
3,790
18,387
19,787
135
10,391
7,996
21,255
0
W
Osiris
wrex44
Osiris
11,656
4,862
856
3,682
13,955
14,964
533
2,513
11,299
0
45,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,399
Gold Earned
45,217
250
Minions Killed
198
0
Camps Cleared
0
1,401,732
Distance Traveled
1,074,875
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,999
846
28
2
0
287,440
2
L
Cernunnos
9,185
707
30
2
0
228,870
0
W
Rama
11,275
867
66
5
0
272,662
2
L
Charybdis
9,724
748
105
8
0
217,932
1
L
Da Ji
9,495
730
24
2
0
195,995
0
W
Fenrir
9,746
750
13
1
0
295,913
2
L
Nu Wa
7,755
597
10
1
0
194,236
0
W
Baron Samedi
10,621
817
73
6
0
253,535
1
L
Khepri
9,058
697
29
2
0
237,842
0
W
Osiris
10,758
828
70
5
0
292,182
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role