Player Matchup

Thoth
Thoth
BabyRed517
Thoth
Level 142
God Stats
9W - 10L
1,411 SR
Queue Stats
250W - 242L
1,485 Elo+
Party 2
Ares
Ares
ButterscotchBuns
Ares
Level 85
God Stats
3W - 1L
1,822 SR
Queue Stats
240W - 235L
1,461 Elo+
Party 3
Tsukuyomi
Tsukuyomi
CleaningEel1
Tsukuyomi
Level 83
God Stats
5W - 7L
1,351 SR
Queue Stats
15W - 26L
1,341 Elo+
Party 2
Odin
Odin
Mauithetrickster
Odin
Level 29
God Stats
4W - 4L
1,892 SR
Queue Stats
145W - 146L
1,444 Elo+
Party 3
Medusa
Medusa
dubblub
Medusa
Level 83
God Stats
7W - 10L
1,500 SR
Queue Stats
918W - 934L
1,481 Elo+
Solo
Team Averages
Level 84
1,595 SR
1,442 Elo+

VS

Team Averages
Level 97
1,446 SR
1,411 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
KaptainCraig242
Kukulkan
Level 78
God Stats
34W - 38L
1,316 SR
Queue Stats
100W - 129L
1,303 Elo+
Party 1
Bellona
Bellona
LordDonk
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 46L
1,440 Elo+
Party 1
Artemis
Artemis
TUGBOATmj
Artemis
Level 144
God Stats
5W - 6L
1,484 SR
Queue Stats
219W - 239L
1,435 Elo+
Party 1
Sol
Sol
WillBlackXD
Sol
Level 85
God Stats
69W - 74L
1,429 SR
Queue Stats
174W - 191L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
13
6 / 0 / 2
7,481
748
5,074
3,856
1,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
6 / 0 / 6
6,619
662
4,692
7,320
3,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tsukuyomi
CleaningEel1
Tsukuyomi
11
2 / 0 / 8
6,403
640
4,283
5,945
2,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 1 / 4
6,539
654
3,230
4,184
2,727
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
dubblub
Medusa
10
2 / 0 / 2
6,051
605
3,930
3,097
820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
0 / 3 / 0
4,719
472
2,373
6,956
2,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
7
0 / 7 / 0
4,416
442
2,108
6,921
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
LordDonk
Bellona
7
0 / 4 / 1
4,598
460
2,006
6,108
4,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
TUGBOATmj
Artemis
6
0 / 3 / 0
4,136
414
2,665
5,579
1,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
0 / 2 / 0
4,853
485
1,798
4,987
1,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
1
19
Kills
0
1
Deaths
19
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
3
0
0
W
Thoth
6
0
2
7
W
6
0
6
9
W
Tsukuyomi
CleaningEel1
Tsukuyomi
2
0
8
6
L
Kukulkan
0
7
0
0
L
Bellona
LordDonk
Bellona
0
4
1
0.13
W
3
1
4
5
L
Artemis
TUGBOATmj
Artemis
0
3
0
0
L
0
2
0
0
W
Medusa
dubblub
Medusa
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,209
Damage
10,950
24,402
Taken
30,551
9,987
Mitigated
11,464
9,992
Healing
5,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,373
580
0
2,106
6,956
2,514
0
1,815
5,141
0
25,092
W
Thoth
5,074
281
0
1,030
3,856
1,045
0
1,142
2,714
46,781
0
W
4,692
526
1,328
3,099
7,320
3,317
177
1,308
6,012
15,187
2,678
W
Tsukuyomi
CleaningEel1
Tsukuyomi
4,283
934
0
2,905
5,945
2,078
75
513
5,432
0
32,458
L
Kukulkan
2,108
98
0
500
6,921
1,863
0
4,077
2,844
21,727
0
L
Bellona
LordDonk
Bellona
2,006
201
0
470
6,108
4,593
0
742
5,366
0
15,286
W
3,230
862
0
1,000
4,184
2,727
309
0
4,184
0
26,371
L
Artemis
TUGBOATmj
Artemis
2,665
1,120
0
624
5,579
1,108
0
2,401
3,178
0
15,929
L
1,798
334
0
2,198
4,987
1,386
888
383
4,604
21,252
3,282
W
Medusa
dubblub
Medusa
3,930
1,691
0
630
3,097
820
392
842
2,255
0
32,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,093
Gold Earned
22,722
335
Minions Killed
209
0
Camps Cleared
0
1,035,006
Distance Traveled
900,375
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,719
472
49
5
0
208,079
0
W
Thoth
7,481
748
92
9
0
197,184
7
W
Ares
6,619
662
30
3
0
210,438
1
W
Tsukuyomi
6,403
640
71
7
0
221,247
1
L
Kukulkan
4,416
442
38
4
0
169,267
4
L
Bellona
4,598
460
32
3
0
169,125
5
W
Odin
6,539
654
73
7
0
202,113
2
L
Artemis
4,136
414
35
4
0
170,276
0
L
Sol
4,853
485
55
6
0
183,628
4
W
Medusa
6,051
605
69
7
0
204,024
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role