Player Matchup

Atlas
Atlas
 
Atlas
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Aliciajrez98
Hercules
Level 67
God Stats
21W - 6L
1,511 SR
Queue Stats
335W - 108L
1,798 Elo+
Party 1
Olorun
Olorun
Elgonzy
Olorun
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 21L
1,678 Elo+
Party 1
Artemis
Artemis
Nociram
Artemis
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,519 Elo+
Party 1
Nu Wa
Nu Wa
Wolmen27
Nu Wa
Level 153
God Stats
2W - 0L
1,310 SR
Queue Stats
71W - 53L
1,655 Elo+
Party 1
Team Averages
Level 92
1,464 SR
1,630 Elo+

VS

Team Averages
Level 36
1,590 SR
1,378 Elo+
Ah Muzen Cab
Ah Muzen Cab
AccipiterOculus
Ah Muzen Cab
Level 47
God Stats
2W - 4L
1,436 SR
Queue Stats
25W - 48L
1,420 Elo+
Party 2
Chang'e
Chang'e
BluePhoenixXD
Chang'e
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,358 Elo+
Party 3
Yemoja
Yemoja
FuziWuziss
Yemoja
Level 14
God Stats
1W - 1L
1,735 SR
Queue Stats
8W - 15L
1,381 Elo+
Party 3
Mulan
Mulan
RockChalice3837
Mulan
Level 25
God Stats
8W - 14L
1,471 SR
Queue Stats
20W - 35L
1,372 Elo+
Party 2
Freya
Freya
wBarackOllama
Freya
Level 49
God Stats
3W - 1L
1,807 SR
Queue Stats
23W - 33L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
6 / 1 / 16
8,740
874
6,173
8,195
6,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
Aliciajrez98
Hercules
17
11 / 0 / 16
9,345
935
10,585
10,118
8,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Olorun
Elgonzy
Olorun
15
7 / 1 / 16
8,946
895
11,898
6,895
2,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Nociram
Artemis
15
3 / 1 / 19
8,118
812
13,875
7,314
3,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
Wolmen27
Nu Wa
16
4 / 0 / 17
8,897
890
13,682
3,908
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AccipiterOculus
Ah Muzen Cab
13
1 / 8 / 1
7,097
710
4,544
11,211
3,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
12
0 / 5 / 2
6,623
662
3,448
10,662
5,553
Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Yemoja
FuziWuziss
Yemoja
12
1 / 6 / 0
6,798
680
4,588
13,294
10,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 7 / 1
6,253
625
5,988
14,330
7,219
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

12
1 / 5 / 1
6,635
664
2,944
10,974
3,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
8
31
Kills
3
3
Deaths
31
84
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
6
1
16
14
L
Ah Muzen Cab
AccipiterOculus
Ah Muzen Cab
1
8
1
0.19
W
Hercules
Aliciajrez98
Hercules
11
0
16
19
L
Chang'e
0
5
2
0.2
W
Olorun
Elgonzy
Olorun
7
1
16
15
L
Yemoja
FuziWuziss
Yemoja
1
6
0
0.17
W
Artemis
Nociram
Artemis
3
1
19
12.5
L
0
7
1
0.07
W
Nu Wa
Wolmen27
Nu Wa
4
0
17
12.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,213
Damage
21,512
36,430
Taken
60,471
22,096
Mitigated
31,168
13,094
Healing
10,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,173
2,452
308
2,529
8,195
6,820
0
2,661
5,534
14,270
0
L
Ah Muzen Cab
AccipiterOculus
Ah Muzen Cab
4,544
1,573
0
1,005
11,211
3,841
200
4,423
6,602
0
22,150
W
Hercules
Aliciajrez98
Hercules
10,585
3,188
511
3,979
10,118
8,169
109
2,943
7,175
0
26,417
L
Chang'e
3,448
166
2,155
2,034
10,662
5,553
0
5,379
5,079
15,480
0
W
Olorun
Elgonzy
Olorun
11,898
6,875
358
2,996
6,895
2,750
3,037
2,219
4,676
31,413
0
L
Yemoja
FuziWuziss
Yemoja
4,588
504
598
699
13,294
10,887
0
8,091
4,899
13,713
0
W
Artemis
Nociram
Artemis
13,875
4,521
0
2,123
7,314
3,005
1,203
2,767
4,547
0
29,716
L
5,988
429
55
1,414
14,330
7,219
0
7,779
6,313
0
12,668
W
Nu Wa
Wolmen27
Nu Wa
13,682
2,198
0
290
3,908
1,352
3,412
390
3,518
40,016
0
L
2,944
932
0
2,046
10,974
3,668
0
4,926
5,825
12,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,046
Gold Earned
33,406
223
Minions Killed
132
0
Camps Cleared
0
1,008,008
Distance Traveled
890,769
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,740
874
17
2
0
211,543
5
L
Ah Muzen Cab
7,097
710
45
5
0
165,567
1
W
Hercules
9,345
935
47
5
0
205,919
1
L
Chang'e
6,623
662
30
3
0
185,926
0
W
Olorun
8,946
895
45
5
0
190,520
0
L
Yemoja
6,798
680
16
2
0
161,976
0
W
Artemis
8,118
812
41
4
0
198,505
0
L
Mulan
6,253
625
20
2
0
181,157
0
W
Nu Wa
8,897
890
73
7
0
201,521
2
L
Freya
6,635
664
21
2
0
196,143
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role