Player Matchup

King Arthur
King Arthur
Bronze III
 
King Arthur
Bronze III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Silver I
CardiacArrrest
Achilles
Silver I
Level 145
God Stats
11W - 11L
1,341 SR
Queue Stats
161W - 162L
1,363 MMR
Party 1
Apollo
Apollo
Silver I
ContingencyGG
Apollo
Silver I
Level 123
God Stats
12W - 10L
1,704 SR
Queue Stats
185W - 182L
1,134 MMR
Solo
Artio
Artio
Silver I
Kâmui
Artio
Silver I
Level 127
God Stats
6W - 5L
1,302 SR
Queue Stats
225W - 231L
1,340 MMR
Solo
Persephone
Persephone
Gold V
SenorTrace
Persephone
Gold V
Level 89
God Stats
28W - 25L
1,565 SR
Queue Stats
65W - 70L
1,405 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,482 SR
1,348 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,623 SR
1,287 MMR
Artemis
Artemis
Gold V
Azkin
Artemis
Gold V
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 92L
1,359 MMR
Solo
Scylla
Scylla
Gold V
BigTony14
Scylla
Gold V
Level 93
God Stats
2W - 1L
1,590 SR
Queue Stats
97W - 94L
1,373 MMR
Solo
Cliodhna
Cliodhna
Bronze III
BunnyPolynesian
Cliodhna
Bronze III
Level 109
God Stats
1W - 1L
1,683 SR
Queue Stats
4W - 9L
1,299 MMR
Solo
Cabrakan
Cabrakan
Silver I
SaviorOfHoes
Cabrakan
Silver I
Level 145
God Stats
123W - 109L
1,604 SR
Queue Stats
239W - 255L
1,126 MMR
Solo
Mulan
Mulan
Silver II
TheBunnyKicker
Mulan
Silver II
Level 69
God Stats
3W - 1L
1,739 SR
Queue Stats
23W - 23L
1,280 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
0 / 7 / 1
10,088
404
6,143
25,028
10,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
17
6 / 6 / 0
11,163
447
16,506
32,816
34,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
5 / 8 / 1
12,728
509
14,644
27,242
9,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
Kâmui
Artio
14
2 / 8 / 4
10,309
412
8,120
29,280
29,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
SenorTrace
Persephone
15
2 / 5 / 0
10,981
439
12,423
11,453
2,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
DanzaburouAtlasSun WukongThoth

VS

Bans
Morgan Le FayRatatoskrBastetGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Azkin
Artemis
20
9 / 2 / 11
15,274
611
26,348
20,117
7,471
Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
BigTony14
Scylla
19
5 / 1 / 21
13,754
550
20,347
10,663
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cliodhna
20
9 / 3 / 17
14,616
585
16,207
21,169
8,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
SaviorOfHoes
Cabrakan
20
3 / 5 / 14
14,179
567
11,909
20,112
25,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
8 / 6 / 13
14,880
595
23,074
32,623
24,091
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
110
15
Kills
34
34
Deaths
17
6
Assists
76
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
7
1
0.07
W
Artemis
Azkin
Artemis
9
2
11
7.25
W
Scylla
BigTony14
Scylla
5
1
21
15.5
W
Cliodhna
9
3
17
5.83
L
Achilles
6
6
0
1
L
5
8
1
0.69
L
Artio
Kâmui
Artio
2
8
4
0.5
W
Cabrakan
SaviorOfHoes
Cabrakan
3
5
14
2
L
Persephone
SenorTrace
Persephone
2
5
0
0.4
W
8
6
13
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,836
Damage
97,885
125,819
Taken
104,684
86,689
Mitigated
69,782
25,857
Healing
42,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,143
751
461
5,375
25,028
10,076
231
4,430
20,466
0
76,768
W
Artemis
Azkin
Artemis
26,348
15,231
0
14,077
20,117
7,471
5,418
3,174
16,943
0
147,228
W
Scylla
BigTony14
Scylla
20,347
2,082
0
2,174
10,663
3,700
643
4,643
6,020
89,102
0
W
Cliodhna
16,207
3,342
0
8,736
21,169
8,585
1,981
8,114
13,055
0
102,502
L
Achilles
16,506
3,576
0
5,983
32,816
34,332
114
6,748
25,700
14,476
60,836
L
14,644
8,778
0
7,213
27,242
9,748
1,784
6,547
20,538
0
107,942
L
Artio
Kâmui
Artio
8,120
655
1,212
4,795
29,280
29,667
0
9,998
19,236
30,347
0
W
Cabrakan
SaviorOfHoes
Cabrakan
11,909
1,261
351
5,771
20,112
25,935
537
6,860
12,683
71,236
4,715
L
Persephone
SenorTrace
Persephone
12,423
218
0
818
11,453
2,866
0
4,459
6,989
69,263
0
W
23,074
6,120
0
11,875
32,623
24,091
3,386
7,213
25,410
239
93,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,269
Gold Earned
72,703
580
Minions Killed
677
0
Camps Cleared
0
2,217,072
Distance Traveled
2,351,322
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,088
404
117
5
0
460,796
5
W
Artemis
15,274
611
174
7
0
463,979
7
W
Scylla
13,754
550
130
5
0
473,117
5
W
Cliodhna
14,616
585
128
5
0
532,222
5
L
Achilles
11,163
447
112
4
0
455,722
7
L
Apollo
12,728
509
201
8
0
432,202
1
L
Artio
10,309
412
28
1
0
437,934
8
W
Cabrakan
14,179
567
101
4
0
436,901
0
L
Persephone
10,981
439
122
5
0
430,418
5
W
Mulan
14,880
595
144
6
0
445,103
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role