Player Matchup

Chiron
Chiron
Bronze IV
 
Chiron
Bronze IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver III
Latinox069
Geb
Silver III
Level 58
God Stats
11W - 11L
1,671 SR
Queue Stats
293W - 301L
1,079 MMR
Solo
Arachne
Arachne
Silver I
Mustii63
Arachne
Silver I
Level 109
God Stats
17W - 16L
1,743 SR
Queue Stats
79W - 87L
1,276 MMR
Solo
Janus
Janus
Silver I
Noxezr
Janus
Silver I
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 166L
1,130 MMR
Solo
Tyr
Tyr
Silver V
lokeslocus
Tyr
Silver V
Level 103
God Stats
2W - 3L
1,469 SR
Queue Stats
40W - 47L
1,064 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,577 SR
1,210 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,503 SR
1,259 MMR
Izanami
Izanami
Silver I
 
Izanami
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
 
Gilgamesh
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
OccAsioNeeL
Sun Wukong
Silver I
Level 119
God Stats
17W - 11L
1,564 SR
Queue Stats
103W - 116L
1,033 MMR
Solo
Nu Wa
Nu Wa
Silver II
Paapas67
Nu Wa
Silver II
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
384W - 400L
1,015 MMR
Solo
Thanatos
Thanatos
Bronze III
justreaper38
Thanatos
Bronze III
Level 104
God Stats
5W - 6L
1,453 SR
Queue Stats
32W - 59L
1,247 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
8 / 0 / 0
9,308
716
8,973
7,403
2,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 0 / 6
6,439
495
3,000
8,526
7,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Mustii63
Arachne
13
2 / 3 / 4
7,585
583
5,001
9,185
4,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Noxezr
Janus
13
6 / 1 / 3
8,070
621
4,451
5,276
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 2 / 3
7,530
579
4,721
8,998
8,474
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
ArtioAthenaAchillesApolloCamazotz

VS

Bans
Erlang ShenBastetKaliNeithKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 4 / 0
6,190
476
2,844
7,817
1,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
 
Gilgamesh
10
0 / 4 / 2
6,148
473
3,168
9,663
4,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
OccAsioNeeL
Sun Wukong
9
1 / 3 / 0
5,738
441
4,217
8,229
3,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Paapas67
Nu Wa
10
2 / 4 / 2
6,928
533
3,284
6,257
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
justreaper38
Thanatos
12
3 / 3 / 1
7,050
542
3,486
7,390
4,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
18
Kills
6
6
Deaths
18
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
8
0
0
8
L
Izanami
 
Izanami
0
4
0
0
L
Gilgamesh
 
Gilgamesh
0
4
2
0.25
W
0
0
6
3
W
Arachne
Mustii63
Arachne
2
3
4
1.33
W
Janus
Noxezr
Janus
6
1
3
7.5
L
Sun Wukong
OccAsioNeeL
Sun Wukong
1
3
0
0.33
L
Nu Wa
Paapas67
Nu Wa
2
4
2
0.75
L
Thanatos
justreaper38
Thanatos
3
3
1
1.17
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,146
Damage
16,999
39,388
Taken
39,356
25,400
Mitigated
15,319
13,782
Healing
14,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
8,973
4,747
238
4,131
7,403
2,352
1,641
711
6,692
0
67,759
L
Izanami
 
Izanami
2,844
1,509
0
1,666
7,817
1,332
0
867
6,950
0
39,013
L
Gilgamesh
 
Gilgamesh
3,168
1,055
0
3,109
9,663
4,890
0
1,492
8,123
0
39,628
W
3,000
271
244
1,808
8,526
7,906
159
334
8,192
15,965
0
W
Arachne
Mustii63
Arachne
5,001
2,958
0
3,540
9,185
4,980
0
479
8,706
0
58,878
W
Janus
Noxezr
Janus
4,451
289
0
625
5,276
1,688
76
1,399
3,877
39,787
0
L
Sun Wukong
OccAsioNeeL
Sun Wukong
4,217
672
234
2,656
8,229
3,352
0
1,111
7,114
0
18,329
L
Nu Wa
Paapas67
Nu Wa
3,284
567
0
1,095
6,257
1,519
36
2,146
3,975
29,322
0
L
Thanatos
justreaper38
Thanatos
3,486
665
0
5,457
7,390
4,226
892
1,607
5,743
0
31,165
W
4,721
1,025
0
3,196
8,998
8,474
1,233
361
8,637
0
39,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,932
Gold Earned
32,054
425
Minions Killed
279
0
Camps Cleared
0
1,415,637
Distance Traveled
1,192,841
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,308
716
126
10
0
257,779
4
L
Izanami
6,190
476
68
5
0
232,810
2
L
Gilgamesh
6,148
473
69
5
0
262,622
1
W
Geb
6,439
495
26
2
0
303,396
1
W
Arachne
7,585
583
94
7
0
292,035
2
W
Janus
8,070
621
88
7
0
269,764
8
L
Sun Wukong
5,738
441
32
2
0
243,443
4
L
Nu Wa
6,928
533
51
4
0
224,327
2
L
Thanatos
7,050
542
59
5
0
229,639
3
W
Tyr
7,530
579
91
7
0
292,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role