Player Matchup

Ra
Ra
Sade_Kush707
Ra
Level 16
God Stats
1W - 3L
1,359 SR
Queue Stats
2W - 22L
979 Elo+
Party 1
Cthulhu
Cthulhu
SweetGráss
Cthulhu
Level 7
God Stats
1W - 12L
1,182 SR
Queue Stats
1W - 21L
1,008 Elo+
Party 1
Awilix
Awilix
xElizabethxo
Awilix
Level 35
God Stats
2W - 7L
1,740 SR
Queue Stats
8W - 40L
1,114 Elo+
Party 1
Team Averages
Level 19
1,427 SR
1,034 Elo+

VS

Team Averages
Level 74
1,597 SR
1,543 Elo+
Zeus
Zeus
BiggMuff666
Zeus
Level 68
God Stats
5W - 1L
1,700 SR
Queue Stats
34W - 26L
1,540 Elo+
Party 2
Cabrakan
Cabrakan
PerfectKi11R
Cabrakan
Level 109
God Stats
9W - 4L
1,633 SR
Queue Stats
72W - 81L
1,538 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WitnessMeBro666
Ah Muzen Cab
Level 44
God Stats
6W - 8L
1,458 SR
Queue Stats
21W - 16L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 3
5,877
653
3,083
6,313
2,083
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
SweetGráss
Cthulhu
10
1 / 5 / 2
6,710
746
2,623
10,459
7,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Awilix
11
4 / 7 / 1
7,602
845
6,161
10,871
3,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 11
7,656
851
13,130
4,964
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
PerfectKi11R
Cabrakan
12
6 / 1 / 10
8,455
939
5,258
8,852
8,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
WitnessMeBro666
Ah Muzen Cab
12
5 / 2 / 10
7,688
854
6,261
5,887
2,458
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
5
Kills
16
16
Deaths
5
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
5
2
11
5.25
W
Cabrakan
PerfectKi11R
Cabrakan
6
1
10
11
L
0
4
3
0.38
L
Cthulhu
SweetGráss
Cthulhu
1
5
2
0.4
W
Ah Muzen Cab
WitnessMeBro666
Ah Muzen Cab
5
2
10
5
L
Awilix
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,867
Damage
24,649
27,643
Taken
19,703
13,001
Mitigated
13,006
2,323
Healing
6,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,130
1,438
126
1,387
4,964
1,828
307
1,943
3,021
37,880
0
W
Cabrakan
PerfectKi11R
Cabrakan
5,258
988
364
3,442
8,852
8,720
400
2,206
6,646
19,943
0
L
3,083
234
345
674
6,313
2,083
0
4,383
1,930
15,132
0
L
Cthulhu
SweetGráss
Cthulhu
2,623
74
0
502
10,459
7,280
0
7,461
2,998
10,473
0
W
Ah Muzen Cab
WitnessMeBro666
Ah Muzen Cab
6,261
1,407
0
1,204
5,887
2,458
1,691
2,151
3,736
0
20,526
L
Awilix
6,161
1,745
180
622
10,871
3,638
0
6,830
4,041
0
14,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,189
Gold Earned
23,799
72
Minions Killed
101
2
Camps Cleared
6
421,747
Distance Traveled
473,195
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,656
851
37
4
2
148,345
2
W
Cabrakan
8,455
939
34
4
3
169,126
1
L
Ra
5,877
653
29
3
0
123,896
2
L
Cthulhu
6,710
746
24
3
0
137,591
1
W
Ah Muzen Cab
7,688
854
30
3
1
155,724
1
L
Awilix
7,602
845
19
2
2
160,260
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role