Player Matchup

Vulcan
Vulcan
AxExChaos
Vulcan
Level 25
God Stats
12W - 7L
1,643 SR
Queue Stats
23W - 20L
1,564 Elo+
Party 2
Vamana
Vamana
InspectahSticky
Vamana
Level 128
God Stats
17W - 5L
1,919 SR
Queue Stats
148W - 112L
1,666 Elo+
Party 2
Artemis
Artemis
LanrecJr
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,212 Elo+
Solo
Cerberus
Cerberus
PacoBeans
Cerberus
Level 49
God Stats
1W - 2L
1,519 SR
Queue Stats
159W - 108L
1,661 Elo+
Party 2
Tsukuyomi
Tsukuyomi
pluekiske
Tsukuyomi
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
30W - 18L
1,720 Elo+
Solo
Team Averages
Level 45
1,616 SR
1,565 Elo+

VS

Team Averages
Level 65
1,537 SR
1,644 Elo+
Athena
Athena
Chaotic_Indo
Athena
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 35L
1,497 Elo+
Party 3
Izanami
Izanami
HennyyMane
Izanami
Level 47
God Stats
20W - 17L
1,551 SR
Queue Stats
370W - 442L
1,482 Elo+
Party 3
Bellona
Bellona
KhaliqGoated-PTN
Bellona
Level 130
God Stats
14W - 10L
1,636 SR
Queue Stats
124W - 159L
1,584 Elo+
Party 3
Scylla
Scylla
TheTadashi
Scylla
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 46L
1,757 Elo+
Party 1
Chang'e
Chang'e
YatoTY
Chang'e
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,902 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AxExChaos
Vulcan
15
1 / 3 / 3
8,543
657
6,363
7,019
2,033
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 3 / 4
9,548
734
9,994
15,378
13,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
LanrecJr
Artemis
13
0 / 9 / 3
7,807
601
7,287
13,568
3,930
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
PacoBeans
Cerberus
16
2 / 0 / 3
9,112
701
9,429
13,008
13,611
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
pluekiske
Tsukuyomi
17
4 / 4 / 1
9,816
755
11,491
10,104
3,523
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
3 / 3 / 6
9,214
709
5,899
14,142
14,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
HennyyMane
Izanami
13
0 / 1 / 3
7,781
599
2,866
4,116
1,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
2 / 2 / 5
9,475
729
7,653
13,625
13,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
TheTadashi
Scylla
18
5 / 3 / 6
10,029
771
17,773
12,029
4,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
YatoTY
Chang'e
18
9 / 1 / 7
10,966
844
13,186
11,087
3,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
10
Kills
19
19
Deaths
10
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Vulcan
AxExChaos
Vulcan
1
3
3
0.83
W
Athena
3
3
6
2
W
Izanami
HennyyMane
Izanami
0
1
3
1.5
L
3
3
4
1.67
W
2
2
5
2.25
L
Artemis
LanrecJr
Artemis
0
9
3
0.17
L
Cerberus
PacoBeans
Cerberus
2
0
3
3.5
W
Scylla
TheTadashi
Scylla
5
3
6
2.67
W
Chang'e
YatoTY
Chang'e
9
1
7
12.5
L
Tsukuyomi
pluekiske
Tsukuyomi
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,564
Damage
47,377
59,077
Taken
54,999
36,243
Mitigated
38,299
8,135
Healing
10,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
AxExChaos
Vulcan
6,363
1,681
79
855
7,019
2,033
0
5,051
1,968
25,967
0
W
Athena
5,899
1,831
0
1,994
14,142
14,717
408
4,005
10,137
11,065
0
W
Izanami
HennyyMane
Izanami
2,866
1,309
0
310
4,116
1,597
1,291
1,174
2,942
0
11,366
L
9,994
4,445
497
2,594
15,378
13,146
546
7,523
7,855
0
33,848
W
7,653
2,595
0
1,197
13,625
13,342
526
2,880
10,745
0
32,136
L
Artemis
LanrecJr
Artemis
7,287
3,942
343
1,118
13,568
3,930
42
9,960
3,608
0
15,413
L
Cerberus
PacoBeans
Cerberus
9,429
908
276
1,625
13,008
13,611
567
8,027
4,981
28,779
0
W
Scylla
TheTadashi
Scylla
17,773
2,400
0
500
12,029
4,811
884
3,879
8,150
51,144
0
W
Chang'e
YatoTY
Chang'e
13,186
905
2,101
4,130
11,087
3,832
484
3,854
7,233
39,569
0
L
Tsukuyomi
pluekiske
Tsukuyomi
11,491
2,907
0
748
10,104
3,523
0
6,297
3,807
0
42,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,826
Gold Earned
47,465
229
Minions Killed
246
0
Camps Cleared
0
1,262,862
Distance Traveled
1,226,939
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,543
657
38
3
0
251,874
0
W
Athena
9,214
709
16
1
0
254,358
5
W
Izanami
7,781
599
21
2
0
144,841
0
L
Vamana
9,548
734
43
3
0
262,341
0
W
Bellona
9,475
729
62
5
0
281,297
1
L
Artemis
7,807
601
26
2
0
194,781
0
L
Cerberus
9,112
701
45
3
0
290,405
3
W
Scylla
10,029
771
77
6
0
252,975
2
W
Chang'e
10,966
844
70
5
0
293,468
0
L
Tsukuyomi
9,816
755
77
6
0
263,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role