Player Matchup

Erlang Shen
Erlang Shen
DtWar
Erlang Shen
Level 44
God Stats
7W - 5L
1,977 SR
Queue Stats
34W - 14L
1,829 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
EyeamDeath15
Morgan Le Fay
Level 88
God Stats
81W - 104L
1,437 SR
Queue Stats
404W - 431L
1,490 Elo+
Solo
Artemis
Artemis
LokiOdinson6211
Artemis
Level 49
God Stats
0W - 1L
1,724 SR
Queue Stats
4W - 6L
1,367 Elo+
Solo
Freya
Freya
TheWaterboy344
Freya
Level 156
God Stats
19W - 10L
1,993 SR
Queue Stats
168W - 179L
1,617 Elo+
Solo
Achilles
Achilles
ang3l12
Achilles
Level 144
God Stats
1W - 4L
1,454 SR
Queue Stats
15W - 11L
1,580 Elo+
Solo
Team Averages
Level 96
1,717 SR
1,577 Elo+

VS

Team Averages
Level 100
1,618 SR
1,660 Elo+
Ullr
Ullr
Dasfter
Ullr
Level 23
God Stats
8W - 1L
2,005 SR
Queue Stats
68W - 24L
1,920 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LadyHunkRVNG
Morgan Le Fay
Level 143
God Stats
8W - 2L
1,756 SR
Queue Stats
126W - 117L
1,573 Elo+
Party 2
Scylla
Scylla
ThatsChildish_
Scylla
Level 159
God Stats
3W - 0L
1,519 SR
Queue Stats
41W - 52L
1,598 Elo+
Party 1
Nu Wa
Nu Wa
ZaedrisGrown
Nu Wa
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 29L
1,682 Elo+
Party 2
Bellona
Bellona
notherealkevin
Bellona
Level 148
God Stats
1W - 0L
1,309 SR
Queue Stats
4W - 2L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DtWar
Erlang Shen
16
3 / 6 / 9
9,400
783
13,217
18,735
10,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
EyeamDeath15
Morgan Le Fay
18
3 / 0 / 7
10,193
849
8,479
3,103
1,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 6 / 7
9,051
754
8,643
12,036
3,719
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
2 / 8 / 3
8,743
729
5,998
14,957
5,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
ang3l12
Achilles
15
3 / 9 / 5
8,787
732
10,587
17,507
10,464
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Dasfter
Ullr
18
7 / 0 / 6
10,369
864
11,346
12,184
5,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morgan Le Fay
LadyHunkRVNG
Morgan Le Fay
17
5 / 3 / 11
9,766
814
14,264
9,877
4,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 2 / 11
9,691
808
10,549
8,295
3,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
5 / 3 / 10
9,524
794
9,034
8,801
3,088
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
7 / 7 / 13
10,027
836
11,802
17,354
16,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
80
14
Kills
29
29
Deaths
15
31
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ullr
Dasfter
Ullr
7
0
6
10
L
Erlang Shen
DtWar
Erlang Shen
3
6
9
1.25
L
Morgan Le Fay
EyeamDeath15
Morgan Le Fay
3
0
7
6.5
W
Morgan Le Fay
LadyHunkRVNG
Morgan Le Fay
5
3
11
3.5
L
3
6
7
1.08
W
5
2
11
5.25
L
2
8
3
0.44
W
5
3
10
3.33
L
Achilles
ang3l12
Achilles
3
9
5
0.61
W
7
7
13
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,924
Damage
56,995
66,338
Taken
56,511
31,054
Mitigated
32,143
14,230
Healing
7,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Dasfter
Ullr
11,346
5,166
0
2,657
12,184
5,193
0
2,117
10,067
0
49,787
L
Erlang Shen
DtWar
Erlang Shen
13,217
6,855
0
5,791
18,735
10,088
0
10,729
7,533
69
31,803
L
Morgan Le Fay
EyeamDeath15
Morgan Le Fay
8,479
827
0
148
3,103
1,183
0
1,401
1,662
47,430
0
W
Morgan Le Fay
LadyHunkRVNG
Morgan Le Fay
14,264
1,739
0
419
9,877
4,548
891
2,905
6,972
35,745
0
L
8,643
5,138
0
2,130
12,036
3,719
0
5,843
5,955
0
21,036
W
10,549
992
0
708
8,295
3,088
341
2,942
5,353
33,430
0
L
5,998
1,553
0
3,864
14,957
5,600
0
7,524
7,069
29,531
2,801
W
9,034
2,136
0
825
8,801
3,088
1,602
1,670
7,131
25,470
0
L
Achilles
ang3l12
Achilles
10,587
1,889
67
2,230
17,507
10,464
216
6,947
10,272
0
24,770
W
11,802
5,957
0
2,886
17,354
16,226
248
4,460
12,894
0
28,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,174
Gold Earned
49,377
229
Minions Killed
244
0
Camps Cleared
0
1,175,956
Distance Traveled
1,247,888
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,369
864
71
6
0
270,118
2
L
Erlang Shen
9,400
783
35
3
0
245,597
4
L
Morgan Le Fay
10,193
849
93
8
0
262,286
2
W
Morgan Le Fay
9,766
814
55
5
0
246,050
1
L
Artemis
9,051
754
30
3
0
222,271
1
W
Scylla
9,691
808
54
5
0
252,427
0
L
Freya
8,743
729
39
3
0
216,856
6
W
Nu Wa
9,524
794
32
3
0
222,405
0
L
Achilles
8,787
732
32
3
0
228,946
2
W
Bellona
10,027
836
32
3
0
256,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role