Player Matchup

Osiris
Osiris
AhmedCr579
Osiris
Level 148
God Stats
3W - 4L
1,219 SR
Queue Stats
250W - 241L
1,480 Elo+
Party 1
Cabrakan
Cabrakan
MOE_SHADOW99
Cabrakan
Level 124
God Stats
54W - 31L
1,584 SR
Queue Stats
216W - 194L
1,534 Elo+
Party 1
Charybdis
Charybdis
Psycho-Rexy
Charybdis
Level 143
God Stats
5W - 8L
1,552 SR
Queue Stats
372W - 304L
1,547 Elo+
Party 1
Zeus
Zeus
Ranger_MJ99
Zeus
Level 150
God Stats
21W - 9L
1,334 SR
Queue Stats
408W - 344L
1,538 Elo+
Party 1
Cthulhu
Cthulhu
anghaSAC
Cthulhu
Level 112
God Stats
5W - 4L
1,753 SR
Queue Stats
103W - 99L
1,477 Elo+
Solo
Team Averages
Level 135
1,488 SR
1,515 Elo+

VS

Team Averages
Level 115
1,426 SR
1,555 Elo+
Amaterasu
Amaterasu
Horganon60
Amaterasu
Level 86
God Stats
2W - 2L
1,580 SR
Queue Stats
14W - 19L
1,514 Elo+
Party 3
Geb
Geb
ShowIVIaster
Geb
Level 125
God Stats
24W - 21L
1,029 SR
Queue Stats
161W - 122L
1,543 Elo+
Party 2
Anhur
Anhur
bilal_fi
Anhur
Level 123
God Stats
4W - 9L
1,532 SR
Queue Stats
341W - 269L
1,601 Elo+
Party 2
Mercury
Mercury
guts_le_sang
Mercury
Level 94
God Stats
1W - 2L
1,514 SR
Queue Stats
11W - 19L
1,486 Elo+
Party 3
Ra
Ra
itsSaucei
Ra
Level 147
God Stats
21W - 15L
1,474 SR
Queue Stats
562W - 476L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AhmedCr579
Osiris
20
1 / 3 / 9
14,408
534
13,247
27,262
32,964
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
MOE_SHADOW99
Cabrakan
20
3 / 3 / 5
12,819
475
6,393
17,506
10,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Psycho-Rexy
Charybdis
20
7 / 2 / 9
16,137
598
16,806
20,767
7,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
8 / 4 / 9
15,492
574
28,711
15,473
11,459
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
anghaSAC
Cthulhu
19
3 / 3 / 14
13,704
508
12,324
26,632
36,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Horganon60
Amaterasu
20
4 / 4 / 2
13,572
503
14,752
22,988
23,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
2 / 6 / 4
11,077
410
8,573
23,995
24,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anhur
bilal_fi
Anhur
19
1 / 5 / 3
12,647
468
10,912
20,521
6,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
guts_le_sang
Mercury
20
4 / 5 / 5
13,575
503
11,620
22,057
8,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
4 / 2 / 5
14,416
534
19,247
17,456
7,012
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
34
22
Kills
15
15
Deaths
22
46
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Osiris
AhmedCr579
Osiris
1
3
9
1.83
L
Amaterasu
Horganon60
Amaterasu
4
4
2
1.25
W
Cabrakan
MOE_SHADOW99
Cabrakan
3
3
5
1.83
W
Charybdis
Psycho-Rexy
Charybdis
7
2
9
5.75
W
8
4
9
3.13
L
2
6
4
0.67
W
Cthulhu
anghaSAC
Cthulhu
3
3
14
3.33
L
Anhur
bilal_fi
Anhur
1
5
3
0.5
L
Mercury
guts_le_sang
Mercury
4
5
5
1.3
L
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,481
Damage
65,104
107,640
Taken
107,017
99,239
Mitigated
70,039
43,229
Healing
37,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
AhmedCr579
Osiris
13,247
4,803
452
12,389
27,262
32,964
872
3,901
22,335
0
93,534
L
Amaterasu
Horganon60
Amaterasu
14,752
4,669
77
7,583
22,988
23,947
74
8,997
13,991
7,987
73,045
W
Cabrakan
MOE_SHADOW99
Cabrakan
6,393
974
0
6,469
17,506
10,756
123
6,458
10,957
88,386
0
W
Charybdis
Psycho-Rexy
Charybdis
16,806
9,080
0
10,970
20,767
7,319
4,710
3,999
16,768
0
157,732
W
28,711
4,357
0
1,596
15,473
11,459
968
8,496
6,872
127,332
0
L
8,573
309
518
3,901
23,995
24,378
0
16,657
7,338
23,587
0
W
Cthulhu
anghaSAC
Cthulhu
12,324
1,067
1,818
9,535
26,632
36,741
667
7,665
18,790
54,663
0
L
Anhur
bilal_fi
Anhur
10,912
3,419
0
6,707
20,521
6,288
748
6,893
13,628
0
93,832
L
Mercury
guts_le_sang
Mercury
11,620
5,786
0
9,014
22,057
8,414
157
5,943
15,921
0
120,017
L
19,247
73
2,404
7,241
17,456
7,012
0
9,473
7,983
142,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,560
Gold Earned
65,287
745
Minions Killed
761
0
Camps Cleared
0
2,615,424
Distance Traveled
2,735,949
32
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
14,408
534
142
5
0
527,869
8
L
Amaterasu
13,572
503
166
6
0
511,954
1
W
Cabrakan
12,819
475
121
4
0
561,568
6
W
Charybdis
16,137
598
223
8
0
491,228
7
W
Zeus
15,492
574
197
7
0
486,859
6
L
Geb
11,077
410
28
1
0
539,863
9
W
Cthulhu
13,704
508
62
2
0
547,900
5
L
Anhur
12,647
468
144
5
0
490,301
2
L
Mercury
13,575
503
178
7
0
622,833
3
L
Ra
14,416
534
245
9
0
570,998
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role