Player Matchup

Scylla
Scylla
 
Scylla
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
CovidIsAHoax
Thanatos
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 52L
1,522 Elo+
Solo
Eset
Eset
ElRoZa
Eset
Level 107
God Stats
7W - 3L
1,500 SR
Queue Stats
619W - 574L
1,521 Elo+
Solo
Anhur
Anhur
LimpinAintEZ
Anhur
Level 147
God Stats
2W - 2L
1,274 SR
Queue Stats
150W - 148L
1,578 Elo+
Party 1
Mulan
Mulan
YourDud3n3ss
Mulan
Level 84
God Stats
8W - 8L
1,604 SR
Queue Stats
27W - 32L
1,499 Elo+
Party 1
Team Averages
Level 98
1,476 SR
1,524 Elo+

VS

Team Averages
Level 114
1,582 SR
1,502 Elo+
Ra
Ra
 
Ra
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
AColdSoul
Cernunnos
Level 101
God Stats
2W - 2L
1,748 SR
Queue Stats
241W - 233L
1,514 Elo+
Solo
Osiris
Osiris
Edukarma
Osiris
Level 88
God Stats
8W - 7L
1,842 SR
Queue Stats
313W - 306L
1,490 Elo+
Solo
Ravana
Ravana
Megabriel
Ravana
Level 125
God Stats
1W - 5L
1,320 SR
Queue Stats
200W - 201L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 0 / 2
5,891
536
2,388
2,959
728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
CovidIsAHoax
Thanatos
12
5 / 0 / 2
6,649
604
6,462
7,120
2,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Eset
ElRoZa
Eset
9
1 / 1 / 5
5,778
525
2,238
6,763
3,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

11
3 / 0 / 5
6,439
585
8,371
6,684
1,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 2 / 3
7,108
646
8,328
10,224
11,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 1 / 0
5,887
535
1,146
5,333
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
 
Fenrir
9
1 / 3 / 0
5,709
519
4,301
10,616
3,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
AColdSoul
Cernunnos
11
0 / 3 / 1
6,041
549
3,627
8,151
1,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
Edukarma
Osiris
11
1 / 3 / 1
6,193
563
6,318
10,129
6,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ravana
Megabriel
Ravana
10
1 / 3 / 0
5,567
506
4,302
6,333
1,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
13
Kills
3
3
Deaths
13
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
0
2
1
L
Ra
 
Ra
0
1
0
0
L
Fenrir
 
Fenrir
1
3
0
0.33
L
Cernunnos
AColdSoul
Cernunnos
0
3
1
0.17
W
Thanatos
CovidIsAHoax
Thanatos
5
0
2
6
L
Osiris
Edukarma
Osiris
1
3
1
0.5
W
Eset
ElRoZa
Eset
1
1
5
3.5
W
3
0
5
5.5
L
Ravana
Megabriel
Ravana
1
3
0
0.33
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,787
Damage
19,694
33,750
Taken
40,562
19,213
Mitigated
14,418
20,469
Healing
13,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
2,388
180
0
750
2,959
728
315
638
2,321
34,271
0
L
Ra
 
Ra
1,146
141
260
1,358
5,333
1,367
0
1,158
4,137
35,814
0
L
Fenrir
 
Fenrir
4,301
654
253
3,325
10,616
3,125
0
1,092
9,486
0
17,965
L
Cernunnos
AColdSoul
Cernunnos
3,627
1,387
0
2,680
8,151
1,173
74
343
7,808
0
37,995
W
Thanatos
CovidIsAHoax
Thanatos
6,462
1,099
0
9,109
7,120
2,250
77
395
6,725
0
37,446
L
Osiris
Edukarma
Osiris
6,318
3,215
0
5,124
10,129
6,988
0
1,241
8,306
0
30,169
W
Eset
ElRoZa
Eset
2,238
396
0
2,090
6,763
3,204
0
0
6,763
14,128
0
W
8,371
3,801
0
3,121
6,684
1,592
58
113
6,571
0
38,116
L
Ravana
Megabriel
Ravana
4,302
1,717
0
707
6,333
1,765
0
792
5,506
0
30,230
W
8,328
1,156
0
5,399
10,224
11,439
56
0
10,224
0
35,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,865
Gold Earned
29,397
313
Minions Killed
315
0
Camps Cleared
0
1,099,915
Distance Traveled
1,089,859
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,891
536
68
6
0
227,026
1
L
Ra
5,887
535
74
7
0
204,128
4
L
Fenrir
5,709
519
36
3
0
215,732
3
L
Cernunnos
6,041
549
83
8
0
197,887
2
W
Thanatos
6,649
604
68
6
0
247,063
5
L
Osiris
6,193
563
66
6
0
219,299
5
W
Eset
5,778
525
20
2
0
226,146
2
W
Anhur
6,439
585
82
7
0
212,625
3
L
Ravana
5,567
506
56
5
0
252,813
2
W
Mulan
7,108
646
75
7
0
187,055
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role