Player Matchup

Bastet
Bastet
 
Bastet
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
DanTheMan12-NY
Zeus
Level 137
God Stats
1W - 0L
1,854 SR
Queue Stats
177W - 180L
1,549 Elo+
Party 2
Jing Wei
Jing Wei
Gold-Llama1080
Jing Wei
Level 121
God Stats
6W - 6L
1,515 SR
Queue Stats
339W - 320L
1,462 Elo+
Party 1
Erlang Shen
Erlang Shen
deathsname
Erlang Shen
Level 125
God Stats
9W - 5L
1,285 SR
Queue Stats
247W - 244L
1,588 Elo+
Solo
Ganesha
Ganesha
ixtapalapa
Ganesha
Level 146
God Stats
1W - 3L
1,329 SR
Queue Stats
178W - 159L
1,568 Elo+
Party 1
Team Averages
Level 133
1,497 SR
1,533 Elo+

VS

Team Averages
Level 129
1,712 SR
1,575 Elo+
Atlas
Atlas
Emerald-Vipers
Atlas
Level 159
God Stats
4W - 6L
1,279 SR
Queue Stats
240W - 221L
1,589 Elo+
Solo
Medusa
Medusa
Matthew vazquez
Medusa
Level 86
God Stats
0W - 1L
1,736 SR
Queue Stats
3W - 4L
1,533 Elo+
Solo
Hun Batz
Hun Batz
TheSilencedOne_
Hun Batz
Level 127
God Stats
8W - 5L
1,839 SR
Queue Stats
309W - 288L
1,639 Elo+
Solo
Ah Puch
Ah Puch
kaku bule ya
Ah Puch
Level 123
God Stats
2W - 2L
1,992 SR
Queue Stats
206W - 194L
1,554 Elo+
Party 3
Jormungandr
Jormungandr
nichoji
Jormungandr
Level 149
God Stats
13W - 6L
1,713 SR
Queue Stats
166W - 164L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
3 / 0 / 3
8,238
634
6,484
8,420
2,852
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
1 / 0 / 3
7,434
572
1,482
3,139
953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
13
1 / 1 / 0
7,059
543
4,909
6,220
1,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
deathsname
Erlang Shen
13
5 / 2 / 2
7,760
597
8,681
8,965
4,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
ixtapalapa
Ganesha
11
0 / 1 / 3
6,604
508
3,079
9,775
6,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
6,215
478
3,922
6,038
3,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 1 / 0
6,238
480
4,642
7,131
1,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
12
2 / 2 / 0
6,985
537
4,294
8,174
2,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
kaku bule ya
Ah Puch
12
1 / 3 / 0
6,520
502
4,197
6,029
1,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
nichoji
Jormungandr
11
0 / 3 / 0
6,051
465
3,446
8,075
6,364
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
10
Kills
4
4
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
0
3
4.5
W
1
0
3
2.5
L
0
1
2
1
W
Jing Wei
1
1
0
1
L
1
1
0
1
L
Hun Batz
2
2
0
1
W
Erlang Shen
deathsname
Erlang Shen
5
2
2
3
W
Ganesha
ixtapalapa
Ganesha
0
1
3
1.5
L
Ah Puch
kaku bule ya
Ah Puch
1
3
0
0.33
L
Jormungandr
nichoji
Jormungandr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,635
Damage
20,501
36,519
Taken
35,447
16,114
Mitigated
15,754
16,547
Healing
12,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
6,484
975
0
5,650
8,420
2,852
0
4,114
4,254
0
50,979
W
1,482
106
0
811
3,139
953
329
1,320
1,697
43,066
0
L
3,922
1,870
252
2,243
6,038
3,630
0
864
5,174
18,406
0
W
Jing Wei
4,909
3,937
0
2,578
6,220
1,610
374
845
5,375
0
48,574
L
4,642
2,089
0
3,646
7,131
1,814
0
967
6,164
0
43,080
L
Hun Batz
4,294
1,388
0
2,428
8,174
2,377
0
505
7,669
0
40,167
W
Erlang Shen
deathsname
Erlang Shen
8,681
4,264
0
3,327
8,965
4,303
0
2,111
6,779
0
51,403
W
Ganesha
ixtapalapa
Ganesha
3,079
629
259
3,922
9,775
6,396
0
2,866
6,849
24,888
0
L
Ah Puch
kaku bule ya
Ah Puch
4,197
233
0
1,386
6,029
1,569
0
1,988
4,041
38,362
0
L
Jormungandr
nichoji
Jormungandr
3,446
1,206
0
2,762
8,075
6,364
0
237
7,838
33,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,095
Gold Earned
32,009
442
Minions Killed
360
0
Camps Cleared
0
1,337,932
Distance Traveled
1,253,591
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,238
634
103
8
0
286,288
0
W
Zeus
7,434
572
129
10
0
231,508
2
L
Atlas
6,215
478
27
2
0
255,978
2
W
Jing Wei
7,059
543
118
9
0
257,621
2
L
Medusa
6,238
480
87
7
0
235,008
4
L
Hun Batz
6,985
537
76
6
0
293,464
1
W
Erlang Shen
7,760
597
87
7
0
283,408
3
W
Ganesha
6,604
508
5
0
0
279,107
4
L
Ah Puch
6,520
502
83
6
0
249,654
1
L
Jormungandr
6,051
465
87
7
0
219,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role