Player Matchup

Tyr
Tyr
Da BoMb x QSB
Tyr
Level 59
God Stats
30W - 28L
1,611 SR
Queue Stats
108W - 134L
1,371 Elo+
Party 2
Sol
Sol
Papi Diddles
Sol
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 84L
1,424 Elo+
Party 2
Chaac
Chaac
RedGrizzly99
Chaac
Level 21
God Stats
14W - 17L
1,536 SR
Queue Stats
15W - 24L
1,432 Elo+
Party 2
Loki
Loki
WrongFerret2281
Loki
Level 160
God Stats
22W - 28L
1,496 SR
Queue Stats
232W - 287L
1,392 Elo+
Solo
Chernobog
Chernobog
jafinator55
Chernobog
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,692 Elo+
Solo
Team Averages
Level 93
1,528 SR
1,462 Elo+

VS

Team Averages
Level 96
1,621 SR
1,506 Elo+
Poseidon
Poseidon
COREYSCOCACOLA
Poseidon
Level 136
God Stats
9W - 8L
1,567 SR
Queue Stats
30W - 34L
1,508 Elo+
Party 1
Apollo
Apollo
JJFryinHard
Apollo
Level 132
God Stats
4W - 5L
1,191 SR
Queue Stats
12W - 15L
1,500 Elo+
Party 1
Mercury
Mercury
KatsuKillah
Mercury
Level 29
God Stats
14W - 4L
1,868 SR
Queue Stats
27W - 16L
1,572 Elo+
Party 1
Artemis
Artemis
Southeyy
Artemis
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 16L
1,349 Elo+
Solo
Freya
Freya
TheWaterboy344
Freya
Level 156
God Stats
19W - 10L
1,980 SR
Queue Stats
168W - 179L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 1
6,894
627
2,949
10,529
9,604
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
2 / 2 / 2
8,313
756
10,517
6,764
2,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
0 / 6 / 3
7,111
646
3,685
10,983
13,500
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
0 / 1 / 2
7,609
692
6,242
7,227
2,695
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
jafinator55
Chernobog
15
5 / 5 / 1
8,360
760
8,188
8,850
3,427
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
16
2 / 0 / 7
8,814
801
6,169
4,657
1,465
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
14
4 / 2 / 9
8,061
733
4,697
8,707
3,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
KatsuKillah
Mercury
15
3 / 2 / 10
8,299
754
7,553
9,746
3,740
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Southeyy
Artemis
15
7 / 2 / 6
8,511
774
5,623
9,177
3,054
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 1 / 5
8,610
783
9,974
8,986
4,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
7
Kills
21
21
Deaths
7
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Poseidon
2
0
7
5.5
L
0
7
1
0.07
W
Apollo
4
2
9
4.25
W
Mercury
KatsuKillah
Mercury
3
2
10
4
L
2
2
2
1.5
L
0
6
3
0.25
W
Artemis
Southeyy
Artemis
7
2
6
5
W
5
1
5
7.5
L
0
1
2
1
L
Chernobog
jafinator55
Chernobog
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,581
Damage
34,016
44,353
Taken
41,273
32,196
Mitigated
15,768
7,626
Healing
11,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
6,169
944
0
1,596
4,657
1,465
997
283
4,374
42,982
0
L
2,949
0
0
837
10,529
9,604
0
3,790
6,739
0
8,318
W
Apollo
4,697
2,835
0
800
8,707
3,481
746
2,224
6,454
0
13,454
W
Mercury
KatsuKillah
Mercury
7,553
1,660
0
1,810
9,746
3,740
675
2,517
7,063
0
22,775
L
10,517
2,025
0
2,120
6,764
2,970
318
2,279
4,485
35,480
2,642
L
3,685
49
0
1,324
10,983
13,500
0
2,096
8,887
0
17,451
W
Artemis
Southeyy
Artemis
5,623
4,035
0
3,202
9,177
3,054
663
2,089
7,060
0
15,541
W
9,974
2,923
0
3,760
8,986
4,028
390
2,804
6,182
32,556
2,903
L
6,242
437
0
2,570
7,227
2,695
0
2,717
4,510
0
37,124
L
Chernobog
jafinator55
Chernobog
8,188
3,803
0
775
8,850
3,427
567
4,543
4,307
0
21,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,287
Gold Earned
42,295
212
Minions Killed
200
0
Camps Cleared
0
1,073,150
Distance Traveled
1,148,410
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,814
801
81
7
0
227,791
1
L
Tyr
6,894
627
15
1
0
228,443
0
W
Apollo
8,061
733
23
2
0
223,445
0
W
Mercury
8,299
754
35
3
0
281,615
1
L
Sol
8,313
756
73
7
0
202,336
0
L
Chaac
7,111
646
30
3
0
187,471
0
W
Artemis
8,511
774
23
2
0
205,859
1
W
Freya
8,610
783
38
3
0
209,700
3
L
Loki
7,609
692
58
5
0
265,432
1
L
Chernobog
8,360
760
36
3
0
189,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role