Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Cocolov3
Hachiman
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 33L
1,749 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ElCivility
Morgan Le Fay
Level 114
God Stats
4W - 4L
1,212 SR
Queue Stats
234W - 200L
1,596 Elo+
Solo
Horus
Horus
Potatoandrice
Horus
Level 87
God Stats
13W - 15L
1,722 SR
Queue Stats
82W - 96L
1,725 Elo+
Solo
Sun Wukong
Sun Wukong
killslikewhoa
Sun Wukong
Level 156
God Stats
1W - 4L
1,500 SR
Queue Stats
101W - 105L
1,544 Elo+
Solo
Team Averages
Level 126
1,487 SR
1,623 Elo+

VS

Team Averages
Level 151
1,421 SR
1,603 Elo+
Heimdallr
Heimdallr
Algxh
Heimdallr
Level 145
God Stats
1W - 0L
1,314 SR
Queue Stats
44W - 32L
1,607 Elo+
Party 1
Anubis
Anubis
DesManSer
Anubis
Level 157
God Stats
6W - 6L
1,286 SR
Queue Stats
163W - 149L
1,578 Elo+
Solo
Bellona
Bellona
DynoDan24
Bellona
Level 152
God Stats
36W - 23L
1,728 SR
Queue Stats
242W - 229L
1,715 Elo+
Solo
Xing Tian
Xing Tian
SerpentorPrime
Xing Tian
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 52L
1,595 Elo+
Party 1
Tsukuyomi
Tsukuyomi
l am Scary
Tsukuyomi
Level 142
God Stats
2W - 1L
1,278 SR
Queue Stats
22W - 20L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
2 / 5 / 0
9,312
517
10,817
16,524
14,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Cocolov3
Hachiman
13
0 / 3 / 0
7,892
438
7,080
12,157
3,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
ElCivility
Morgan Le Fay
15
2 / 1 / 1
9,032
502
19,103
8,907
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 2 / 1
7,198
400
4,819
15,583
14,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
killslikewhoa
Sun Wukong
15
2 / 1 / 0
8,812
490
4,948
13,383
5,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Algxh
Heimdallr
15
1 / 1 / 0
8,653
481
6,275
11,543
4,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
DesManSer
Anubis
19
5 / 2 / 2
11,836
658
12,324
16,222
7,651
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
DynoDan24
Bellona
17
2 / 1 / 1
9,919
551
10,368
14,556
12,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
SerpentorPrime
Xing Tian
13
0 / 1 / 3
8,544
475
4,582
13,109
11,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
l am Scary
Tsukuyomi
17
4 / 1 / 4
10,086
560
10,354
13,716
5,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
6
Kills
12
12
Deaths
6
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
5
0
0.4
W
Heimdallr
Algxh
Heimdallr
1
1
0
1
L
Hachiman
Cocolov3
Hachiman
0
3
0
0
W
Anubis
DesManSer
Anubis
5
2
2
3
W
Bellona
DynoDan24
Bellona
2
1
1
2.5
L
Morgan Le Fay
ElCivility
Morgan Le Fay
2
1
1
2.5
L
0
2
1
0.25
W
Xing Tian
SerpentorPrime
Xing Tian
0
1
3
1.5
L
Sun Wukong
killslikewhoa
Sun Wukong
2
1
0
2
W
Tsukuyomi
l am Scary
Tsukuyomi
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,767
Damage
43,903
66,554
Taken
69,146
41,640
Mitigated
41,085
22,866
Healing
32,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,817
650
0
4,759
16,524
14,955
0
9,491
7,033
61,717
0
W
Heimdallr
Algxh
Heimdallr
6,275
2,347
0
2,916
11,543
4,167
0
7,336
4,207
0
66,302
L
Hachiman
Cocolov3
Hachiman
7,080
4,363
0
3,748
12,157
3,303
0
569
11,588
0
57,162
W
Anubis
DesManSer
Anubis
12,324
852
0
11,675
16,222
7,651
199
9,376
5,951
94,106
0
W
Bellona
DynoDan24
Bellona
10,368
3,121
0
6,002
14,556
12,169
1,983
927
13,629
0
76,247
L
Morgan Le Fay
ElCivility
Morgan Le Fay
19,103
1,352
0
1,311
8,907
3,082
713
2,070
6,837
82,600
0
L
4,819
2,343
1,100
4,062
15,583
14,723
0
3,208
12,375
0
15,357
W
Xing Tian
SerpentorPrime
Xing Tian
4,582
322
614
2,621
13,109
11,730
0
6,446
6,439
20,005
0
L
Sun Wukong
killslikewhoa
Sun Wukong
4,948
588
0
7,886
13,383
5,577
0
1,666
11,717
0
69,259
W
Tsukuyomi
l am Scary
Tsukuyomi
10,354
2,341
0
8,331
13,716
5,368
0
4,905
8,776
0
78,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,246
Gold Earned
49,038
515
Minions Killed
631
0
Camps Cleared
0
1,806,085
Distance Traveled
1,846,838
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,312
517
115
6
0
318,466
3
W
Heimdallr
8,653
481
136
8
0
356,958
3
L
Hachiman
7,892
438
102
6
0
283,990
3
W
Anubis
11,836
658
193
11
0
308,370
8
W
Bellona
9,919
551
154
9
0
373,323
3
L
Morgan Le Fay
9,032
502
157
9
0
376,374
7
L
Horus
7,198
400
21
1
0
371,659
6
W
Xing Tian
8,544
475
24
1
0
370,431
7
L
Sun Wukong
8,812
490
120
7
0
455,596
5
W
Tsukuyomi
10,086
560
124
7
0
437,756
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role