Player Matchup

Artemis
Artemis
Cupc4ke-Spw1nkle
Artemis
Level 68
God Stats
22W - 54L
1,326 SR
Queue Stats
84W - 172L
1,278 Elo+
Party 2
Atlas
Atlas
LastEmber99
Atlas
Level 79
God Stats
23W - 48L
1,273 SR
Queue Stats
87W - 179L
1,278 Elo+
Party 2
Ao Kuang
Ao Kuang
SurtrBjornXI
Ao Kuang
Level 88
God Stats
0W - 4L
1,500 SR
Queue Stats
91W - 179L
1,278 Elo+
Party 2
Hel
Hel
littlejg2020
Hel
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 173L
1,278 Elo+
Party 2
Vamana
Vamana
xXxiBLooDxXx
Vamana
Level 67
God Stats
10W - 7L
1,629 SR
Queue Stats
50W - 45L
1,429 Elo+
Solo
Team Averages
Level 74
1,446 SR
1,309 Elo+

VS

Team Averages
Level 45
1,395 SR
1,342 Elo+
Cthulhu
Cthulhu
Bibrax8
Cthulhu
Level 42
God Stats
38W - 30L
1,336 SR
Queue Stats
207W - 227L
1,313 Elo+
Party 1
Ymir
Ymir
GiginhoLaPuenta
Ymir
Level 47
God Stats
5W - 8L
1,464 SR
Queue Stats
254W - 294L
1,294 Elo+
Party 1
Ao Kuang
Ao Kuang
IrmaoGA
Ao Kuang
Level 29
God Stats
5W - 9L
1,280 SR
Queue Stats
185W - 240L
1,316 Elo+
Party 1
Medusa
Medusa
kenmaster08
Medusa
Level 18
God Stats
14W - 11L
1,514 SR
Queue Stats
17W - 16L
1,393 Elo+
Party 1
Agni
Agni
torduLama220
Agni
Level 88
God Stats
11W - 12L
1,380 SR
Queue Stats
404W - 404L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,656
423
4,925
7,747
1,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
3 / 2 / 1
5,954
541
4,797
9,806
3,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
SurtrBjornXI
Ao Kuang
9
1 / 5 / 1
5,590
508
5,287
8,982
2,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 6 / 0
4,528
412
1,307
6,912
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
12
1 / 0 / 0
6,329
575
2,742
4,718
3,678
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bibrax8
Cthulhu
9
0 / 2 / 6
6,032
548
4,749
10,381
5,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 1 / 1
6,718
611
2,801
6,451
2,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
IrmaoGA
Ao Kuang
11
3 / 1 / 1
6,712
610
3,311
8,899
2,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
10
3 / 1 / 2
6,218
565
2,737
5,210
1,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
12 / 0 / 4
8,152
741
12,479
4,865
1,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
5
Kills
18
18
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bibrax8
Cthulhu
0
2
6
1.5
L
0
5
0
0
W
0
1
1
0.5
W
Ao Kuang
IrmaoGA
Ao Kuang
3
1
1
3.5
L
3
2
1
1.75
L
Ao Kuang
SurtrBjornXI
Ao Kuang
1
5
1
0.3
W
Medusa
3
1
2
4
L
0
6
0
0
W
12
0
4
14
L
Vamana
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,058
Damage
26,077
38,165
Taken
35,806
14,438
Mitigated
14,411
13,208
Healing
14,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bibrax8
Cthulhu
4,749
507
353
3,454
10,381
5,592
0
3,756
6,625
19,859
0
L
4,925
1,537
0
1,213
7,747
1,952
0
3,780
3,891
0
23,784
W
2,801
424
0
1,488
6,451
2,836
0
982
5,469
36,930
0
W
Ao Kuang
IrmaoGA
Ao Kuang
3,311
625
0
6,362
8,899
2,851
0
1,733
7,166
34,927
0
L
4,797
1,956
1,307
2,664
9,806
3,759
0
5,647
3,965
18,048
0
L
Ao Kuang
SurtrBjornXI
Ao Kuang
5,287
1,266
0
2,886
8,982
2,757
0
4,826
4,064
26,595
0
W
Medusa
2,737
1,592
0
1,249
5,210
1,494
343
2,433
2,777
0
21,934
L
1,307
438
624
2,186
6,912
2,292
98
5,238
1,224
11,140
0
W
12,479
502
0
1,513
4,865
1,638
462
2,487
2,378
40,507
0
L
Vamana
2,742
627
0
2,328
4,718
3,678
174
3,025
1,681
0
35,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,057
Gold Earned
33,832
205
Minions Killed
313
0
Camps Cleared
0
1,112,615
Distance Traveled
1,104,130
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,032
548
31
3
0
222,977
1
L
Artemis
4,656
423
39
4
0
196,719
0
W
Ymir
6,718
611
83
8
0
185,713
4
W
Ao Kuang
6,712
610
75
7
0
252,406
2
L
Atlas
5,954
541
16
1
0
227,746
0
L
Ao Kuang
5,590
508
58
5
0
251,244
3
W
Medusa
6,218
565
59
5
0
210,013
2
L
Hel
4,528
412
15
1
0
209,811
1
W
Agni
8,152
741
65
6
0
233,021
1
L
Vamana
6,329
575
77
7
0
227,095
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role