Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Nagging19
Hera
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,117 Elo+
Party 1
Kukulkan
Kukulkan
RaSp St3D
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,117 Elo+
Party 1
Team Averages
Level 64
1,500 SR
1,245 Elo+

VS

Team Averages
Level 89
1,598 SR
1,323 Elo+
Kumbhakarna
Kumbhakarna
DarkAvenger846
Kumbhakarna
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 301L
1,297 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheNewGroove467
Ah Muzen Cab
Level 69
God Stats
6W - 3L
1,582 SR
Queue Stats
55W - 74L
1,257 Elo+
Solo
Sol
Sol
TiggyPlease8
Sol
Level 66
God Stats
3W - 1L
1,711 SR
Queue Stats
76W - 103L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
8 / 6 / 1
11,187
799
11,120
14,958
7,946
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
13
0 / 6 / 5
8,665
619
5,379
14,648
9,797
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
RaSp St3D
Kukulkan
13
1 / 2 / 6
9,253
661
4,577
8,832
2,894
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DarkAvenger846
Kumbhakarna
13
2 / 5 / 9
10,374
741
3,866
16,821
12,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
TheNewGroove467
Ah Muzen Cab
14
5 / 1 / 7
10,356
740
14,835
6,689
2,400
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
7 / 3 / 5
11,108
793
13,117
9,894
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
9
Kills
14
14
Deaths
9
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
8
6
1
1.42
W
Kumbhakarna
DarkAvenger846
Kumbhakarna
2
5
9
1.3
L
Hera
0
6
5
0.42
L
Kukulkan
RaSp St3D
Kukulkan
1
2
6
2
W
Ah Muzen Cab
TheNewGroove467
Ah Muzen Cab
5
1
7
8.5
W
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,076
Damage
31,818
38,438
Taken
33,404
20,637
Mitigated
17,934
3,056
Healing
10,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
11,120
3,458
0
1,262
14,958
7,946
0
4,760
10,198
0
32,598
W
Kumbhakarna
DarkAvenger846
Kumbhakarna
3,866
461
443
2,953
16,821
12,522
71
3,846
12,975
14,881
0
L
Hera
5,379
1,308
0
1,180
14,648
9,797
0
6,810
7,838
25,983
0
L
Kukulkan
RaSp St3D
Kukulkan
4,577
1,113
0
614
8,832
2,894
0
5,704
3,128
18,146
0
W
Ah Muzen Cab
TheNewGroove467
Ah Muzen Cab
14,835
4,752
69
2,008
6,689
2,400
844
2,191
4,498
0
40,632
W
13,117
2,585
135
4,619
9,894
3,012
1,925
4,105
5,789
45,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,105
Gold Earned
31,838
116
Minions Killed
133
2
Camps Cleared
6
655,498
Distance Traveled
741,383
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,187
799
37
3
2
233,495
2
W
Kumbhakarna
10,374
741
15
1
3
241,317
2
L
Hera
8,665
619
48
3
0
225,013
4
L
Kukulkan
9,253
661
31
2
0
196,990
1
W
Ah Muzen Cab
10,356
740
47
3
0
251,295
3
W
Sol
11,108
793
71
5
3
248,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role