Player Matchup

Discordia
Discordia
 
Discordia
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Darth Remz
Eset
Level 145
God Stats
6W - 3L
1,500 SR
Queue Stats
331W - 380L
1,422 Elo+
Solo
Yemoja
Yemoja
Pique159
Yemoja
Level 148
God Stats
0W - 3L
1,285 SR
Queue Stats
69W - 60L
1,295 Elo+
Party 2
Thoth
Thoth
WillowTreeMarch
Thoth
Level 128
God Stats
0W - 3L
1,301 SR
Queue Stats
90W - 95L
1,510 Elo+
Solo
Tiamat
Tiamat
super1065
Tiamat
Level 142
God Stats
1W - 2L
1,732 SR
Queue Stats
64W - 58L
1,210 Elo+
Party 2
Team Averages
Level 129
1,464 SR
1,387 Elo+

VS

Team Averages
Level 127
1,462 SR
1,508 Elo+
Hel
Hel
 
Hel
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
BlackTony92
Persephone
Level 130
God Stats
3W - 3L
1,489 SR
Queue Stats
357W - 343L
1,520 Elo+
Party 1
Thor
Thor
Dothrakin
Thor
Level 157
God Stats
4W - 4L
1,323 SR
Queue Stats
335W - 317L
1,538 Elo+
Solo
Izanami
Izanami
TeeWhy11
Izanami
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
158W - 156L
1,490 Elo+
Party 3
Discordia
Discordia
ToXiKCiTy-
Discordia
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
4 / 6 / 6
9,566
736
16,932
11,466
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 7 / 5
8,190
630
9,328
16,888
5,063
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Pique159
Yemoja
17
2 / 2 / 5
8,514
655
7,226
17,418
8,938
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 9 / 7
7,601
585
6,263
10,729
2,887
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
super1065
Tiamat
16
4 / 2 / 3
9,146
704
13,155
10,993
6,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
3 / 2 / 14
9,652
742
10,472
11,910
6,476
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Persephone
BlackTony92
Persephone
20
10 / 1 / 15
11,909
916
21,392
11,795
5,433
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
16
3 / 3 / 11
9,942
765
6,580
18,359
22,810
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mace

Mace

+10
Physical Power

Izanami
TeeWhy11
Izanami
15
4 / 3 / 9
9,425
725
11,401
12,186
5,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
ToXiKCiTy-
Discordia
18
6 / 2 / 8
10,347
796
13,487
11,809
5,521
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
83
11
Kills
26
26
Deaths
11
26
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
6
6
1.17
W
Hel
 
Hel
3
2
14
5
W
Persephone
BlackTony92
Persephone
10
1
15
17.5
L
1
7
5
0.5
W
Thor
3
3
11
2.83
L
Yemoja
Pique159
Yemoja
2
2
5
2.25
W
Izanami
TeeWhy11
Izanami
4
3
9
2.83
W
Discordia
ToXiKCiTy-
Discordia
6
2
8
5
L
0
9
7
0.39
L
Tiamat
super1065
Tiamat
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,904
Damage
63,332
67,494
Taken
66,059
26,361
Mitigated
45,905
25,153
Healing
41,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
16,932
0
918
368
11,466
3,358
0
9,112
2,290
34,805
0
W
Hel
 
Hel
10,472
53
15,305
7,196
11,910
6,476
542
10,100
1,810
18,954
0
W
Persephone
BlackTony92
Persephone
21,392
1,659
1,305
3,510
11,795
5,433
1,046
9,993
1,801
44,950
0
L
9,328
99
1,471
3,325
16,888
5,063
0
10,590
6,116
16,160
0
W
Thor
6,580
300
1,374
4,693
18,359
22,810
132
13,466
4,893
0
13,620
L
Yemoja
Pique159
Yemoja
7,226
858
6,146
6,994
17,418
8,938
0
12,495
4,773
17,751
0
W
Izanami
TeeWhy11
Izanami
11,401
5,336
2,074
2,942
12,186
5,665
2,642
9,449
2,737
0
22,893
W
Discordia
ToXiKCiTy-
Discordia
13,487
336
809
2,188
11,809
5,521
704
9,895
1,914
26,115
0
L
6,263
406
405
380
10,729
2,887
0
7,720
2,897
13,521
0
L
Tiamat
super1065
Tiamat
13,155
1,152
1,231
3,915
10,993
6,115
0
5,434
5,332
23,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,017
Gold Earned
51,275
113
Minions Killed
132
0
Camps Cleared
0
1,076,473
Distance Traveled
1,255,667
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,566
736
45
3
0
202,344
3
W
Hel
9,652
742
20
2
0
279,391
0
W
Persephone
11,909
916
59
5
0
252,939
0
L
Eset
8,190
630
18
1
0
226,182
1
W
Thor
9,942
765
9
1
0
247,599
2
L
Yemoja
8,514
655
16
1
0
223,541
0
W
Izanami
9,425
725
25
2
0
214,947
0
W
Discordia
10,347
796
19
1
0
260,791
1
L
Thoth
7,601
585
12
1
0
173,379
0
L
Tiamat
9,146
704
22
2
0
251,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role