Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DC-Phill
Izanami
Level 134
God Stats
10W - 7L
1,648 SR
Queue Stats
191W - 204L
1,517 Elo+
Solo
Thanatos
Thanatos
Doctor792
Thanatos
Level 157
God Stats
1W - 5L
1,303 SR
Queue Stats
402W - 420L
1,485 Elo+
Solo
Ra
Ra
KamiAdrian
Ra
Level 69
God Stats
2W - 5L
1,285 SR
Queue Stats
548W - 519L
1,519 Elo+
Solo
Amaterasu
Amaterasu
Yajirushi21
Amaterasu
Level 67
God Stats
22W - 22L
1,475 SR
Queue Stats
89W - 104L
1,503 Elo+
Solo
Team Averages
Level 115
1,442 SR
1,505 Elo+

VS

Team Averages
Level 110
1,612 SR
1,505 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Only Goblin God
Tyr
Level 108
God Stats
1W - 0L
1,714 SR
Queue Stats
35W - 32L
1,519 Elo+
Party 1
Baron Samedi
Baron Samedi
Sandstorm325
Baron Samedi
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
82W - 107L
1,474 Elo+
Party 1
Heimdallr
Heimdallr
ShadowkingMEX
Heimdallr
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 46L
1,489 Elo+
Solo
Mercury
Mercury
agus_12777
Mercury
Level 126
God Stats
4W - 3L
1,844 SR
Queue Stats
21W - 19L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
3 / 2 / 4
8,276
752
12,337
10,674
12,546
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
DC-Phill
Izanami
14
0 / 1 / 5
7,505
682
6,486
9,011
3,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Doctor792
Thanatos
14
3 / 4 / 4
7,967
724
5,056
8,583
3,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
1 / 1 / 1
8,084
735
2,364
5,481
2,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
Yajirushi21
Amaterasu
13
0 / 2 / 6
7,286
662
4,000
9,986
8,144
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
3 / 2 / 4
8,354
759
6,131
4,846
1,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 0 / 5
8,691
790
7,976
10,550
9,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Sandstorm325
Baron Samedi
16
1 / 2 / 3
8,742
795
3,928
7,820
4,323
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
ShadowkingMEX
Heimdallr
16
2 / 1 / 5
9,074
825
13,519
9,482
4,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
agus_12777
Mercury
15
2 / 2 / 3
8,422
766
6,199
7,185
2,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
30
7
Kills
10
10
Deaths
7
20
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
2
4
2.5
W
The Morrigan
 
The Morrigan
3
2
4
2.5
L
Izanami
DC-Phill
Izanami
0
1
5
2.5
L
Thanatos
Doctor792
Thanatos
3
4
4
1.25
L
1
1
1
1.5
W
2
0
5
4.5
W
Baron Samedi
Sandstorm325
Baron Samedi
1
2
3
1.25
W
Heimdallr
ShadowkingMEX
Heimdallr
2
1
5
4.5
L
Amaterasu
Yajirushi21
Amaterasu
0
2
6
1.5
W
Mercury
agus_12777
Mercury
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,243
Damage
37,753
43,735
Taken
39,883
29,863
Mitigated
22,595
12,445
Healing
9,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
12,337
2,270
519
1,364
10,674
12,546
0
1,993
8,585
42,591
0
W
The Morrigan
 
The Morrigan
6,131
1,051
0
210
4,846
1,605
89
525
4,314
11,403
1,063
L
Izanami
DC-Phill
Izanami
6,486
3,567
0
3,203
9,011
3,448
0
2,211
6,682
0
23,332
L
Thanatos
Doctor792
Thanatos
5,056
901
0
4,832
8,583
3,648
0
1,693
6,804
0
14,950
L
2,364
246
429
824
5,481
2,077
0
868
4,569
22,647
0
W
7,976
757
251
3,597
10,550
9,432
306
3,786
6,708
0
15,466
W
Baron Samedi
Sandstorm325
Baron Samedi
3,928
647
1,147
2,422
7,820
4,323
539
3,366
4,399
31,754
0
W
Heimdallr
ShadowkingMEX
Heimdallr
13,519
7,208
0
1,438
9,482
4,497
1,577
3,403
6,079
0
46,782
L
Amaterasu
Yajirushi21
Amaterasu
4,000
1,835
0
1,274
9,986
8,144
0
1,808
8,099
213
15,085
W
Mercury
agus_12777
Mercury
6,199
1,200
0
321
7,185
2,738
1,022
3,716
3,469
0
23,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,118
Gold Earned
43,283
193
Minions Killed
211
0
Camps Cleared
0
1,069,991
Distance Traveled
1,225,646
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,276
752
41
4
0
222,189
3
W
The Morrigan
8,354
759
14
1
0
230,515
0
L
Izanami
7,505
682
47
4
0
238,216
4
L
Thanatos
7,967
724
30
3
0
195,260
1
L
Ra
8,084
735
53
5
0
165,480
3
W
Tyr
8,691
790
24
2
0
261,849
2
W
Baron Samedi
8,742
795
62
6
0
208,030
3
W
Heimdallr
9,074
825
75
7
0
241,872
2
L
Amaterasu
7,286
662
22
2
0
248,846
8
W
Mercury
8,422
766
36
3
0
283,380
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role