Player Matchup

Nu Wa
Nu Wa
Balrock2007
Nu Wa
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 24L
1,703 Elo+
Party 1
Arachne
Arachne
MiezeKotze12
Arachne
Level 124
God Stats
2W - 2L
1,467 SR
Queue Stats
43W - 27L
1,703 Elo+
Party 1
Jormungandr
Jormungandr
Ralostras
Jormungandr
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 10L
1,680 Elo+
Party 1
Team Averages
Level 109
1,489 SR
1,696 Elo+

VS

Team Averages
Level 120
1,458 SR
1,645 Elo+
Medusa
Medusa
Birchy8200
Medusa
Level 100
God Stats
1W - 3L
1,359 SR
Queue Stats
97W - 67L
1,643 Elo+
Party 2
Nu Wa
Nu Wa
Kadenn
Nu Wa
Level 117
God Stats
8W - 5L
1,462 SR
Queue Stats
67W - 47L
1,641 Elo+
Party 2
Chaac
Chaac
Vaussylum
Chaac
Level 144
God Stats
3W - 2L
1,554 SR
Queue Stats
203W - 155L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 9
12,120
713
15,532
12,427
4,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
MiezeKotze12
Arachne
17
6 / 2 / 5
11,702
688
5,883
14,910
9,673
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Ralostras
Jormungandr
18
5 / 0 / 9
13,139
773
16,949
24,998
33,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Birchy8200
Medusa
14
0 / 6 / 5
10,014
589
11,469
12,845
2,913
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Nu Wa
Kadenn
Nu Wa
16
3 / 5 / 2
11,558
680
16,051
11,515
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Vaussylum
Chaac
15
2 / 4 / 3
10,837
637
11,428
17,340
18,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
15
Kills
5
5
Deaths
15
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
3
9
2.83
L
Medusa
Birchy8200
Medusa
0
6
5
0.42
L
Nu Wa
Kadenn
Nu Wa
3
5
2
0.8
W
Arachne
MiezeKotze12
Arachne
6
2
5
4.25
W
Jormungandr
Ralostras
Jormungandr
5
0
9
9.5
L
Chaac
Vaussylum
Chaac
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,364
Damage
38,948
52,335
Taken
41,700
48,171
Mitigated
24,380
14,164
Healing
8,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,532
3,560
63
2,075
12,427
4,821
1,545
4,970
7,173
69,567
0
L
Medusa
Birchy8200
Medusa
11,469
4,838
0
2,310
12,845
2,913
44
11,119
1,726
0
33,970
L
Nu Wa
Kadenn
Nu Wa
16,051
4,411
0
750
11,515
2,913
953
10,635
880
67,646
0
W
Arachne
MiezeKotze12
Arachne
5,883
4,285
0
5,153
14,910
9,673
1,093
3,407
11,087
0
28,321
W
Jormungandr
Ralostras
Jormungandr
16,949
2,931
0
6,873
24,998
33,677
626
8,536
16,117
68,606
0
L
Chaac
Vaussylum
Chaac
11,428
1,227
0
5,025
17,340
18,554
0
11,216
6,124
0
35,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,961
Gold Earned
32,409
229
Minions Killed
256
8
Camps Cleared
7
1,004,283
Distance Traveled
940,952
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,120
713
108
6
1
300,244
5
L
Medusa
10,014
589
73
4
5
298,031
3
L
Nu Wa
11,558
680
115
7
2
299,011
3
W
Arachne
11,702
688
34
2
5
372,783
7
W
Jormungandr
13,139
773
87
5
2
331,256
2
L
Chaac
10,837
637
68
4
0
343,910
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role