Player Matchup

Ymir
Ymir
 
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
DividedIdeas
Baron Samedi
Level 154
God Stats
4W - 0L
1,500 SR
Queue Stats
71W - 45L
1,607 Elo+
Party 2
Cliodhna
Cliodhna
kmaking
Cliodhna
Level 123
God Stats
5W - 1L
1,715 SR
Queue Stats
64W - 40L
1,605 Elo+
Party 2
Team Averages
Level 135
1,572 SR
1,571 Elo+

VS

Team Averages
Level 82
1,539 SR
1,429 Elo+
Achilles
Achilles
FreshMemeMaster
Achilles
Level 73
God Stats
16W - 13L
1,923 SR
Queue Stats
121W - 120L
1,454 Elo+
Solo
Ne Zha
Ne Zha
Ollinger
Ne Zha
Level 145
God Stats
4W - 5L
1,501 SR
Queue Stats
75W - 72L
1,572 Elo+
Party 1
Freya
Freya
PapaSquishyA130
Freya
Level 28
God Stats
0W - 3L
1,194 SR
Queue Stats
17W - 31L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
5 / 3 / 14
11,090
792
10,824
14,770
8,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
DividedIdeas
Baron Samedi
17
9 / 0 / 13
11,864
847
16,425
9,094
3,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
kmaking
Cliodhna
15
8 / 3 / 11
11,133
795
10,193
13,449
10,381
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
0 / 8 / 4
8,292
592
4,160
16,690
15,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Ne Zha
Ollinger
Ne Zha
15
4 / 6 / 2
9,923
709
13,273
14,454
4,197
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 8 / 1
9,013
644
5,316
13,742
3,901
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
22
Kills
6
6
Deaths
22
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
3
14
4
W
Baron Samedi
DividedIdeas
Baron Samedi
9
0
13
15.5
L
Achilles
0
8
4
0.25
L
Ne Zha
Ollinger
Ne Zha
4
6
2
0.83
L
2
8
1
0.31
W
Cliodhna
kmaking
Cliodhna
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,442
Damage
22,749
37,313
Taken
44,886
21,918
Mitigated
24,024
12,809
Healing
5,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
10,824
2,092
0
2,773
14,770
8,022
291
1,978
12,667
26,550
0
W
Baron Samedi
DividedIdeas
Baron Samedi
16,425
1,299
2,153
4,694
9,094
3,515
1,205
1,440
7,543
50,065
0
L
Achilles
4,160
616
0
1,076
16,690
15,926
0
11,186
5,198
0
19,464
L
Ne Zha
Ollinger
Ne Zha
13,273
1,549
0
2,269
14,454
4,197
0
7,914
6,321
0
37,669
L
5,316
1,827
0
1,670
13,742
3,901
0
8,434
5,228
27,069
0
W
Cliodhna
kmaking
Cliodhna
10,193
1,164
0
3,189
13,449
10,381
298
2,064
11,132
294
31,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,087
Gold Earned
27,228
164
Minions Killed
103
5
Camps Cleared
4
724,077
Distance Traveled
601,095
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,090
792
34
2
3
230,682
1
W
Baron Samedi
11,864
847
77
6
1
245,445
0
L
Achilles
8,292
592
28
2
1
199,386
1
L
Ne Zha
9,923
709
41
3
2
200,442
5
L
Freya
9,013
644
34
2
1
201,267
2
W
Cliodhna
11,133
795
53
4
1
247,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role