Player Matchup

Ymir
Ymir
 
Ymir
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
JanusMarranus
Ra
Level 23
God Stats
0W - 1L
1,686 SR
Queue Stats
4W - 2L
1,449 Elo+
Party 2
Thor
Thor
iPaustarkov28
Thor
Level 158
God Stats
0W - 1L
1,715 SR
Queue Stats
22W - 7L
1,514 Elo+
Party 2
Apollo
Apollo
kraizer88
Apollo
Level 115
God Stats
2W - 1L
1,885 SR
Queue Stats
441W - 460L
1,551 Elo+
Solo
Team Averages
Level 93
1,657 SR
1,503 Elo+

VS

Team Averages
Level 108
1,613 SR
1,545 Elo+
Hercules
Hercules
Andrewemme
Hercules
Level 94
God Stats
5W - 3L
1,740 SR
Queue Stats
91W - 96L
1,520 Elo+
Party 1
Artemis
Artemis
Astrat
Artemis
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,560 Elo+
Party 1
Bastet
Bastet
DolFyn00
Bastet
Level 89
God Stats
20W - 15L
1,529 SR
Queue Stats
111W - 118L
1,531 Elo+
Solo
Baron Samedi
Baron Samedi
DonMaky
Baron Samedi
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 78L
1,544 Elo+
Party 1
Cerberus
Cerberus
X3oN23
Cerberus
Level 160
God Stats
3W - 1L
1,796 SR
Queue Stats
169W - 161L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
2 / 4 / 2
5,613
561
1,984
7,784
4,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
 
Chaac
8
0 / 4 / 0
4,889
489
2,933
8,210
2,784
10
2 / 2 / 2
5,763
576
2,630
4,850
1,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 5 / 4
5,782
578
3,792
8,175
2,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
kraizer88
Apollo
10
3 / 6 / 2
5,989
599
4,715
8,045
1,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Andrewemme
Hercules
9
2 / 3 / 8
5,897
590
4,334
7,085
5,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
Astrat
Artemis
11
8 / 1 / 4
6,786
679
8,642
5,189
1,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
DolFyn00
Bastet
10
4 / 2 / 9
6,323
632
4,635
5,025
1,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
DonMaky
Baron Samedi
12
4 / 3 / 2
6,580
658
3,058
4,873
1,861
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
X3oN23
Cerberus
12
3 / 0 / 1
6,483
648
5,172
6,865
5,282
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
9
Kills
21
21
Deaths
9
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
4
2
0.75
L
Chaac
 
Chaac
0
4
0
0
W
Hercules
Andrewemme
Hercules
2
3
8
2
W
Artemis
Astrat
Artemis
8
1
4
10
W
Bastet
DolFyn00
Bastet
4
2
9
4.25
W
Baron Samedi
DonMaky
Baron Samedi
4
3
2
1.67
L
2
2
2
1.5
W
Cerberus
X3oN23
Cerberus
3
0
1
3.5
L
2
5
4
0.8
L
Apollo
kraizer88
Apollo
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,054
Damage
25,841
37,064
Taken
29,037
12,566
Mitigated
15,079
6,760
Healing
12,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,984
470
0
733
7,784
4,425
0
162
7,616
8,248
0
L
Chaac
 
Chaac
2,933
817
0
1,403
8,210
2,784
0
4,637
3,573
0
23,687
W
Hercules
Andrewemme
Hercules
4,334
950
288
2,698
7,085
5,152
0
2,555
4,462
0
12,096
W
Artemis
Astrat
Artemis
8,642
4,768
0
2,426
5,189
1,418
0
884
4,305
0
37,649
W
Bastet
DolFyn00
Bastet
4,635
1,697
0
2,050
5,025
1,366
392
292
4,695
0
25,246
W
Baron Samedi
DonMaky
Baron Samedi
3,058
79
55
1,133
4,873
1,861
0
731
4,096
37,796
0
L
2,630
532
232
824
4,850
1,470
0
1,304
3,448
33,152
0
W
Cerberus
X3oN23
Cerberus
5,172
422
0
4,343
6,865
5,282
0
0
6,865
41,111
0
L
3,792
837
0
2,066
8,175
2,285
0
1,439
6,718
0
25,024
L
Apollo
kraizer88
Apollo
4,715
2,058
0
1,502
8,045
1,602
0
561
7,479
0
26,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,036
Gold Earned
32,069
249
Minions Killed
340
0
Camps Cleared
0
932,642
Distance Traveled
967,370
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,613
561
13
1
0
184,749
0
L
Chaac
4,889
489
57
6
0
195,202
3
W
Hercules
5,897
590
14
1
0
180,900
1
W
Artemis
6,786
679
58
6
0
174,123
1
W
Bastet
6,323
632
58
6
0
216,926
2
W
Baron Samedi
6,580
658
86
9
0
181,043
0
L
Ra
5,763
576
70
7
0
194,278
3
W
Cerberus
6,483
648
124
12
0
214,378
4
L
Thor
5,782
578
58
6
0
195,412
2
L
Apollo
5,989
599
51
5
0
163,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role