Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Derx13
Merlin
Level 121
God Stats
0W - 2L
1,285 SR
Queue Stats
111W - 111L
1,553 Elo+
Solo
Atlas
Atlas
NoLifeKingT
Atlas
Level 156
God Stats
2W - 5L
1,500 SR
Queue Stats
323W - 330L
1,551 Elo+
Solo
Kuzenbo
Kuzenbo
Wreckled
Kuzenbo
Level 150
God Stats
0W - 3L
1,500 SR
Queue Stats
44W - 51L
1,484 Elo+
Solo
Cerberus
Cerberus
temp-159561
Cerberus
Level 129
God Stats
0W - 3L
1,248 SR
Queue Stats
51W - 51L
1,547 Elo+
Solo
Team Averages
Level 143
1,406 SR
1,527 Elo+

VS

Team Averages
Level 137
1,519 SR
1,713 Elo+
Cthulhu
Cthulhu
KunMpeg
Cthulhu
Level 148
God Stats
3W - 4L
1,500 SR
Queue Stats
387W - 381L
1,566 Elo+
Party 2
Apollo
Apollo
Morlog
Apollo
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
218W - 209L
1,612 Elo+
Party 2
Anhur
Anhur
Naythe
Anhur
Level 137
God Stats
3W - 1L
1,775 SR
Queue Stats
128W - 57L
1,880 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Salamaceras
Cu Chulainn
Level 118
God Stats
1W - 1L
1,320 SR
Queue Stats
58W - 43L
1,628 Elo+
Solo
Guan Yu
Guan Yu
Somtex
Guan Yu
Level 156
God Stats
4W - 1L
1,500 SR
Queue Stats
142W - 67L
1,880 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
3 / 8 / 5
7,972
725
11,732
18,207
19,752
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Derx13
Merlin
14
1 / 4 / 5
7,740
704
8,850
9,184
3,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 6 / 6
10,809
983
12,144
19,337
19,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Wreckled
Kuzenbo
11
0 / 5 / 6
7,240
658
6,590
11,718
15,754
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
temp-159561
Cerberus
13
2 / 7 / 5
7,673
698
10,340
17,985
17,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KunMpeg
Cthulhu
16
0 / 2 / 21
9,464
860
20,064
14,549
14,377
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
Morlog
Apollo
13
2 / 4 / 9
8,560
778
6,642
9,111
3,769
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
Naythe
Anhur
16
7 / 3 / 12
10,179
925
15,432
12,232
4,763
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
Salamaceras
Cu Chulainn
17
9 / 2 / 16
10,462
951
14,030
13,700
14,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
Somtex
Guan Yu
18
12 / 2 / 12
11,066
1,006
12,532
18,191
20,432
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
100
13
Kills
30
30
Deaths
13
27
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
3
8
5
0.69
L
Merlin
Derx13
Merlin
1
4
5
0.88
W
Cthulhu
KunMpeg
Cthulhu
0
2
21
5.25
W
Apollo
Morlog
Apollo
2
4
9
1.63
W
Anhur
Naythe
Anhur
7
3
12
4.33
L
7
6
6
1.67
W
Cu Chulainn
Salamaceras
Cu Chulainn
9
2
16
8.5
W
Guan Yu
Somtex
Guan Yu
12
2
12
9
L
Kuzenbo
Wreckled
Kuzenbo
0
5
6
0.6
L
Cerberus
temp-159561
Cerberus
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,656
Damage
68,700
76,431
Taken
67,783
76,792
Mitigated
57,657
19,996
Healing
35,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
11,732
1,456
5,426
4,174
18,207
19,752
0
3,630
13,899
0
21,803
L
Merlin
Derx13
Merlin
8,850
92
261
896
9,184
3,500
0
2,284
6,729
23,555
0
W
Cthulhu
KunMpeg
Cthulhu
20,064
1,455
2,383
3,743
14,549
14,377
1,045
6,549
7,673
38,315
0
W
Apollo
Morlog
Apollo
6,642
3,855
778
548
9,111
3,769
909
6,207
2,676
0
12,669
W
Anhur
Naythe
Anhur
15,432
7,402
1,125
1,646
12,232
4,763
2,187
7,671
4,525
0
32,270
L
12,144
3,793
814
2,131
19,337
19,892
0
4,996
13,666
27,181
0
W
Cu Chulainn
Salamaceras
Cu Chulainn
14,030
2,815
967
1,464
13,700
14,316
375
7,472
5,978
0
17,953
W
Guan Yu
Somtex
Guan Yu
12,532
3,074
12,456
10,734
18,191
20,432
553
8,670
7,890
0
20,162
L
Kuzenbo
Wreckled
Kuzenbo
6,590
2,210
121
814
11,718
15,754
0
3,910
7,482
8,950
0
L
Cerberus
temp-159561
Cerberus
10,340
395
235
5,124
17,985
17,894
0
5,244
12,239
19,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,434
Gold Earned
49,731
106
Minions Killed
130
0
Camps Cleared
0
894,991
Distance Traveled
1,004,646
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,972
725
9
1
0
186,997
1
L
Merlin
7,740
704
35
3
0
165,849
3
W
Cthulhu
9,464
860
39
4
0
209,518
3
W
Apollo
8,560
778
20
2
0
193,425
0
W
Anhur
10,179
925
41
4
0
176,253
0
L
Atlas
10,809
983
29
3
0
171,547
0
W
Cu Chulainn
10,462
951
12
1
0
212,247
0
W
Guan Yu
11,066
1,006
18
2
0
213,203
0
L
Kuzenbo
7,240
658
2
0
0
180,939
0
L
Cerberus
7,673
698
31
3
0
189,659
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role