Player Matchup

Hou Yi
Hou Yi
RellikTTV
Hou Yi
Level 108
God Stats
10W - 11L
1,410 SR
Queue Stats
245W - 206L
1,580 Elo+
Party 1
Thoth
Thoth
SALTineKracker
Thoth
Level 112
God Stats
15W - 20L
1,509 SR
Queue Stats
332W - 357L
1,621 Elo+
Solo
Hun Batz
Hun Batz
TacticalNuke1357
Hun Batz
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 131L
1,269 Elo+
Solo
He Bo
He Bo
TheSweetTea
He Bo
Level 96
God Stats
9W - 5L
1,583 SR
Queue Stats
394W - 342L
1,615 Elo+
Party 1
Cliodhna
Cliodhna
XxJ4750NxX
Cliodhna
Level 79
God Stats
3W - 2L
1,602 SR
Queue Stats
407W - 370L
1,619 Elo+
Party 1
Team Averages
Level 91
1,521 SR
1,541 Elo+

VS

Team Averages
Level 103
1,435 SR
1,559 Elo+
Bastet
Bastet
CovidIsAHoax
Bastet
Level 67
God Stats
2W - 2L
1,389 SR
Queue Stats
69W - 52L
1,508 Elo+
Solo
Ares
Ares
PORRADELORO
Ares
Level 147
God Stats
4W - 3L
1,500 SR
Queue Stats
190W - 188L
1,725 Elo+
Solo
Izanami
Izanami
VinsGunn
Izanami
Level 127
God Stats
3W - 2L
1,309 SR
Queue Stats
68W - 60L
1,621 Elo+
Solo
Ao Kuang
Ao Kuang
WhiteWolf111
Ao Kuang
Level 105
God Stats
7W - 6L
1,500 SR
Queue Stats
246W - 252L
1,506 Elo+
Solo
Ra
Ra
eljarocho
Ra
Level 69
God Stats
10W - 12L
1,474 SR
Queue Stats
328W - 342L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
RellikTTV
Hou Yi
14
2 / 4 / 0
8,170
481
7,553
11,237
3,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 5 / 1
8,276
487
5,466
9,238
2,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 7 / 2
7,100
418
6,990
10,667
3,732
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 3 / 2
8,908
524
12,763
9,312
2,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
XxJ4750NxX
Cliodhna
13
3 / 6 / 0
8,481
499
7,001
12,352
4,055
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
7 / 0 / 6
10,966
645
9,017
15,271
5,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
7 / 1 / 4
9,811
577
7,282
12,582
12,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
VinsGunn
Izanami
16
5 / 2 / 3
10,068
592
6,709
9,848
2,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
WhiteWolf111
Ao Kuang
13
3 / 6 / 5
8,729
513
7,684
14,838
7,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 2 / 5
9,647
567
8,261
9,914
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
11
Kills
25
25
Deaths
11
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bastet
7
0
6
10
W
7
1
4
9
L
Hou Yi
RellikTTV
Hou Yi
2
4
0
0.5
L
1
5
1
0.3
L
1
7
2
0.29
L
4
3
2
1.67
W
Izanami
VinsGunn
Izanami
5
2
3
3.25
W
Ao Kuang
WhiteWolf111
Ao Kuang
3
6
5
0.92
L
Cliodhna
XxJ4750NxX
Cliodhna
3
6
0
0.5
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,773
Damage
38,953
52,806
Taken
62,453
16,659
Mitigated
31,670
8,194
Healing
23,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
9,017
1,715
0
9,227
15,271
5,211
22
4,913
9,758
0
74,310
W
7,282
430
0
1,897
12,582
12,619
0
1,585
10,877
23,982
0
L
Hou Yi
RellikTTV
Hou Yi
7,553
4,649
0
3,082
11,237
3,274
754
2,686
8,551
0
61,586
L
5,466
305
0
751
9,238
2,725
904
5,583
3,655
47,992
0
L
6,990
1,060
0
310
10,667
3,732
388
4,395
6,272
0
27,625
L
12,763
210
0
290
9,312
2,873
0
3,101
6,211
59,313
0
W
Izanami
VinsGunn
Izanami
6,709
4,407
0
3,479
9,848
2,558
3,774
828
8,998
0
79,176
W
Ao Kuang
WhiteWolf111
Ao Kuang
7,684
1,857
0
4,294
14,838
7,572
450
5,176
9,612
31,565
4,280
L
Cliodhna
XxJ4750NxX
Cliodhna
7,001
1,349
0
3,761
12,352
4,055
1,342
6,649
5,703
0
50,869
W
8,261
402
803
4,239
9,914
3,710
0
5,187
4,433
65,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,935
Gold Earned
49,221
475
Minions Killed
477
0
Camps Cleared
0
1,481,108
Distance Traveled
1,708,647
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,966
645
110
6
0
376,967
4
W
Ares
9,811
577
35
2
0
364,514
2
L
Hou Yi
8,170
481
103
6
0
286,265
4
L
Thoth
8,276
487
110
6
0
282,406
4
L
Hun Batz
7,100
418
46
3
0
322,954
2
L
He Bo
8,908
524
103
6
0
343,779
4
W
Izanami
10,068
592
164
10
0
295,326
4
W
Ao Kuang
8,729
513
62
4
0
317,947
4
L
Cliodhna
8,481
499
113
7
0
245,704
3
W
Ra
9,647
567
106
6
0
353,893
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role