Player Matchup

Athena
Athena
 
Athena
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
 
Zeus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Alejandro1994
Neith
Level 158
God Stats
37W - 38L
1,614 SR
Queue Stats
172W - 178L
1,393 Elo+
Party 1
Freya
Freya
Falikotanker
Freya
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
Mothmou
Ah Puch
Level 149
God Stats
5W - 10L
1,188 SR
Queue Stats
182W - 196L
1,415 Elo+
Party 1
Team Averages
Level 128
1,460 SR
1,462 Elo+

VS

Team Averages
Level 107
1,552 SR
1,601 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Lotharnis
Artemis
Level 22
God Stats
128W - 18L
1,760 SR
Queue Stats
274W - 69L
1,684 Elo+
Party 2
Agni
Agni
Suppemannen
Agni
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
274W - 69L
1,662 Elo+
Party 2
Hercules
Hercules
Warkoi
Hercules
Level 126
God Stats
24W - 4L
1,500 SR
Queue Stats
274W - 68L
1,684 Elo+
Party 2
Zhong Kui
Zhong Kui
jpgdo
Zhong Kui
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 76L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
0 / 6 / 3
8,444
1,056
3,066
18,147
22,675
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
 
Zeus
13
0 / 1 / 0
7,484
936
43
2,112
640
13
1 / 0 / 2
8,637
1,080
9,031
10,424
3,825
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 8 / 0
8,208
1,026
1,467
9,896
3,264
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Puch
Mothmou
Ah Puch
13
1 / 6 / 2
8,816
1,102
9,903
10,065
3,869
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

151

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
2 / 0 / 10
9,285
1,161
5,260
5,899
4,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
Lotharnis
Artemis
15
3 / 0 / 11
9,326
1,166
7,256
1,603
395
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 1 / 13
10,381
1,298
16,433
5,967
1,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Warkoi
Hercules
15
4 / 1 / 13
9,447
1,181
7,631
8,597
8,552
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
jpgdo
Zhong Kui
16
5 / 1 / 15
10,227
1,278
12,095
7,373
7,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
83
3
Kills
21
21
Deaths
3
7
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
6
3
0.25
L
Zeus
 
Zeus
0
1
0
0
W
Erlang Shen
 
Erlang Shen
2
0
10
7
L
1
0
2
2
L
1
8
0
0.13
W
Artemis
Lotharnis
Artemis
3
0
11
8.5
L
Ah Puch
Mothmou
Ah Puch
1
6
2
0.33
W
7
1
13
13.5
W
Hercules
Warkoi
Hercules
4
1
13
10.5
W
Zhong Kui
jpgdo
Zhong Kui
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,510
Damage
48,675
50,644
Taken
29,439
34,273
Mitigated
22,795
1,910
Healing
7,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,066
689
0
0
18,147
22,675
0
9,091
8,704
16,796
0
L
Zeus
 
Zeus
43
43
0
0
2,112
640
0
1,442
630
43
0
W
Erlang Shen
 
Erlang Shen
5,260
2,030
0
1,075
5,899
4,713
0
3,152
2,747
5,298
16,833
L
9,031
3,714
0
1,402
10,424
3,825
0
5,900
4,373
0
20,931
L
1,467
714
0
142
9,896
3,264
0
6,722
3,061
3,926
0
W
Artemis
Lotharnis
Artemis
7,256
2,717
0
0
1,603
395
0
447
1,156
0
15,215
L
Ah Puch
Mothmou
Ah Puch
9,903
202
0
366
10,065
3,869
0
5,471
4,473
31,867
0
W
16,433
850
296
1,414
5,967
1,746
0
2,994
2,973
30,799
0
W
Hercules
Warkoi
Hercules
7,631
2,200
0
1,995
8,597
8,552
0
4,053
4,544
0
10,111
W
Zhong Kui
jpgdo
Zhong Kui
12,095
2,779
0
2,240
7,373
7,389
0
3,833
3,540
36,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,589
Gold Earned
48,666
121
Minions Killed
175
3
Camps Cleared
8
562,218
Distance Traveled
805,438
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,444
1,056
39
5
0
142,398
0
L
Zeus
7,484
936
0
0
0
27,074
0
W
Erlang Shen
9,285
1,161
32
4
5
164,526
0
L
Neith
8,637
1,080
22
3
2
141,185
0
L
Freya
8,208
1,026
10
1
0
111,887
1
W
Artemis
9,326
1,166
21
3
1
147,757
0
L
Ah Puch
8,816
1,102
50
6
1
139,674
0
W
Agni
10,381
1,298
41
5
0
162,489
0
W
Hercules
9,447
1,181
2
0
0
174,127
0
W
Zhong Kui
10,227
1,278
79
10
2
156,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role