Player Matchup

Chernobog
Chernobog
Mindhostage
Chernobog
Level 18
God Stats
6W - 3L
1,833 SR
Queue Stats
139W - 148L
1,516 Elo+
Party 2
Sun Wukong
Sun Wukong
Not-Derre
Sun Wukong
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 34L
1,440 Elo+
Solo
Baron Samedi
Baron Samedi
TheShamburglar
Baron Samedi
Level 58
God Stats
3W - 1L
1,602 SR
Queue Stats
80W - 94L
1,509 Elo+
Party 2
Kumbhakarna
Kumbhakarna
lurrydogg304
Kumbhakarna
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 131L
1,509 Elo+
Party 2
Bakasura
Bakasura
sedacsac
Bakasura
Level 99
God Stats
13W - 7L
1,858 SR
Queue Stats
106W - 105L
1,546 Elo+
Party 2
Team Averages
Level 64
1,659 SR
1,504 Elo+

VS

Team Averages
Level 64
1,516 SR
1,567 Elo+
Sun Wukong
Sun Wukong
Hirez Grimmy
Sun Wukong
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 9L
1,714 Elo+
Solo
Sol
Sol
Shmegolis
Sol
Level 37
God Stats
13W - 31L
1,219 SR
Queue Stats
23W - 36L
1,260 Elo+
Solo
Ganesha
Ganesha
SuavyMente
Ganesha
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
142W - 102L
1,624 Elo+
Party 1
Cernunnos
Cernunnos
slickbebo_
Cernunnos
Level 66
God Stats
13W - 7L
1,862 SR
Queue Stats
175W - 146L
1,600 Elo+
Party 1
Awilix
Awilix
sonofgrimnir19
Awilix
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 18L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Mindhostage
Chernobog
20
6 / 4 / 6
12,980
541
13,094
19,283
6,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Not-Derre
Sun Wukong
17
1 / 8 / 5
11,815
492
9,523
18,765
15,041
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
TheShamburglar
Baron Samedi
19
9 / 5 / 5
13,484
562
19,523
13,156
6,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
lurrydogg304
Kumbhakarna
16
1 / 4 / 14
11,381
474
9,399
19,850
22,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
sedacsac
Bakasura
20
5 / 4 / 4
14,278
595
14,647
24,413
11,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hirez Grimmy
Sun Wukong
18
6 / 4 / 7
12,026
501
17,525
22,514
23,019
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 2 / 2
9,119
380
3,325
7,144
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
SuavyMente
Ganesha
17
1 / 4 / 16
11,704
488
10,128
21,989
27,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
slickbebo_
Cernunnos
20
11 / 7 / 2
13,458
561
20,302
23,898
8,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
7 / 5 / 3
12,330
514
14,036
17,030
8,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
55
22
Kills
25
25
Deaths
22
34
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Hirez Grimmy
Sun Wukong
6
4
7
2.38
W
Chernobog
Mindhostage
Chernobog
6
4
6
2.25
W
Sun Wukong
Not-Derre
Sun Wukong
1
8
5
0.44
L
0
2
2
0.5
L
Ganesha
SuavyMente
Ganesha
1
4
16
2.25
W
Baron Samedi
TheShamburglar
Baron Samedi
9
5
5
2.3
W
Kumbhakarna
lurrydogg304
Kumbhakarna
1
4
14
2
W
Bakasura
sedacsac
Bakasura
5
4
4
1.75
L
Cernunnos
slickbebo_
Cernunnos
11
7
2
1.71
L
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,186
Damage
65,316
95,467
Taken
92,575
63,029
Mitigated
69,596
25,104
Healing
23,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Hirez Grimmy
Sun Wukong
17,525
3,663
0
9,127
22,514
23,019
441
4,767
16,903
0
81,446
W
Chernobog
Mindhostage
Chernobog
13,094
8,155
0
5,661
19,283
6,786
477
3,765
15,518
0
78,405
W
Sun Wukong
Not-Derre
Sun Wukong
9,523
2,005
0
3,344
18,765
15,041
2,085
1,722
17,043
0
59,910
L
3,325
415
0
2,063
7,144
1,903
818
1,438
5,311
46,328
0
L
Ganesha
SuavyMente
Ganesha
10,128
963
0
1,973
21,989
27,659
400
7,455
13,879
34,678
0
W
Baron Samedi
TheShamburglar
Baron Samedi
19,523
713
1,809
3,740
13,156
6,654
773
2,729
10,427
78,322
0
W
Kumbhakarna
lurrydogg304
Kumbhakarna
9,399
1,212
610
3,673
19,850
22,745
78
2,629
17,221
29,185
0
W
Bakasura
sedacsac
Bakasura
14,647
10,597
0
6,267
24,413
11,803
0
3,125
21,288
0
127,817
L
Cernunnos
slickbebo_
Cernunnos
20,302
8,582
138
9,419
23,898
8,540
2,502
8,305
15,243
0
115,230
L
14,036
5,880
0
740
17,030
8,475
0
6,247
10,391
0
88,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,938
Gold Earned
58,637
583
Minions Killed
579
0
Camps Cleared
0
2,391,440
Distance Traveled
1,993,623
34
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,026
501
154
6
0
380,293
8
W
Chernobog
12,980
541
115
5
0
454,235
4
W
Sun Wukong
11,815
492
115
5
0
475,590
8
L
Sol
9,119
380
79
3
0
355,543
1
L
Ganesha
11,704
488
22
1
0
401,932
0
W
Baron Samedi
13,484
562
131
5
0
444,560
7
W
Kumbhakarna
11,381
474
33
1
0
490,163
12
W
Bakasura
14,278
595
189
8
0
526,892
3
L
Cernunnos
13,458
561
198
8
0
383,411
0
L
Awilix
12,330
514
126
5
0
472,444
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role