Player Matchup

Pele
Pele
CrookedStick
Pele
Level 156
God Stats
8W - 4L
1,667 SR
Queue Stats
595W - 321L
1,833 Elo+
Party 1
Kali
Kali
DontHaveBeads
Kali
Level 13
God Stats
5W - 0L
1,753 SR
Queue Stats
452W - 28L
1,941 Elo+
Party 1
Arachne
Arachne
Feathersteppin
Arachne
Level 157
God Stats
6W - 1L
1,811 SR
Queue Stats
643W - 64L
1,952 Elo+
Party 1
Anhur
Anhur
Ratmilk
Anhur
Level 160
God Stats
25W - 0L
1,500 SR
Queue Stats
1,745W - 104L
2,133 Elo+
Party 1
Thoth
Thoth
SitOnMeShenhe
Thoth
Level 18
God Stats
13W - 1L
1,954 SR
Queue Stats
546W - 17L
2,122 Elo+
Party 1
Team Averages
Level 101
1,737 SR
1,996 Elo+

VS

Team Averages
Level 48
1,620 SR
1,613 Elo+
Thor
Thor
Nightstep
Thor
Level 59
God Stats
4W - 6L
1,549 SR
Queue Stats
41W - 25L
1,713 Elo+
Party 2
Osiris
Osiris
Palatapus
Osiris
Level 63
God Stats
4W - 7L
1,520 SR
Queue Stats
19W - 23L
1,564 Elo+
Party 2
Agni
Agni
PrivateNusjay
Agni
Level 48
God Stats
6W - 6L
1,710 SR
Queue Stats
165W - 188L
1,556 Elo+
Solo
Heimdallr
Heimdallr
Wubbing
Heimdallr
Level 28
God Stats
3W - 4L
1,829 SR
Queue Stats
36W - 23L
1,683 Elo+
Party 2
Bacchus
Bacchus
failtacular444
Bacchus
Level 40
God Stats
6W - 7L
1,493 SR
Queue Stats
55W - 53L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 3
6,872
764
5,057
6,025
2,023
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 0 / 3
6,309
701
2,390
4,942
1,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
3 / 2 / 6
5,847
650
3,994
6,527
2,540
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
Ratmilk
Anhur
12
8 / 0 / 3
7,639
849
7,974
4,299
1,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
5 / 1 / 1
6,916
768
3,144
3,870
998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
6
0 / 4 / 0
4,306
478
1,569
6,008
1,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
Palatapus
Osiris
8
0 / 2 / 0
4,248
472
1,694
5,426
3,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
3 / 4 / 0
5,313
590
4,726
5,430
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Wubbing
Heimdallr
6
0 / 5 / 0
4,015
446
2,131
6,709
452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
0 / 5 / 2
4,488
499
1,326
7,548
2,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
20
Kills
3
3
Deaths
20
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
3
0
3
4.5
W
3
2
6
3
L
Thor
0
4
0
0
L
Osiris
Palatapus
Osiris
0
2
0
0
L
3
4
0
0.75
W
Anhur
Ratmilk
Anhur
8
0
3
9.5
W
5
1
1
5.5
L
Heimdallr
Wubbing
Heimdallr
0
5
0
0
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,559
Damage
11,446
25,663
Taken
31,121
8,115
Mitigated
8,817
9,712
Healing
5,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,057
1,507
0
2,465
6,025
2,023
100
0
6,025
0
46,193
W
2,390
1,187
0
1,802
4,942
1,422
0
1,247
3,591
0
33,758
W
3,994
3,050
0
1,720
6,527
2,540
0
2,392
4,049
0
20,421
L
Thor
1,569
262
0
1,353
6,008
1,360
0
580
5,428
0
15,590
L
Osiris
Palatapus
Osiris
1,694
739
0
1,607
5,426
3,188
0
0
5,426
0
19,444
L
4,726
219
0
604
5,430
1,202
0
2,320
3,110
23,739
0
W
Anhur
Ratmilk
Anhur
7,974
3,796
0
2,609
4,299
1,132
68
152
4,147
0
52,439
W
3,144
239
0
1,116
3,870
998
0
1,795
1,799
41,016
0
L
Heimdallr
Wubbing
Heimdallr
2,131
784
0
1,169
6,709
452
0
0
6,709
0
18,491
L
1,326
246
23
391
7,548
2,615
0
244
7,304
9,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,583
Gold Earned
22,370
396
Minions Killed
180
0
Camps Cleared
0
1,045,441
Distance Traveled
826,338
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,872
764
102
11
0
208,099
3
W
Kali
6,309
701
70
8
0
233,216
3
W
Arachne
5,847
650
40
4
0
199,962
4
L
Thor
4,306
478
38
4
0
147,423
0
L
Osiris
4,248
472
36
4
0
175,609
0
L
Agni
5,313
590
45
5
0
179,833
4
W
Anhur
7,639
849
98
11
0
184,154
3
W
Thoth
6,916
768
86
10
0
220,010
1
L
Heimdallr
4,015
446
43
5
0
135,484
1
L
Bacchus
4,488
499
18
2
0
187,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role