Player Matchup

Set
Set
Böhrt
Set
Level 86
God Stats
5W - 13L
1,458 SR
Queue Stats
457W - 476L
1,414 Elo+
Solo
Kumbhakarna
Kumbhakarna
EKimball
Kumbhakarna
Level 118
God Stats
3W - 2L
1,425 SR
Queue Stats
187W - 209L
1,401 Elo+
Party 1
Sol
Sol
TheSaltySeadogg
Sol
Level 69
God Stats
5W - 6L
1,792 SR
Queue Stats
43W - 52L
1,559 Elo+
Solo
Cupid
Cupid
coneface
Cupid
Level 113
God Stats
5W - 8L
1,350 SR
Queue Stats
69W - 101L
1,408 Elo+
Party 1
Cu Chulainn
Cu Chulainn
iVolatile
Cu Chulainn
Level 84
God Stats
12W - 18L
1,823 SR
Queue Stats
74W - 63L
1,260 Elo+
Solo
Team Averages
Level 94
1,570 SR
1,408 Elo+

VS

Team Averages
Level 51
1,436 SR
1,241 Elo+
Anhur
Anhur
CapnLeviathan
Anhur
Level 6
God Stats
1W - 2L
1,537 SR
Queue Stats
1W - 4L
1,249 Elo+
Party 2
Khepri
Khepri
DDub
Khepri
Level 6
God Stats
1W - 2L
1,483 SR
Queue Stats
1W - 6L
1,239 Elo+
Party 2
Awilix
Awilix
HallowHawk
Awilix
Level 127
God Stats
0W - 6L
1,187 SR
Queue Stats
166W - 149L
1,356 Elo+
Party 2
Chaac
Chaac
Sudovi
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,040 Elo+
Party 2
The Morrigan
The Morrigan
Varoitus1216
The Morrigan
Level 112
God Stats
0W - 1L
1,472 SR
Queue Stats
139W - 118L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Böhrt
Set
18
3 / 5 / 8
12,333
493
8,285
16,005
7,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kumbhakarna
EKimball
Kumbhakarna
15
1 / 7 / 8
10,076
403
4,846
23,987
25,200
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
7 / 4 / 4
13,383
535
17,956
14,937
5,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cupid
coneface
Cupid
15
3 / 8 / 6
10,569
423
16,094
14,679
4,347
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
iVolatile
Cu Chulainn
19
9 / 4 / 6
12,864
515
17,980
21,260
17,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 11
11,203
448
11,716
13,862
5,772
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
DDub
Khepri
14
4 / 2 / 11
10,544
422
3,784
17,281
21,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
HallowHawk
Awilix
20
13 / 4 / 12
13,715
549
26,803
19,248
11,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chaac
Sudovi
Chaac
16
1 / 9 / 9
10,713
429
12,434
22,900
20,752
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
Varoitus1216
The Morrigan
19
4 / 5 / 7
12,775
511
8,251
13,002
5,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
77
23
Kills
27
28
Deaths
24
32
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Set
Böhrt
Set
3
5
8
1.4
L
5
4
11
2.63
L
Khepri
DDub
Khepri
4
2
11
4.75
W
Kumbhakarna
EKimball
Kumbhakarna
1
7
8
0.71
L
Awilix
HallowHawk
Awilix
13
4
12
4.75
L
Chaac
Sudovi
Chaac
1
9
9
0.61
W
7
4
4
2.25
L
The Morrigan
Varoitus1216
The Morrigan
4
5
7
1.5
W
Cupid
coneface
Cupid
3
8
6
0.75
W
Cu Chulainn
iVolatile
Cu Chulainn
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,161
Damage
62,988
90,868
Taken
86,293
59,456
Mitigated
65,117
21,206
Healing
13,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
Böhrt
Set
8,285
2,389
0
5,534
16,005
7,543
0
3,845
12,108
0
89,442
L
11,716
6,457
0
3,334
13,862
5,772
0
4,364
9,451
0
55,718
L
Khepri
DDub
Khepri
3,784
484
0
1,744
17,281
21,406
0
3,228
13,972
18,740
0
W
Kumbhakarna
EKimball
Kumbhakarna
4,846
958
292
1,061
23,987
25,200
267
4,004
19,449
18,171
1,958
L
Awilix
HallowHawk
Awilix
26,803
7,571
0
1,717
19,248
11,519
0
6,041
12,993
0
95,982
L
Chaac
Sudovi
Chaac
12,434
3,794
0
6,099
22,900
20,752
162
2,950
19,544
1,264
53,148
W
17,956
5,824
0
6,010
14,937
5,035
4,030
1,612
13,211
79,480
7,287
L
The Morrigan
Varoitus1216
The Morrigan
8,251
1,706
0
640
13,002
5,668
0
4,410
8,404
86,721
86
W
Cupid
coneface
Cupid
16,094
7,511
1,984
2,696
14,679
4,347
1,892
1,962
12,532
0
75,730
W
Cu Chulainn
iVolatile
Cu Chulainn
17,980
4,725
0
3,629
21,260
17,331
228
4,231
16,933
0
74,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,225
Gold Earned
58,950
522
Minions Killed
436
0
Camps Cleared
0
2,234,134
Distance Traveled
2,295,332
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,333
493
129
5
0
481,212
2
L
Anhur
11,203
448
71
3
0
417,631
0
L
Khepri
10,544
422
17
1
0
499,521
5
W
Kumbhakarna
10,076
403
17
1
0
446,892
2
L
Awilix
13,715
549
102
4
0
528,801
0
L
Chaac
10,713
429
83
3
0
444,422
1
W
Sol
13,383
535
153
6
0
429,027
4
L
The Morrigan
12,775
511
163
7
0
404,957
3
W
Cupid
10,569
423
110
4
0
395,401
2
W
Cu Chulainn
12,864
515
113
5
0
481,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role