Player Matchup

Mulan
Mulan
Platinum IV
 
Mulan
Platinum IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
RegisDemonius
Chaac
Bronze III
Level 160
God Stats
8W - 13L
1,446 SR
Queue Stats
25W - 45L
1,496 MMR
Solo
Scylla
Scylla
Gold IV
SohnGottes
Scylla
Gold IV
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,602 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 146
1,482 SR
1,533 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,466 SR
1,623 MMR
Geb
Geb
Silver III
Dreym
Geb
Silver III
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 27L
1,396 MMR
Solo
Nox
Nox
Gold II
Keukenkastje
Nox
Gold II
Level 107
God Stats
2W - 1L
1,596 SR
Queue Stats
35W - 39L
1,565 MMR
Solo
Achilles
Achilles
Platinum V
Sasquatch69
Achilles
Platinum V
Level 159
God Stats
4W - 12L
1,301 SR
Queue Stats
251W - 299L
1,909 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
4 / 6 / 6
15,208
634
26,980
39,024
36,354
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
2 / 9 / 7
14,787
616
25,139
32,131
28,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Scylla
SohnGottes
Scylla
20
6 / 9 / 4
16,245
677
33,404
24,568
7,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
SolBastetThothGilgameshAh Muzen Cab

VS

Bans
FenrirAnhurSobekHou YiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Dreym
Geb
20
3 / 6 / 17
16,655
694
24,366
41,517
50,929
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
8 / 6 / 13
16,652
694
25,097
20,817
10,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
Sasquatch69
Achilles
20
13 / 0 / 10
18,737
781
37,486
41,695
49,291
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
64
12
Kills
24
24
Deaths
12
17
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
4
6
6
1.17
W
Geb
Dreym
Geb
3
6
17
1.92
W
8
6
13
2.42
L
2
9
7
0.61
W
Achilles
Sasquatch69
Achilles
13
0
10
18
L
Scylla
SohnGottes
Scylla
6
9
4
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,523
Damage
86,949
95,723
Taken
104,029
72,316
Mitigated
110,322
21,321
Healing
24,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
26,980
5,253
0
6,106
39,024
36,354
0
18,577
20,154
765
58,612
W
Geb
Dreym
Geb
24,366
3,563
1,053
8,872
41,517
50,929
320
11,225
28,013
47,423
0
W
25,097
2,681
0
2,012
20,817
10,102
1,720
8,043
12,218
91,620
0
L
25,139
4,933
0
10,128
32,131
28,411
406
15,805
16,055
0
58,092
W
Achilles
Sasquatch69
Achilles
37,486
13,327
2,747
9,535
41,695
49,291
906
15,293
24,906
0
90,473
L
Scylla
SohnGottes
Scylla
33,404
2,935
513
4,574
24,568
7,551
391
15,667
8,901
83,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,240
Gold Earned
52,044
221
Minions Killed
249
7
Camps Cleared
13
1,281,691
Distance Traveled
1,353,669
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
15,208
634
54
2
2
434,142
2
W
Geb
16,655
694
25
1
1
457,137
4
W
Nox
16,652
694
136
6
7
403,945
6
L
Chaac
14,787
616
60
3
2
423,505
7
W
Achilles
18,737
781
88
4
5
492,587
11
L
Scylla
16,245
677
107
4
3
424,044
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role