Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
The_Tru_Pepega
Merlin
Level 110
God Stats
2W - 3L
1,733 SR
Queue Stats
87W - 61L
1,643 Elo+
Party 1
Chiron
Chiron
captainbilliam
Chiron
Level 64
God Stats
5W - 3L
1,678 SR
Queue Stats
49W - 46L
1,606 Elo+
Party 3
Atlas
Atlas
kiiss sam
Atlas
Level 54
God Stats
46W - 18L
1,750 SR
Queue Stats
181W - 145L
1,568 Elo+
Solo
Erlang Shen
Erlang Shen
touchy_priest_96
Erlang Shen
Level 27
God Stats
1W - 1L
1,770 SR
Queue Stats
21W - 16L
1,563 Elo+
Party 1
Team Averages
Level 80
1,686 SR
1,576 Elo+

VS

Team Averages
Level 79
1,643 SR
1,529 Elo+
Izanami
Izanami
BIVI DRANDON
Izanami
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
191W - 191L
1,461 Elo+
Solo
Kali
Kali
LatePen34153888
Kali
Level 88
God Stats
11W - 3L
1,870 SR
Queue Stats
51W - 53L
1,570 Elo+
Party 2
Erlang Shen
Erlang Shen
Ricking678
Erlang Shen
Level 67
God Stats
9W - 3L
1,699 SR
Queue Stats
114W - 115L
1,451 Elo+
Party 2
Cerberus
Cerberus
Sidtegamer
Cerberus
Level 68
God Stats
3W - 0L
1,688 SR
Queue Stats
55W - 63L
1,584 Elo+
Party 2
Sol
Sol
ZaCSmitty10
Sol
Level 123
God Stats
12W - 15L
1,457 SR
Queue Stats
121W - 121L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
1 / 1 / 0
4,717
674
982
2,834
696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

1
0 / 1 / 0
2,826
404
0
460
99
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 4 / 1
3,593
513
3,155
5,332
957
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
kiiss sam
Atlas
5
0 / 2 / 0
3,607
515
2,747
5,778
1,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
touchy_priest_96
Erlang Shen
2
0 / 1 / 0
3,047
435
470
1,183
326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BIVI DRANDON
Izanami
7
0 / 0 / 2
4,284
612
2,355
2,822
562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

8
2 / 0 / 3
4,984
712
1,902
2,061
508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
Ricking678
Erlang Shen
9
3 / 0 / 0
5,155
736
3,174
3,018
1,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
Sidtegamer
Cerberus
7
0 / 0 / 3
4,470
639
1,061
4,715
1,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
4 / 1 / 1
5,418
774
2,171
3,243
752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
9
9
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
1
0
1
W
Izanami
BIVI DRANDON
Izanami
0
0
2
1
W
2
0
3
3.5
W
Erlang Shen
Ricking678
Erlang Shen
3
0
0
3
W
Cerberus
Sidtegamer
Cerberus
0
0
3
1.5
L
0
1
0
0
W
4
1
1
4.5
L
0
4
1
0.13
L
Atlas
kiiss sam
Atlas
0
2
0
0
L
Erlang Shen
touchy_priest_96
Erlang Shen
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,354
Damage
10,663
15,587
Taken
15,859
3,484
Mitigated
4,964
3,317
Healing
8,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
982
194
0
200
2,834
696
0
539
2,295
0
24,881
W
Izanami
BIVI DRANDON
Izanami
2,355
1,678
0
1,512
2,822
562
2,000
621
2,201
0
22,531
W
1,902
1,056
0
677
2,061
508
54
255
1,806
0
16,874
W
Erlang Shen
Ricking678
Erlang Shen
3,174
2,053
0
1,744
3,018
1,442
1,023
657
2,361
0
21,104
W
Cerberus
Sidtegamer
Cerberus
1,061
0
0
2,465
4,715
1,700
85
850
3,865
10,536
0
L
0
0
0
0
460
99
0
157
303
0
0
W
2,171
1,337
0
1,734
3,243
752
1,838
364
2,879
23,967
348
L
3,155
1,462
197
914
5,332
957
0
1,204
4,128
0
13,823
L
Atlas
kiiss sam
Atlas
2,747
1,505
440
1,207
5,778
1,406
0
1,332
4,446
8,624
0
L
Erlang Shen
touchy_priest_96
Erlang Shen
470
231
0
359
1,183
326
0
0
1,183
0
3,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,790
Gold Earned
24,311
112
Minions Killed
202
0
Camps Cleared
0
434,418
Distance Traveled
734,004
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,717
674
58
8
0
148,726
2
W
Izanami
4,284
612
45
6
0
123,409
1
W
Kali
4,984
712
38
5
0
169,902
0
W
Erlang Shen
5,155
736
48
7
0
139,590
0
W
Cerberus
4,470
639
32
5
0
158,563
0
L
Merlin
2,826
404
0
0
0
23,478
0
W
Sol
5,418
774
39
6
0
142,540
2
L
Chiron
3,593
513
26
4
0
119,010
0
L
Atlas
3,607
515
18
3
0
115,615
1
L
Erlang Shen
3,047
435
10
1
0
27,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role