Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
SoggyWafflezx
Gilgamesh
Level 147
God Stats
0W - 5L
1,500 SR
Queue Stats
158W - 147L
1,529 Elo+
Solo
Cernunnos
Cernunnos
TJC10
Cernunnos
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,579 Elo+
Solo
Kumbhakarna
Kumbhakarna
bout tre fity
Kumbhakarna
Level 142
God Stats
2W - 3L
1,291 SR
Queue Stats
119W - 112L
1,536 Elo+
Solo
Skadi
Skadi
xX6codsnipar9Xx
Skadi
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 41L
1,461 Elo+
Party 2
Team Averages
Level 117
1,458 SR
1,521 Elo+

VS

Team Averages
Level 121
1,544 SR
1,484 Elo+
Cabrakan
Cabrakan
AExLIGHTNING
Cabrakan
Level 159
God Stats
5W - 2L
1,285 SR
Queue Stats
99W - 90L
1,486 Elo+
Party 1
Hachiman
Hachiman
ItsSerenity01
Hachiman
Level 142
God Stats
4W - 0L
1,719 SR
Queue Stats
71W - 66L
1,394 Elo+
Party 1
Kuzenbo
Kuzenbo
dins_fire_
Kuzenbo
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
277W - 295L
1,498 Elo+
Solo
Xbalanque
Xbalanque
jon_238
Xbalanque
Level 140
God Stats
3W - 0L
1,717 SR
Queue Stats
247W - 265L
1,510 Elo+
Solo
Arachne
Arachne
temp-116473
Arachne
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 46L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
3 / 5 / 11
11,293
706
18,380
12,109
10,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SoggyWafflezx
Gilgamesh
16
2 / 7 / 10
10,147
634
12,465
28,895
19,235
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
TJC10
Cernunnos
20
11 / 3 / 9
13,090
818
20,758
14,555
7,685
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
bout tre fity
Kumbhakarna
16
0 / 5 / 14
10,849
678
6,690
31,789
29,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
7 / 5 / 12
12,682
793
17,394
14,006
6,591
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AExLIGHTNING
Cabrakan
19
6 / 7 / 16
12,737
796
15,471
23,389
34,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
ItsSerenity01
Hachiman
19
6 / 3 / 16
12,075
755
21,140
11,112
6,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
dins_fire_
Kuzenbo
19
1 / 4 / 20
11,917
745
15,580
22,433
38,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
jon_238
Xbalanque
19
7 / 5 / 12
12,198
762
22,030
16,943
7,659
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
temp-116473
Arachne
18
5 / 4 / 13
11,432
715
15,030
17,337
6,938
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
102
23
Kills
25
25
Deaths
23
56
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
5
11
1.7
W
Cabrakan
AExLIGHTNING
Cabrakan
6
7
16
2
W
Hachiman
ItsSerenity01
Hachiman
6
3
16
4.67
L
Gilgamesh
SoggyWafflezx
Gilgamesh
2
7
10
1
L
Cernunnos
TJC10
Cernunnos
11
3
9
5.17
L
Kumbhakarna
bout tre fity
Kumbhakarna
0
5
14
1.4
W
Kuzenbo
dins_fire_
Kuzenbo
1
4
20
2.75
W
Xbalanque
jon_238
Xbalanque
7
5
12
2.6
W
Arachne
temp-116473
Arachne
5
4
13
2.88
L
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,687
Damage
89,251
101,354
Taken
91,214
73,115
Mitigated
93,808
32,629
Healing
27,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
18,380
650
1,917
2,763
12,109
10,489
275
3,129
8,980
34,713
0
W
Cabrakan
AExLIGHTNING
Cabrakan
15,471
1,073
850
2,324
23,389
34,359
200
4,409
18,695
22,464
0
W
Hachiman
ItsSerenity01
Hachiman
21,140
7,322
818
297
11,112
6,778
2,372
2,078
8,854
0
43,745
L
Gilgamesh
SoggyWafflezx
Gilgamesh
12,465
2,253
2,351
6,937
28,895
19,235
0
6,829
22,066
0
25,415
L
Cernunnos
TJC10
Cernunnos
20,758
7,661
2,281
3,682
14,555
7,685
2,379
5,593
8,962
0
53,770
L
Kumbhakarna
bout tre fity
Kumbhakarna
6,690
811
922
9,601
31,789
29,115
59
8,870
22,919
21,301
0
W
Kuzenbo
dins_fire_
Kuzenbo
15,580
3,901
1,971
3,934
22,433
38,074
351
5,317
16,680
30,396
0
W
Xbalanque
jon_238
Xbalanque
22,030
12,584
1,072
4,514
16,943
7,659
2,415
5,308
11,383
0
48,942
W
Arachne
temp-116473
Arachne
15,030
10,943
3,513
8,199
17,337
6,938
771
6,514
10,532
0
28,200
L
17,394
7,000
1,245
930
14,006
6,591
3,042
6,630
7,376
0
41,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,061
Gold Earned
60,359
235
Minions Killed
169
0
Camps Cleared
0
1,393,193
Distance Traveled
1,342,174
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,293
706
41
3
0
293,872
0
W
Cabrakan
12,737
796
11
1
0
236,436
0
W
Hachiman
12,075
755
42
3
0
257,687
0
L
Gilgamesh
10,147
634
27
2
0
312,396
1
L
Cernunnos
13,090
818
90
6
0
257,144
0
L
Kumbhakarna
10,849
678
18
1
0
272,959
2
W
Kuzenbo
11,917
745
30
2
0
311,690
1
W
Xbalanque
12,198
762
48
3
0
255,706
0
W
Arachne
11,432
715
38
2
0
280,655
1
L
Skadi
12,682
793
59
4
0
256,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role