Player Matchup

Sylvanus
Sylvanus
Artion1990
Sylvanus
Level 127
God Stats
54W - 49L
1,445 SR
Queue Stats
148W - 145L
1,458 Elo+
Party 3
Cthulhu
Cthulhu
CHICKEN FRIED69
Cthulhu
Level 160
God Stats
0W - 2L
1,591 SR
Queue Stats
32W - 24L
1,430 Elo+
Party 1
Atlas
Atlas
Fionnaghuala
Atlas
Level 128
God Stats
11W - 6L
1,500 SR
Queue Stats
1,169W - 1,141L
1,552 Elo+
Party 3
Persephone
Persephone
ImHighAh
Persephone
Level 42
God Stats
0W - 1L
1,439 SR
Queue Stats
3W - 2L
1,750 Elo+
Party 1
Heimdallr
Heimdallr
SpaceForcePanzer
Heimdallr
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 68L
1,510 Elo+
Party 3
Team Averages
Level 100
1,495 SR
1,540 Elo+

VS

Team Averages
Level 79
1,400 SR
1,470 Elo+
Hera
Hera
Dead_Razial
Hera
Level 112
God Stats
6W - 7L
1,457 SR
Queue Stats
26W - 30L
1,493 Elo+
Party 4
Heimdallr
Heimdallr
PlasticNuts
Heimdallr
Level 107
God Stats
4W - 4L
1,500 SR
Queue Stats
297W - 334L
1,446 Elo+
Party 2
Nu Wa
Nu Wa
Taygeta3276
Nu Wa
Level 108
God Stats
3W - 3L
1,448 SR
Queue Stats
99W - 108L
1,438 Elo+
Solo
Athena
Athena
WarriorBombastic
Athena
Level 45
God Stats
5W - 15L
1,190 SR
Queue Stats
137W - 180L
1,427 Elo+
Party 2
Hun Batz
Hun Batz
wabafet37
Hun Batz
Level 25
God Stats
2W - 2L
1,406 SR
Queue Stats
18W - 18L
1,544 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Artion1990
Sylvanus
11
1 / 8 / 2
6,771
451
6,333
17,664
11,060
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
2 / 4 / 2
7,637
509
6,825
14,662
13,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 6 / 3
7,895
526
6,350
16,912
5,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
ImHighAh
Persephone
10
1 / 6 / 3
6,869
458
5,129
10,571
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
12
2 / 4 / 2
7,508
501
9,723
9,566
3,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 13
9,617
641
11,755
6,393
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
PlasticNuts
Heimdallr
13
10 / 1 / 3
9,054
604
11,773
12,130
3,740
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 3 / 5
9,096
606
10,052
10,236
3,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 10
7,943
530
5,735
14,227
10,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hun Batz
wabafet37
Hun Batz
15
6 / 4 / 10
9,077
605
11,937
11,727
3,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
69
9
Kills
28
28
Deaths
9
12
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Artion1990
Sylvanus
1
8
2
0.25
L
2
4
2
0.75
W
7
0
13
13.5
L
3
6
3
0.75
L
Persephone
ImHighAh
Persephone
1
6
3
0.42
W
Heimdallr
PlasticNuts
Heimdallr
10
1
3
11.5
L
Heimdallr
2
4
2
0.75
W
4
3
5
2.17
W
1
1
10
6
W
Hun Batz
wabafet37
Hun Batz
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,360
Damage
51,252
69,375
Taken
54,713
36,946
Mitigated
23,430
14,453
Healing
17,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Artion1990
Sylvanus
6,333
1,667
831
3,059
17,664
11,060
0
5,450
12,213
20,093
0
L
6,825
512
149
1,354
14,662
13,983
0
8,606
6,056
46,540
0
W
11,755
2,942
0
2,000
6,393
2,021
825
2,702
3,691
57,821
0
L
6,350
2,300
0
4,141
16,912
5,974
0
5,798
11,114
40,721
0
L
Persephone
ImHighAh
Persephone
5,129
374
0
2,585
10,571
2,733
0
3,844
6,709
28,084
0
W
Heimdallr
PlasticNuts
Heimdallr
11,773
7,099
0
5,729
12,130
3,740
601
4,543
7,587
0
52,983
L
Heimdallr
9,723
5,601
0
2,334
9,566
3,196
0
3,842
5,724
0
43,656
W
10,052
4,024
0
3,864
10,236
3,115
1,455
6,570
3,118
52,844
0
W
5,735
2,448
232
2,644
14,227
10,672
245
4,747
9,444
17,807
0
W
Hun Batz
wabafet37
Hun Batz
11,937
5,153
0
2,943
11,727
3,882
1,268
5,420
6,236
0
48,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,680
Gold Earned
44,787
316
Minions Killed
370
0
Camps Cleared
0
1,392,234
Distance Traveled
1,526,365
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,771
451
21
1
0
286,316
1
L
Cthulhu
7,637
509
90
6
0
257,713
4
W
Hera
9,617
641
90
6
0
309,648
1
L
Atlas
7,895
526
77
5
0
284,461
0
L
Persephone
6,869
458
44
3
0
297,537
3
W
Heimdallr
9,054
604
79
5
0
310,091
6
L
Heimdallr
7,508
501
84
6
0
266,207
3
W
Nu Wa
9,096
606
98
7
0
236,986
1
W
Athena
7,943
530
24
2
0
375,777
2
W
Hun Batz
9,077
605
79
5
0
293,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role