Player Matchup

Skadi
Skadi
NelssonSki
Skadi
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 40L
1,456 Elo+
Solo
Gilgamesh
Gilgamesh
NewbieVik
Gilgamesh
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 8L
1,381 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Teepus
Morgan Le Fay
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,419 Elo+
Party 3
Hel
Hel
TheDekstar
Hel
Level 128
God Stats
1W - 6L
1,500 SR
Queue Stats
363W - 365L
1,519 Elo+
Solo
Sobek
Sobek
TheGingerGamer00
Sobek
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 69
1,500 SR
1,455 Elo+

VS

Team Averages
Level 96
1,469 SR
1,339 Elo+
Bakasura
Bakasura
 
Bakasura
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sailerok
Ah Muzen Cab
Level 119
God Stats
2W - 2L
1,346 SR
Queue Stats
44W - 56L
1,351 Elo+
Party 1
Chiron
Chiron
iljamuc89
Chiron
Level 89
God Stats
5W - 9L
1,500 SR
Queue Stats
330W - 309L
1,324 Elo+
Party 2
Neith
Neith
skiper_masta
Neith
Level 29
God Stats
18W - 17L
1,500 SR
Queue Stats
683W - 705L
1,172 Elo+
Party 2
Hel
Hel
ИNDИVИDOOM
Hel
Level 137
God Stats
3W - 2L
1,500 SR
Queue Stats
35W - 36L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
5 / 4 / 22
13,069
688
21,110
18,885
9,125
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
NewbieVik
Gilgamesh
20
9 / 9 / 19
13,864
730
22,173
28,524
16,872
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
Teepus
Morgan Le Fay
20
11 / 2 / 21
15,431
812
25,511
23,372
13,328
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 5 / 16
14,515
764
20,750
27,526
13,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
0 / 6 / 18
12,191
642
5,145
32,671
37,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
2 / 8 / 5
10,867
572
4,281
13,178
4,992
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
Sailerok
Ah Muzen Cab
20
9 / 8 / 11
13,777
725
28,828
21,847
9,985
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chiron
iljamuc89
Chiron
20
10 / 7 / 13
14,312
753
28,647
23,605
9,625
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 2 / 21
12,442
655
15,517
16,305
7,242
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
2 / 8 / 20
12,185
641
18,163
24,667
11,589
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
96
33
Kills
26
26
Deaths
33
96
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
8
5
0.56
W
Skadi
5
4
22
4
W
Gilgamesh
NewbieVik
Gilgamesh
9
9
19
2.06
L
Ah Muzen Cab
Sailerok
Ah Muzen Cab
9
8
11
1.81
W
Morgan Le Fay
Teepus
Morgan Le Fay
11
2
21
10.75
W
8
5
16
3.2
W
0
6
18
1.5
L
Chiron
iljamuc89
Chiron
10
7
13
2.36
L
3
2
21
6.75
L
2
8
20
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,689
Damage
95,436
130,978
Taken
99,602
89,675
Mitigated
43,433
62,962
Healing
37,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
4,281
2,477
259
934
13,178
4,992
666
6,011
7,167
0
5,235
W
Skadi
21,110
5,110
1,407
1,337
18,885
9,125
580
3,792
14,858
0
43,986
W
Gilgamesh
NewbieVik
Gilgamesh
22,173
4,253
2,246
4,555
28,524
16,872
972
3,397
25,102
565
41,480
L
Ah Muzen Cab
Sailerok
Ah Muzen Cab
28,828
14,284
0
3,372
21,847
9,985
1,279
10,152
11,695
0
59,634
W
Morgan Le Fay
Teepus
Morgan Le Fay
25,511
3,148
3,031
7,487
23,372
13,328
1,791
4,073
19,299
53,422
0
W
20,750
1,301
20,647
15,586
27,526
13,145
1,510
3,358
23,978
50,161
0
W
5,145
170
0
6,666
32,671
37,205
166
3,543
29,058
15,774
0
L
Chiron
iljamuc89
Chiron
28,647
12,407
4,388
7,944
23,605
9,625
1,375
11,986
11,619
0
48,536
L
15,517
5,468
77
4,045
16,305
7,242
1,058
9,287
7,018
0
26,841
L
18,163
1,158
8,273
7,920
24,667
11,589
1,010
14,535
10,132
35,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,070
Gold Earned
63,583
215
Minions Killed
172
0
Camps Cleared
0
1,744,698
Distance Traveled
1,460,093
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,867
572
9
0
0
196,239
2
W
Skadi
13,069
688
34
2
0
323,879
0
W
Gilgamesh
13,864
730
27
1
0
371,694
0
L
Ah Muzen Cab
13,777
725
55
3
0
262,052
0
W
Morgan Le Fay
15,431
812
63
3
0
365,522
0
W
Hel
14,515
764
64
3
0
330,301
1
W
Sobek
12,191
642
27
1
0
353,302
2
L
Chiron
14,312
753
46
2
0
341,577
0
L
Neith
12,442
655
25
1
0
342,743
0
L
Hel
12,185
641
37
2
0
317,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role