Player Matchup

Scylla
Scylla
Ireiji_
Scylla
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,110 Elo+
Party 1
Apollo
Apollo
Iron Goten
Apollo
Level 60
God Stats
9W - 6L
1,615 SR
Queue Stats
155W - 160L
1,489 Elo+
Solo
Bellona
Bellona
RudieCantFail92
Bellona
Level 160
God Stats
3W - 2L
1,732 SR
Queue Stats
382W - 381L
1,565 Elo+
Party 3
Jormungandr
Jormungandr
TAGS xXMONKEYXx
Jormungandr
Level 108
God Stats
7W - 6L
1,699 SR
Queue Stats
8W - 6L
1,699 Elo+
Party 3
Neith
Neith
ilyiris
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,110 Elo+
Party 1
Team Averages
Level 78
1,609 SR
1,395 Elo+

VS

Team Averages
Level 125
1,569 SR
1,512 Elo+
Horus
Horus
L19htn1n97911789
Horus
Level 129
God Stats
28W - 34L
1,447 SR
Queue Stats
54W - 63L
1,452 Elo+
Party 4
Discordia
Discordia
Shorty_Stuff_95
Discordia
Level 104
God Stats
6W - 11L
1,345 SR
Queue Stats
276W - 293L
1,488 Elo+
Party 2
Heimdallr
Heimdallr
The_Chamach
Heimdallr
Level 140
God Stats
13W - 11L
1,575 SR
Queue Stats
181W - 195L
1,505 Elo+
Party 2
Cerberus
Cerberus
TrueSpikewall
Cerberus
Level 121
God Stats
2W - 0L
1,654 SR
Queue Stats
30W - 36L
1,443 Elo+
Party 4
Ne Zha
Ne Zha
qace786
Ne Zha
Level 130
God Stats
5W - 7L
1,827 SR
Queue Stats
131W - 92L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ireiji_
Scylla
9
1 / 8 / 0
5,785
445
2,481
7,636
1,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Iron Goten
Apollo
10
0 / 3 / 0
6,167
474
2,022
6,681
1,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 1
5,655
435
1,133
6,848
3,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jormungandr
TAGS xXMONKEYXx
Jormungandr
10
0 / 1 / 0
6,271
482
2,684
5,415
2,737
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
ilyiris
Neith
7
0 / 11 / 0
4,749
365
1,486
8,903
1,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 7
7,746
596
2,760
6,500
5,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
Shorty_Stuff_95
Discordia
14
5 / 1 / 4
8,586
660
5,936
5,344
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
The_Chamach
Heimdallr
16
13 / 0 / 3
9,877
760
8,075
5,907
2,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
TrueSpikewall
Cerberus
12
0 / 0 / 2
6,615
509
3,347
7,093
4,938
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
qace786
Ne Zha
13
5 / 0 / 3
7,764
597
3,885
5,657
1,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
45
1
Kills
26
26
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Scylla
Ireiji_
Scylla
1
8
0
0.13
L
Apollo
Iron Goten
Apollo
0
3
0
0
W
3
0
7
6.5
L
0
3
1
0.17
W
Discordia
Shorty_Stuff_95
Discordia
5
1
4
7
L
Jormungandr
TAGS xXMONKEYXx
Jormungandr
0
1
0
0
W
Heimdallr
The_Chamach
Heimdallr
13
0
3
14.5
W
Cerberus
TrueSpikewall
Cerberus
0
0
2
1
L
Neith
ilyiris
Neith
0
11
0
0
W
Ne Zha
qace786
Ne Zha
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,806
Damage
24,003
35,483
Taken
30,501
10,116
Mitigated
17,072
3,043
Healing
12,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Ireiji_
Scylla
2,481
0
0
220
7,636
1,215
0
4,029
3,607
17,353
0
L
Apollo
Iron Goten
Apollo
2,022
1,544
0
894
6,681
1,432
0
216
6,465
0
37,075
W
2,760
689
476
1,719
6,500
5,905
440
286
6,214
0
13,610
L
1,133
478
0
503
6,848
3,301
0
1,419
5,429
0
21,505
W
Discordia
Shorty_Stuff_95
Discordia
5,936
312
0
961
5,344
1,739
684
1,816
3,292
52,610
0
L
Jormungandr
TAGS xXMONKEYXx
Jormungandr
2,684
883
0
1,105
5,415
2,737
0
3,131
2,284
28,617
0
W
Heimdallr
The_Chamach
Heimdallr
8,075
1,535
0
3,425
5,907
2,622
2,062
272
5,625
0
70,695
W
Cerberus
TrueSpikewall
Cerberus
3,347
213
0
3,099
7,093
4,938
590
2,516
4,577
30,536
0
L
Neith
ilyiris
Neith
1,486
669
0
321
8,903
1,431
0
488
8,412
0
8,888
W
Ne Zha
qace786
Ne Zha
3,885
959
0
2,902
5,657
1,868
0
121
5,405
0
44,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,627
Gold Earned
40,588
227
Minions Killed
463
0
Camps Cleared
0
1,107,487
Distance Traveled
1,299,847
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,785
445
35
3
0
221,175
0
L
Apollo
6,167
474
77
6
0
239,703
5
W
Horus
7,746
596
27
2
0
259,089
5
L
Bellona
5,655
435
44
3
0
197,974
4
W
Discordia
8,586
660
117
9
0
261,220
1
L
Jormungandr
6,271
482
59
5
0
189,574
2
W
Heimdallr
9,877
760
138
11
0
248,780
0
W
Cerberus
6,615
509
91
7
0
218,911
0
L
Neith
4,749
365
12
1
0
259,061
1
W
Ne Zha
7,764
597
90
7
0
311,847
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role