Player Matchup

Bellona
Bellona
Bronze III
 
Bellona
Bronze III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Silver I
CardiacArrrest
Ra
Silver I
Level 145
God Stats
8W - 11L
1,480 SR
Queue Stats
161W - 162L
1,453 MMR
Party 1
Apollo
Apollo
Gold IV
IrukaSenseii
Apollo
Gold IV
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 91L
1,594 MMR
Solo
Aphrodite
Aphrodite
Silver II
TheBunnyKicker
Aphrodite
Silver II
Level 69
God Stats
1W - 1L
1,709 SR
Queue Stats
23W - 23L
1,370 MMR
Solo
Anhur
Anhur
Gold III
Xsyst
Anhur
Gold III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 47L
1,561 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 101
1,538 SR
1,496 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,698 SR
1,455 MMR
Janus
Janus
Silver III
Ouray
Janus
Silver III
Level 149
God Stats
5W - 6L
1,265 SR
Queue Stats
33W - 34L
1,414 MMR
Solo
Cernunnos
Cernunnos
Gold I
Persona5sucks
Cernunnos
Gold I
Level 128
God Stats
7W - 5L
1,766 SR
Queue Stats
304W - 309L
1,477 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
SaltieBawlz
Baron Samedi
Gold IV
Level 160
God Stats
7W - 3L
1,974 SR
Queue Stats
312W - 319L
1,312 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
SaltyJtizzle
Ratatoskr
Silver I
Level 121
God Stats
15W - 8L
1,753 SR
Queue Stats
23W - 20L
1,589 MMR
Solo
Arachne
Arachne
Gold IV
Thana213
Arachne
Gold IV
Level 127
God Stats
5W - 2L
1,735 SR
Queue Stats
219W - 224L
1,482 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
1 / 6 / 5
9,784
425
7,421
19,072
9,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

16
2 / 8 / 6
10,487
456
12,909
17,582
4,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
19
5 / 13 / 3
12,019
523
18,229
31,440
11,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Aphrodite
TheBunnyKicker
Aphrodite
16
1 / 10 / 3
9,316
405
5,245
19,846
15,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
Xsyst
Anhur
17
3 / 6 / 3
10,815
470
11,749
18,143
4,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
ArtioAgniCamazotzAtlas

VS

Bans
CliodhnaOdinAchillesGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ouray
Janus
20
9 / 1 / 11
16,044
698
19,680
11,033
4,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Persona5sucks
Cernunnos
19
10 / 4 / 9
13,840
602
26,613
19,390
7,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
SaltieBawlz
Baron Samedi
17
4 / 1 / 18
12,971
564
8,792
16,079
19,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
SaltyJtizzle
Ratatoskr
20
9 / 4 / 14
14,126
614
12,421
15,255
8,148
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
Thana213
Arachne
20
11 / 2 / 11
15,667
681
20,320
30,271
21,758
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
106
12
Kills
43
43
Deaths
12
20
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
6
5
0.58
L
2
8
6
0.63
L
Apollo
5
13
3
0.5
W
Janus
Ouray
Janus
9
1
11
14.5
W
Cernunnos
Persona5sucks
Cernunnos
10
4
9
3.63
W
Baron Samedi
SaltieBawlz
Baron Samedi
4
1
18
13
W
Ratatoskr
SaltyJtizzle
Ratatoskr
9
4
14
4
W
Arachne
Thana213
Arachne
11
2
11
8.25
L
Aphrodite
TheBunnyKicker
Aphrodite
1
10
3
0.25
L
Anhur
Xsyst
Anhur
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,553
Damage
87,826
106,083
Taken
92,028
45,632
Mitigated
60,965
29,596
Healing
38,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,421
1,933
0
2,894
19,072
9,872
0
7,140
11,733
345
52,576
L
12,909
1,016
1,140
4,039
17,582
4,686
0
5,971
11,422
61,848
0
L
Apollo
18,229
11,975
0
8,391
31,440
11,304
142
5,664
25,762
0
85,854
W
Janus
Ouray
Janus
19,680
1,466
0
5,854
11,033
4,225
4,492
1,883
9,002
144,810
0
W
Cernunnos
Persona5sucks
Cernunnos
26,613
12,554
0
6,722
19,390
7,188
5,289
4,317
14,630
0
111,934
W
Baron Samedi
SaltieBawlz
Baron Samedi
8,792
1,199
2,887
5,238
16,079
19,646
880
3,784
12,099
36,687
0
W
Ratatoskr
SaltyJtizzle
Ratatoskr
12,421
2,220
0
3,390
15,255
8,148
1,169
3,953
10,669
0
84,266
W
Arachne
Thana213
Arachne
20,320
10,578
0
14,756
30,271
21,758
1,018
5,407
24,031
0
115,538
L
Aphrodite
TheBunnyKicker
Aphrodite
5,245
129
2,947
5,891
19,846
15,185
216
5,645
13,830
39,446
0
L
Anhur
Xsyst
Anhur
11,749
5,418
0
4,294
18,143
4,585
0
3,492
14,587
0
67,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,421
Gold Earned
72,648
558
Minions Killed
712
0
Camps Cleared
0
1,937,951
Distance Traveled
2,319,130
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,784
425
103
4
0
447,384
2
L
Ra
10,487
456
123
5
0
408,796
10
L
Apollo
12,019
523
162
7
0
363,806
0
W
Janus
16,044
698
226
10
0
512,716
6
W
Cernunnos
13,840
602
145
6
0
420,706
5
W
Baron Samedi
12,971
564
45
2
0
432,486
6
W
Ratatoskr
14,126
614
120
5
0
481,619
2
W
Arachne
15,667
681
176
8
0
471,603
4
L
Aphrodite
9,316
405
59
3
0
368,210
2
L
Anhur
10,815
470
111
5
0
349,755
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role