Player Matchup

Loki
Loki
Royal-Insolence
Loki
Level 133
God Stats
7W - 0L
1,500 SR
Queue Stats
1,541W - 98L
2,107 Elo+
Party 1
He Bo
He Bo
Zhoennix
He Bo
Level 146
God Stats
11W - 1L
1,710 SR
Queue Stats
1,342W - 76L
2,174 Elo+
Party 1
Artio
Artio
stoopovic7
Artio
Level 157
God Stats
123W - 7L
1,943 SR
Queue Stats
2,059W - 146L
2,104 Elo+
Party 1
Team Averages
Level 145
1,718 SR
2,128 Elo+

VS

Team Averages
Level 94
1,683 SR
1,767 Elo+
Merlin
Merlin
Fille2468
Merlin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 11L
1,834 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GeniusThomsen
Ah Muzen Cab
Level 113
God Stats
4W - 4L
1,817 SR
Queue Stats
33W - 13L
1,730 Elo+
Party 2
Atlas
Atlas
XanderFar69
Atlas
Level 42
God Stats
1W - 1L
1,731 SR
Queue Stats
22W - 8L
1,737 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 13
11,255
703
12,217
9,655
3,515
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
Zhoennix
He Bo
18
10 / 0 / 6
12,463
779
15,820
8,976
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
16
4 / 1 / 10
10,809
676
6,355
12,307
8,262
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Fille2468
Merlin
12
0 / 4 / 0
8,549
534
3,593
9,432
5,359
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
GeniusThomsen
Ah Muzen Cab
14
2 / 7 / 0
10,261
641
7,639
13,005
3,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 6 / 1
9,157
572
4,676
14,992
11,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
17
Kills
2
2
Deaths
17
29
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
Fille2468
Merlin
0
4
0
0
L
Ah Muzen Cab
GeniusThomsen
Ah Muzen Cab
2
7
0
0.29
W
3
1
13
9.5
L
0
6
1
0.08
W
He Bo
Zhoennix
He Bo
10
0
6
13
W
Artio
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,392
Damage
15,908
30,938
Taken
37,429
14,954
Mitigated
20,229
13,840
Healing
2,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Fille2468
Merlin
3,593
428
60
667
9,432
5,359
0
3,909
5,523
25,414
0
L
Ah Muzen Cab
GeniusThomsen
Ah Muzen Cab
7,639
2,508
0
1,238
13,005
3,383
0
9,845
3,160
0
37,780
W
12,217
2,415
0
2,329
9,655
3,515
1,593
2,606
7,049
0
46,892
L
4,676
581
0
922
14,992
11,487
0
8,493
6,499
14,700
0
W
He Bo
Zhoennix
He Bo
15,820
259
0
4,674
8,976
3,177
783
3,711
5,265
59,028
0
W
Artio
6,355
93
1,518
5,319
12,307
8,262
0
2,418
8,760
29,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,527
Gold Earned
27,967
225
Minions Killed
138
13
Camps Cleared
1
875,584
Distance Traveled
735,683
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,549
534
41
3
1
238,340
5
L
Ah Muzen Cab
10,261
641
76
5
0
231,671
3
W
Loki
11,255
703
61
4
1
297,070
0
L
Atlas
9,157
572
21
1
0
265,672
0
W
He Bo
12,463
779
120
8
9
285,659
3
W
Artio
10,809
676
44
3
3
292,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role