Player Matchup

Anhur
Anhur
Diamond II
 
Anhur
Diamond II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Diamond IV
ItzSolus-
Erlang Shen
Diamond IV
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 69L
2,265 MMR
Solo
Persephone
Persephone
Diamond II
Maxiize-
Persephone
Diamond II
Level 157
God Stats
54W - 38L
1,273 SR
Queue Stats
283W - 255L
2,349 MMR
Solo
Odin
Odin
Diamond II
ghjfn
Odin
Diamond II
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 117L
2,280 MMR
Solo
Bacchus
Bacchus
Diamond II
raid_uwu
Bacchus
Diamond II
Level 159
God Stats
5W - 8L
1,378 SR
Queue Stats
343W - 330L
2,312 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 141
1,430 SR
2,141 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 149
1,669 SR
2,499 MMR
Gilgamesh
Gilgamesh
Grandmaster
Hinatа
Gilgamesh
Grandmaster
Level 107
God Stats
4W - 0L
1,923 SR
Queue Stats
255W - 106L
2,992 MMR
Party 1
Kumbhakarna
Kumbhakarna
Diamond IV
Vortex7452
Kumbhakarna
Diamond IV
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
259W - 257L
2,191 MMR
Party 2
Hou Yi
Hou Yi
Diamond IV
Zenitѕu
Hou Yi
Diamond IV
Level 160
God Stats
3W - 2L
1,324 SR
Queue Stats
207W - 185L
2,202 MMR
Solo
Tyr
Tyr
Diamond II
sergilo092
Tyr
Diamond II
Level 160
God Stats
6W - 4L
1,617 SR
Queue Stats
76W - 71L
2,340 MMR
Party 2
Merlin
Merlin
Grandmaster
xeilae
Merlin
Grandmaster
Level 160
God Stats
13W - 2L
1,980 SR
Queue Stats
392W - 290L
2,768 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
9 / 7 / 4
11,667
556
14,005
18,196
4,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
ItzSolus-
Erlang Shen
16
3 / 9 / 8
10,543
502
11,785
22,752
9,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
Maxiize-
Persephone
17
3 / 6 / 6
11,213
534
14,278
13,882
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
ghjfn
Odin
17
1 / 4 / 3
9,975
475
6,523
14,856
13,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
raid_uwu
Bacchus
15
2 / 5 / 6
10,005
476
9,643
20,489
21,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
BastetAthenaNemesisGeb

VS

Bans
LokiThothCliodhnaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hinatа
Gilgamesh
20
15 / 1 / 9
14,220
677
22,224
20,529
11,547
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
Vortex7452
Kumbhakarna
15
2 / 6 / 11
10,524
501
4,187
24,797
25,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
Zenitѕu
Hou Yi
20
3 / 5 / 6
12,381
590
9,020
17,736
5,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

18
4 / 2 / 3
12,006
572
11,810
20,703
26,980
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
xeilae
Merlin
20
7 / 5 / 11
13,024
620
22,493
13,213
4,417
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
71
18
Kills
31
31
Deaths
19
27
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
9
7
4
1.57
W
Gilgamesh
Hinatа
Gilgamesh
15
1
9
19.5
L
Erlang Shen
ItzSolus-
Erlang Shen
3
9
8
0.78
L
Persephone
Maxiize-
Persephone
3
6
6
1
W
Kumbhakarna
Vortex7452
Kumbhakarna
2
6
11
1.25
W
Hou Yi
Zenitѕu
Hou Yi
3
5
6
1.2
L
Odin
ghjfn
Odin
1
4
3
0.63
L
Bacchus
raid_uwu
Bacchus
2
5
6
1
W
4
2
3
2.75
W
Merlin
xeilae
Merlin
7
5
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,234
Damage
69,734
90,175
Taken
96,978
50,821
Mitigated
74,218
16,334
Healing
31,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
14,005
5,397
0
4,544
18,196
4,658
0
3,675
14,521
0
71,787
W
Gilgamesh
Hinatа
Gilgamesh
22,224
9,363
0
3,690
20,529
11,547
1,635
5,270
14,277
0
126,521
L
Erlang Shen
ItzSolus-
Erlang Shen
11,785
5,244
0
5,317
22,752
9,691
0
8,178
14,574
0
72,559
L
Persephone
Maxiize-
Persephone
14,278
335
0
785
13,882
2,317
0
5,986
7,890
74,442
0
W
Kumbhakarna
Vortex7452
Kumbhakarna
4,187
863
596
5,993
24,797
25,845
627
8,838
15,915
15,211
0
W
Hou Yi
Zenitѕu
Hou Yi
9,020
4,483
0
6,904
17,736
5,429
4,137
2,664
15,072
0
97,584
L
Odin
ghjfn
Odin
6,523
1,384
0
2,637
14,856
13,134
0
1,800
13,056
0
57,704
L
Bacchus
raid_uwu
Bacchus
9,643
1,366
90
2,961
20,489
21,021
1,031
7,040
13,449
46,202
0
W
11,810
871
0
10,895
20,703
26,980
701
4,111
15,946
0
76,464
W
Merlin
xeilae
Merlin
22,493
1,228
0
3,101
13,213
4,417
1,239
6,323
6,808
110,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,403
Gold Earned
62,155
570
Minions Killed
625
0
Camps Cleared
0
1,793,489
Distance Traveled
2,072,875
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,667
556
131
6
0
325,567
7
W
Gilgamesh
14,220
677
162
8
0
484,118
3
L
Erlang Shen
10,543
502
111
5
0
363,657
8
L
Persephone
11,213
534
135
6
0
359,912
5
W
Kumbhakarna
10,524
501
15
1
0
409,469
7
W
Hou Yi
12,381
590
134
6
0
358,605
2
L
Odin
9,975
475
133
6
0
380,916
2
L
Bacchus
10,005
476
60
3
0
363,437
3
W
Tyr
12,006
572
141
7
0
436,538
3
W
Merlin
13,024
620
173
8
0
384,145
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role