Player Matchup

Freya
Freya
Bantrop
Freya
Level 114
God Stats
2W - 1L
1,493 SR
Queue Stats
98W - 110L
1,447 Elo+
Solo
Izanami
Izanami
C_da_goat_Brooks
Izanami
Level 123
God Stats
32W - 38L
1,454 SR
Queue Stats
334W - 354L
1,468 Elo+
Solo
Nox
Nox
mrpoint1percent
Nox
Level 160
God Stats
109W - 100L
1,463 SR
Queue Stats
1,173W - 1,218L
1,491 Elo+
Solo
Jormungandr
Jormungandr
muffin_man_050
Jormungandr
Level 129
God Stats
5W - 5L
1,686 SR
Queue Stats
27W - 30L
1,792 Elo+
Party 1
Mulan
Mulan
young_skillz_420
Mulan
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 11L
1,792 Elo+
Party 1
Team Averages
Level 106
1,519 SR
1,598 Elo+

VS

Team Averages
Level 62
1,465 SR
1,517 Elo+
Olorun
Olorun
BRAYN407
Olorun
Level 51
God Stats
4W - 3L
1,373 SR
Queue Stats
20W - 16L
1,494 Elo+
Party 2
Geb
Geb
KaiqueT7
Geb
Level 44
God Stats
0W - 2L
1,301 SR
Queue Stats
14W - 20L
1,404 Elo+
Solo
Nu Wa
Nu Wa
Litney_Houston_
Nu Wa
Level 105
God Stats
24W - 20L
1,705 SR
Queue Stats
109W - 97L
1,546 Elo+
Party 2
Bakasura
Bakasura
Marina_reys
Bakasura
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 55L
1,543 Elo+
Solo
Chaac
Chaac
sirpdr
Chaac
Level 43
God Stats
15W - 7L
1,447 SR
Queue Stats
47W - 38L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Bantrop
Freya
16
1 / 0 / 14
9,886
1,236
8,803
5,853
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 4 / 5
10,095
1,262
15,050
10,970
3,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
2 / 0 / 13
9,655
1,207
5,141
3,061
1,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
muffin_man_050
Jormungandr
16
7 / 1 / 9
10,708
1,339
14,075
9,948
4,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
1 / 1 / 11
9,091
1,136
4,299
8,585
5,711
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

294

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BRAYN407
Olorun
14
0 / 6 / 5
8,765
1,096
8,014
13,802
5,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 1 / 4
9,449
1,181
6,078
13,249
12,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 3 / 4
9,721
1,215
12,173
6,708
2,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Marina_reys
Bakasura
14
2 / 4 / 2
8,734
1,092
2,741
5,402
2,012
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
sirpdr
Chaac
15
1 / 4 / 4
9,386
1,173
6,284
12,252
9,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
25
18
Kills
6
6
Deaths
18
52
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Olorun
BRAYN407
Olorun
0
6
5
0.42
W
Freya
Bantrop
Freya
1
0
14
8
W
7
4
5
2.38
L
1
1
4
3
L
2
3
4
1.33
L
Bakasura
Marina_reys
Bakasura
2
4
2
0.75
W
2
0
13
8.5
W
Jormungandr
muffin_man_050
Jormungandr
7
1
9
11.5
L
Chaac
sirpdr
Chaac
1
4
4
0.75
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,368
Damage
35,290
38,417
Taken
51,413
16,205
Mitigated
31,484
7,249
Healing
11,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BRAYN407
Olorun
8,014
3,679
422
3,035
13,802
5,030
0
7,932
5,870
26,131
0
W
Freya
Bantrop
Freya
8,803
3,124
0
2,922
5,853
1,680
0
3,115
2,505
35,940
0
W
15,050
10,330
0
1,977
10,970
3,503
0
7,589
3,025
0
30,551
L
6,078
289
133
3,085
13,249
12,481
0
7,677
5,572
17,360
0
L
12,173
2,268
0
1,434
6,708
2,408
0
2,904
3,804
35,654
0
L
Bakasura
Marina_reys
Bakasura
2,741
2,199
0
679
5,402
2,012
0
1,925
3,477
0
4,709
W
5,141
283
0
0
3,061
1,021
0
1,779
1,182
18,940
0
W
Jormungandr
muffin_man_050
Jormungandr
14,075
3,302
87
2,214
9,948
4,290
0
7,367
2,221
34,600
0
L
Chaac
sirpdr
Chaac
6,284
963
221
2,214
12,252
9,553
0
7,581
4,671
105
20,549
W
4,299
675
0
49
8,585
5,711
0
5,774
2,439
0
9,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,435
Gold Earned
46,055
183
Minions Killed
159
6
Camps Cleared
6
761,415
Distance Traveled
709,255
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,765
1,096
32
4
1
130,111
0
W
Freya
9,886
1,236
48
6
2
150,665
0
W
Izanami
10,095
1,262
33
4
1
120,783
0
L
Geb
9,449
1,181
19
2
0
176,809
0
L
Nu Wa
9,721
1,215
57
7
1
145,135
0
L
Bakasura
8,734
1,092
9
1
2
93,477
0
W
Nox
9,655
1,207
41
5
0
174,696
0
W
Jormungandr
10,708
1,339
52
7
2
160,765
0
L
Chaac
9,386
1,173
42
5
2
163,723
0
W
Mulan
9,091
1,136
9
1
1
154,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role