Player Matchup

Sylvanus
Sylvanus
S_-K-_O
Sylvanus
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 63L
1,475 Elo+
Solo
Nu Wa
Nu Wa
Silver_Mist__
Nu Wa
Level 117
God Stats
5W - 5L
1,533 SR
Queue Stats
37W - 18L
1,595 Elo+
Party 2
Kuzenbo
Kuzenbo
SuAltezaReal
Kuzenbo
Level 146
God Stats
6W - 4L
1,493 SR
Queue Stats
30W - 25L
1,707 Elo+
Party 2
Skadi
Skadi
TekDore
Skadi
Level 38
God Stats
4W - 0L
1,500 SR
Queue Stats
19W - 5L
1,753 Elo+
Party 2
Arachne
Arachne
XxRedEnderXx
Arachne
Level 47
God Stats
18W - 14L
1,662 SR
Queue Stats
308W - 298L
1,619 Elo+
Solo
Team Averages
Level 78
1,538 SR
1,630 Elo+

VS

Team Averages
Level 70
1,497 SR
1,605 Elo+
Janus
Janus
ExtraFrostyTM
Janus
Level 125
God Stats
4W - 1L
1,500 SR
Queue Stats
152W - 146L
1,716 Elo+
Party 3
Nemesis
Nemesis
Sparty174
Nemesis
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 62L
1,446 Elo+
Solo
Hachiman
Hachiman
The_Tru_Pepega
Hachiman
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 61L
1,659 Elo+
Party 1
Gilgamesh
Gilgamesh
touchy_priest_96
Gilgamesh
Level 27
God Stats
0W - 1L
1,289 SR
Queue Stats
21W - 16L
1,580 Elo+
Party 1
Cthulhu
Cthulhu
xGiovanna MA
Cthulhu
Level 47
God Stats
13W - 15L
1,694 SR
Queue Stats
622W - 564L
1,627 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
S_-K-_O
Sylvanus
12
2 / 1 / 6
7,003
500
8,462
7,928
3,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

12
1 / 2 / 6
7,254
518
6,836
4,346
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kuzenbo
SuAltezaReal
Kuzenbo
13
1 / 1 / 2
7,321
523
4,622
8,808
10,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
TekDore
Skadi
16
5 / 2 / 3
9,423
673
7,620
6,345
1,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
XxRedEnderXx
Arachne
14
8 / 0 / 2
8,204
586
7,537
10,694
3,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
6,898
493
4,715
6,457
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Sparty174
Nemesis
11
3 / 7 / 0
6,761
483
4,244
11,748
4,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
13
1 / 2 / 1
7,363
526
3,028
8,049
1,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
13
0 / 1 / 1
7,683
549
5,004
9,514
5,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
xGiovanna MA
Cthulhu
10
1 / 4 / 3
6,378
456
4,874
12,876
7,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
17
Kills
6
6
Deaths
17
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Sylvanus
S_-K-_O
Sylvanus
2
1
6
5
W
1
2
6
2
L
Nemesis
Sparty174
Nemesis
3
7
0
0.43
W
Kuzenbo
SuAltezaReal
Kuzenbo
1
1
2
2
W
Skadi
TekDore
Skadi
5
2
3
3.25
L
Hachiman
1
2
1
0.75
W
Arachne
XxRedEnderXx
Arachne
8
0
2
9
L
Gilgamesh
0
1
1
0.5
L
Cthulhu
xGiovanna MA
Cthulhu
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,077
Damage
21,865
38,121
Taken
48,644
21,159
Mitigated
21,237
13,890
Healing
13,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,715
186
0
990
6,457
1,570
0
2,973
3,484
47,413
0
W
Sylvanus
S_-K-_O
Sylvanus
8,462
2,129
1,073
3,026
7,928
3,531
0
4,370
3,490
25,484
6,104
W
6,836
1,789
0
641
4,346
1,290
516
1,361
2,889
43,424
0
L
Nemesis
Sparty174
Nemesis
4,244
1,145
0
2,484
11,748
4,474
0
3,292
8,392
0
38,769
W
Kuzenbo
SuAltezaReal
Kuzenbo
4,622
1,317
111
4,834
8,808
10,873
24
369
8,381
36,561
0
W
Skadi
TekDore
Skadi
7,620
2,787
0
372
6,345
1,715
1,214
885
5,460
0
76,798
L
Hachiman
3,028
1,578
0
3,056
8,049
1,725
0
1,417
6,632
0
52,877
W
Arachne
XxRedEnderXx
Arachne
7,537
4,968
0
3,833
10,694
3,750
252
2,268
8,312
0
44,905
L
Gilgamesh
5,004
1,665
0
3,632
9,514
5,481
0
4,250
4,735
0
53,453
L
Cthulhu
xGiovanna MA
Cthulhu
4,874
184
339
2,645
12,876
7,987
0
6,607
6,269
19,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,205
Gold Earned
35,083
439
Minions Killed
459
0
Camps Cleared
0
1,382,642
Distance Traveled
1,292,692
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,898
493
109
8
0
259,040
5
W
Sylvanus
7,003
500
54
4
0
264,969
9
W
Nu Wa
7,254
518
76
5
0
233,282
6
L
Nemesis
6,761
483
75
5
0
249,562
5
W
Kuzenbo
7,321
523
74
5
0
268,754
4
W
Skadi
9,423
673
155
11
0
285,818
4
L
Hachiman
7,363
526
115
8
0
261,801
5
W
Arachne
8,204
586
80
6
0
329,819
3
L
Gilgamesh
7,683
549
128
9
0
248,619
0
L
Cthulhu
6,378
456
32
2
0
273,670
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role