Player Matchup

Chronos
Chronos
 
Chronos
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Flo0o 29
Neith
Level 147
God Stats
6W - 3L
1,500 SR
Queue Stats
291W - 312L
1,445 Elo+
Solo
Arachne
Arachne
MystiKTitan
Arachne
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 54L
1,572 Elo+
Party 1
Tiamat
Tiamat
Radamanthys999
Tiamat
Level 123
God Stats
18W - 31L
1,317 SR
Queue Stats
1,235W - 1,354L
1,455 Elo+
Solo
Ganesha
Ganesha
sukunasvessel_
Ganesha
Level 52
God Stats
2W - 4L
1,500 SR
Queue Stats
55W - 51L
1,576 Elo+
Party 1
Team Averages
Level 113
1,463 SR
1,509 Elo+

VS

Team Averages
Level 97
1,487 SR
1,471 Elo+
Cernunnos
Cernunnos
BumpiStrangr
Cernunnos
Level 107
God Stats
31W - 30L
1,541 SR
Queue Stats
610W - 670L
1,479 Elo+
Solo
Ra
Ra
Frankenstein929
Ra
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 195L
1,473 Elo+
Solo
Ares
Ares
QUICKscopeCASH
Ares
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 84L
1,546 Elo+
Solo
Hercules
Hercules
TheDerizzle
Hercules
Level 55
God Stats
1W - 4L
1,299 SR
Queue Stats
208W - 187L
1,438 Elo+
Solo
Thanatos
Thanatos
craig9599
Thanatos
Level 158
God Stats
9W - 8L
1,593 SR
Queue Stats
25W - 24L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
2 / 3 / 5
8,114
541
8,539
10,782
5,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Flo0o 29
Neith
8
3 / 2 / 0
6,204
414
4,746
4,720
1,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arachne
MystiKTitan
Arachne
13
5 / 2 / 2
7,695
513
11,642
14,180
5,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 5 / 0
7,225
482
4,759
10,990
9,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 4 / 5
6,750
450
3,472
11,500
9,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BumpiStrangr
Cernunnos
15
4 / 2 / 3
8,881
592
9,807
9,900
3,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 5 / 4
7,947
530
6,287
9,506
3,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 0 / 6
8,636
576
6,447
10,152
8,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
TheDerizzle
Hercules
14
2 / 0 / 4
8,747
583
6,631
13,008
9,126
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
craig9599
Thanatos
13
3 / 5 / 5
8,413
561
3,824
11,864
5,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
12
Kills
16
16
Deaths
12
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
3
5
1.5
W
Cernunnos
BumpiStrangr
Cernunnos
4
2
3
2.75
L
Neith
Flo0o 29
Neith
3
2
0
1.5
W
3
5
4
1
L
Arachne
MystiKTitan
Arachne
5
2
2
3
W
4
0
6
7
L
2
5
0
0.4
W
Hercules
TheDerizzle
Hercules
2
0
4
4
W
Thanatos
craig9599
Thanatos
3
5
5
1.1
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,158
Damage
32,996
52,172
Taken
54,430
31,670
Mitigated
29,608
15,958
Healing
23,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
8,539
1,474
136
3,042
10,782
5,451
874
5,140
5,334
53,495
0
W
Cernunnos
BumpiStrangr
Cernunnos
9,807
4,842
0
3,056
9,900
3,333
739
1,919
7,981
0
62,927
L
Neith
Flo0o 29
Neith
4,746
2,056
0
1,827
4,720
1,522
29
1,128
3,592
0
24,896
W
6,287
553
1,344
2,773
9,506
3,340
512
5,797
3,709
38,455
0
L
Arachne
MystiKTitan
Arachne
11,642
8,777
0
5,375
14,180
5,397
0
1,701
12,365
0
43,207
W
6,447
580
0
1,171
10,152
8,808
405
1,415
8,737
23,249
6,887
L
4,759
587
29
3,567
10,990
9,881
0
2,228
8,698
35,760
0
W
Hercules
TheDerizzle
Hercules
6,631
2,524
0
5,848
13,008
9,126
445
4,584
8,424
274
50,491
W
Thanatos
craig9599
Thanatos
3,824
601
0
9,336
11,864
5,001
0
3,055
8,809
0
47,947
L
3,472
303
0
1,982
11,500
9,419
0
1,541
9,959
23,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,988
Gold Earned
42,624
318
Minions Killed
438
0
Camps Cleared
0
1,283,844
Distance Traveled
1,518,459
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,114
541
106
7
0
311,560
4
W
Cernunnos
8,881
592
106
7
0
276,054
5
L
Neith
6,204
414
53
4
0
143,035
0
W
Ra
7,947
530
81
5
0
296,870
0
L
Arachne
7,695
513
64
4
0
336,676
2
W
Ares
8,636
576
38
3
0
312,513
2
L
Tiamat
7,225
482
73
5
0
226,779
2
W
Hercules
8,747
583
123
8
0
318,005
5
W
Thanatos
8,413
561
90
6
0
315,017
1
L
Ganesha
6,750
450
22
1
0
265,794
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role