Player Matchup

Anubis
Anubis
Silver II
 
Anubis
Silver II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Silver II
Daine0510
Freya
Silver II
Level 145
God Stats
13W - 12L
1,524 SR
Queue Stats
497W - 502L
1,231 MMR
Party 1
Geb
Geb
Silver I
Nissandriver
Geb
Silver I
Level 87
God Stats
15W - 21L
1,520 SR
Queue Stats
154W - 156L
1,133 MMR
Solo
Arachne
Arachne
Silver III
babyoilbandit
Arachne
Silver III
Level 158
God Stats
30W - 13L
1,312 SR
Queue Stats
256W - 257L
1,090 MMR
Party 1
Persephone
Persephone
Gold V
hebernz
Persephone
Gold V
Level 145
God Stats
11W - 8L
1,500 SR
Queue Stats
528W - 536L
1,240 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,471 SR
1,239 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,592 SR
1,239 MMR
Nike
Nike
Silver I
 
Nike
Silver I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Silver I
CamiloCD
Ah Puch
Silver I
Level 138
God Stats
5W - 4L
1,779 SR
Queue Stats
111W - 127L
1,234 MMR
Solo
Da Ji
Da Ji
Silver II
FazeDessy
Da Ji
Silver II
Level 106
God Stats
35W - 43L
1,617 SR
Queue Stats
519W - 540L
1,163 MMR
Solo
Bacchus
Bacchus
Silver IV
spagdretti
Bacchus
Silver IV
Level 140
God Stats
2W - 3L
1,723 SR
Queue Stats
132W - 149L
1,111 MMR
Solo
Apollo
Apollo
Silver III
vladgetpaid
Apollo
Silver III
Level 74
God Stats
0W - 1L
1,340 SR
Queue Stats
18W - 24L
1,185 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
2 / 2 / 3
11,339
597
7,890
10,883
5,160
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Freya
Daine0510
Freya
18
4 / 2 / 4
12,040
634
11,234
13,580
3,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
1 / 1 / 8
9,709
511
7,106
10,605
9,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Arachne
18
8 / 3 / 5
11,336
597
14,524
18,572
6,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
hebernz
Persephone
17
5 / 3 / 2
11,494
605
11,221
10,499
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TsukuyomiBastetThothKali

VS

Bans
AthenaGilgameshCliodhnaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
1 / 3 / 3
10,546
555
7,993
14,766
10,973
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Puch
CamiloCD
Ah Puch
16
2 / 2 / 2
9,427
496
10,003
9,672
3,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
FazeDessy
Da Ji
18
5 / 4 / 2
10,185
536
9,296
18,145
6,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
spagdretti
Bacchus
13
0 / 6 / 6
8,449
445
4,869
13,881
10,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Apollo
16
3 / 5 / 1
9,787
515
11,269
15,964
5,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
20
Kills
11
11
Deaths
20
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
2
3
1.75
L
Nike
 
Nike
1
3
3
0.83
L
Ah Puch
CamiloCD
Ah Puch
2
2
2
1.5
W
Freya
Daine0510
Freya
4
2
4
3
L
Da Ji
FazeDessy
Da Ji
5
4
2
1.5
W
1
1
8
5
W
Arachne
8
3
5
3.5
W
Persephone
hebernz
Persephone
5
3
2
2
L
Bacchus
spagdretti
Bacchus
0
6
6
0.5
L
Apollo
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,975
Damage
43,430
64,139
Taken
72,428
27,996
Mitigated
37,226
23,647
Healing
21,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,890
648
0
5,674
10,883
5,160
636
2,462
8,281
78,583
0
L
Nike
 
Nike
7,993
663
74
3,430
14,766
10,973
0
5,852
8,914
0
68,026
L
Ah Puch
CamiloCD
Ah Puch
10,003
342
0
1,141
9,672
3,236
60
4,102
5,570
74,619
0
W
Freya
Daine0510
Freya
11,234
3,528
0
7,896
13,580
3,613
348
1,134
12,430
79,864
1,834
L
Da Ji
FazeDessy
Da Ji
9,296
1,670
0
7,608
18,145
6,346
0
9,211
8,934
0
72,194
W
7,106
636
408
2,303
10,605
9,292
0
4,203
6,254
25,193
0
W
Arachne
14,524
9,481
0
5,984
18,572
6,573
0
2,747
15,405
0
102,026
W
Persephone
hebernz
Persephone
11,221
489
0
1,382
10,499
3,358
0
3,736
6,546
80,281
0
L
Bacchus
spagdretti
Bacchus
4,869
269
2,085
2,764
13,881
10,780
0
8,894
4,987
23,512
0
L
Apollo
11,269
6,886
0
4,859
15,964
5,891
312
8,886
7,078
0
80,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,918
Gold Earned
48,394
644
Minions Killed
615
0
Camps Cleared
0
1,841,345
Distance Traveled
1,920,341
35
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,339
597
162
9
0
345,231
10
L
Nike
10,546
555
147
8
0
365,513
3
L
Ah Puch
9,427
496
150
8
0
390,527
6
W
Freya
12,040
634
161
8
0
354,180
10
L
Da Ji
10,185
536
116
6
0
429,340
5
W
Geb
9,709
511
24
1
0
384,597
7
W
Arachne
11,336
597
135
7
0
411,895
5
W
Persephone
11,494
605
162
9
0
345,442
3
L
Bacchus
8,449
445
36
2
0
378,032
9
L
Apollo
9,787
515
166
9
0
356,929
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role