Player Matchup

Merlin
Merlin
 
Merlin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Hellberg
Neith
Level 58
God Stats
13W - 8L
1,684 SR
Queue Stats
115W - 54L
1,667 Elo+
Party 1
Athena
Athena
KingBoa
Athena
Level 65
God Stats
24W - 13L
1,353 SR
Queue Stats
136W - 61L
1,707 Elo+
Party 1
Heimdallr
Heimdallr
Måtte
Heimdallr
Level 100
God Stats
3W - 2L
1,492 SR
Queue Stats
54W - 29L
1,726 Elo+
Party 1
He Bo
He Bo
Zeltak91
He Bo
Level 29
God Stats
33W - 7L
1,632 SR
Queue Stats
47W - 13L
1,689 Elo+
Party 1
Team Averages
Level 68
1,532 SR
1,658 Elo+

VS

Team Averages
Level 66
1,497 SR
1,425 Elo+
Neith
Neith
Kømp
Neith
Level 40
God Stats
6W - 7L
1,417 SR
Queue Stats
44W - 54L
1,417 Elo+
Solo
Agni
Agni
Shoto-Todoroki25
Agni
Level 47
God Stats
1W - 3L
1,663 SR
Queue Stats
88W - 92L
1,582 Elo+
Party 2
Cabrakan
Cabrakan
Uniper73
Cabrakan
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 59L
1,214 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jbarreiro4
Morgan Le Fay
Level 66
God Stats
1W - 3L
1,314 SR
Queue Stats
33W - 33L
1,403 Elo+
Solo
Osiris
Osiris
smoker_3080_
Osiris
Level 75
God Stats
6W - 10L
1,591 SR
Queue Stats
119W - 113L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
4 / 2 / 6
9,211
837
12,992
5,760
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Hellberg
Neith
16
6 / 1 / 7
8,907
810
7,203
7,079
2,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
KingBoa
Athena
15
3 / 1 / 13
8,823
802
5,327
11,313
12,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Måtte
Heimdallr
16
3 / 2 / 11
8,833
803
8,404
9,387
4,315
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
Zeltak91
He Bo
14
3 / 2 / 11
8,168
743
8,461
5,006
1,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kømp
Neith
13
1 / 2 / 2
7,473
679
5,149
6,963
2,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 4 / 6
7,317
665
5,511
9,173
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
Uniper73
Cabrakan
13
1 / 4 / 5
7,466
679
6,357
7,755
4,077
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
jbarreiro4
Morgan Le Fay
17
6 / 4 / 0
9,525
866
7,485
10,020
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
14
0 / 5 / 7
7,596
691
6,066
13,453
8,877
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
28
19
Kills
8
8
Deaths
19
48
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
2
6
3.5
W
Neith
Hellberg
Neith
6
1
7
9.5
W
Athena
KingBoa
Athena
3
1
13
9.5
L
Neith
Kømp
Neith
1
2
2
1
W
Heimdallr
Måtte
Heimdallr
3
2
11
4.25
L
0
4
6
0.75
L
Cabrakan
Uniper73
Cabrakan
1
4
5
0.88
W
He Bo
Zeltak91
He Bo
3
2
11
4.25
L
Morgan Le Fay
jbarreiro4
Morgan Le Fay
6
4
0
1.5
L
Osiris
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,387
Damage
30,568
38,545
Taken
47,364
22,965
Mitigated
21,704
7,904
Healing
7,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,992
370
61
326
5,760
2,034
70
3,163
2,597
47,202
0
W
Neith
Hellberg
Neith
7,203
2,715
0
2,545
7,079
2,386
333
4,405
2,674
0
32,243
W
Athena
KingBoa
Athena
5,327
778
0
2,773
11,313
12,380
21
4,845
6,468
11,036
0
L
Neith
Kømp
Neith
5,149
1,176
201
602
6,963
2,730
249
2,516
4,447
0
17,907
W
Heimdallr
Måtte
Heimdallr
8,404
3,135
0
964
9,387
4,315
0
4,191
5,196
0
32,899
L
5,511
282
0
1,979
9,173
2,730
0
6,047
3,126
15,949
0
L
Cabrakan
Uniper73
Cabrakan
6,357
1,140
0
549
7,755
4,077
0
4,807
2,945
15,767
0
W
He Bo
Zeltak91
He Bo
8,461
468
43
1,192
5,006
1,850
0
2,749
2,257
17,152
0
L
Morgan Le Fay
jbarreiro4
Morgan Le Fay
7,485
466
0
1,054
10,020
3,290
19
6,000
4,020
37,757
0
L
Osiris
6,066
1,109
316
2,324
13,453
8,877
0
7,410
6,043
0
16,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,942
Gold Earned
39,377
233
Minions Killed
163
0
Camps Cleared
0
1,172,342
Distance Traveled
1,102,678
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,211
837
78
7
0
234,388
3
W
Neith
8,907
810
57
5
0
229,088
1
W
Athena
8,823
802
11
1
0
264,429
3
L
Neith
7,473
679
31
3
0
155,994
0
W
Heimdallr
8,833
803
63
6
0
214,611
4
L
Agni
7,317
665
23
2
0
228,098
0
L
Cabrakan
7,466
679
14
1
0
253,684
6
W
He Bo
8,168
743
24
2
0
229,826
6
L
Morgan Le Fay
9,525
866
71
6
0
214,056
0
L
Osiris
7,596
691
24
2
0
250,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role