Player Matchup

Neith
Neith
EL_ARGEN04
Neith
Level 26
God Stats
25W - 17L
1,902 SR
Queue Stats
74W - 74L
1,656 Elo+
Party 2
Artio
Artio
RD_mhanigoldo
Artio
Level 66
God Stats
4W - 5L
1,392 SR
Queue Stats
143W - 157L
1,484 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Semagibi
Tsukuyomi
Level 116
God Stats
8W - 5L
1,307 SR
Queue Stats
559W - 541L
1,499 Elo+
Party 2
Nu Wa
Nu Wa
Xxdarksasuke8xX
Nu Wa
Level 101
God Stats
4W - 1L
1,500 SR
Queue Stats
386W - 367L
1,487 Elo+
Party 2
Xing Tian
Xing Tian
alemorsa13
Xing Tian
Level 29
God Stats
7W - 6L
1,472 SR
Queue Stats
33W - 23L
1,436 Elo+
Party 2
Team Averages
Level 68
1,515 SR
1,512 Elo+

VS

Team Averages
Level 45
1,239 SR
1,211 Elo+
Janus
Janus
Dolche77
Janus
Level 35
God Stats
15W - 32L
1,242 SR
Queue Stats
120W - 152L
1,313 Elo+
Party 1
Jormungandr
Jormungandr
Emmánuelður
Jormungandr
Level 107
God Stats
6W - 11L
1,258 SR
Queue Stats
400W - 439L
1,464 Elo+
Solo
Nemesis
Nemesis
Metio
Nemesis
Level 36
God Stats
2W - 6L
1,077 SR
Queue Stats
16W - 34L
1,056 Elo+
Solo
Artemis
Artemis
Xav-maj
Artemis
Level 28
God Stats
11W - 26L
1,117 SR
Queue Stats
73W - 117L
1,184 Elo+
Party 1
Heimdallr
Heimdallr
arnomtl
Heimdallr
Level 18
God Stats
1W - 8L
1,500 SR
Queue Stats
124W - 162L
1,039 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 8 / 8
7,735
455
5,630
9,511
2,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 4 / 7
8,630
508
3,883
14,494
12,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Semagibi
Tsukuyomi
19
19 / 2 / 4
12,222
719
15,249
11,118
3,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
4 / 2 / 12
9,854
580
13,915
9,511
3,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
alemorsa13
Xing Tian
12
2 / 7 / 3
7,611
448
6,364
11,674
3,362
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dolche77
Janus
14
0 / 4 / 2
7,977
469
3,139
12,382
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Emmánuelður
Jormungandr
15
3 / 4 / 3
9,218
542
7,196
12,485
12,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Metio
Nemesis
16
1 / 7 / 4
9,273
545
5,840
14,856
5,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
Xav-maj
Artemis
16
16 / 5 / 1
11,010
648
14,773
13,456
4,286
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
arnomtl
Heimdallr
13
1 / 7 / 8
7,979
469
6,190
11,472
3,608
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
39
27
Kills
21
23
Deaths
27
34
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
Dolche77
Janus
0
4
2
0.25
W
Neith
1
8
8
0.63
L
Jormungandr
Emmánuelður
Jormungandr
3
4
3
1.13
L
Nemesis
Metio
Nemesis
1
7
4
0.43
W
1
4
7
1.13
W
Tsukuyomi
Semagibi
Tsukuyomi
19
2
4
10.5
L
Artemis
Xav-maj
Artemis
16
5
1
3.3
W
4
2
12
5
W
Xing Tian
alemorsa13
Xing Tian
2
7
3
0.5
L
Heimdallr
arnomtl
Heimdallr
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,041
Damage
37,138
56,308
Taken
64,651
26,042
Mitigated
28,539
9,131
Healing
15,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Dolche77
Janus
3,139
121
0
4,390
12,382
3,291
369
5,323
6,735
55,102
0
W
Neith
5,630
1,225
0
381
9,511
2,508
0
681
8,830
0
30,782
L
Jormungandr
Emmánuelður
Jormungandr
7,196
1,223
0
3,795
12,485
12,223
387
3,954
7,903
49,175
0
L
Nemesis
Metio
Nemesis
5,840
2,131
0
2,371
14,856
5,131
0
5,207
9,214
0
75,196
W
3,883
303
513
3,196
14,494
12,898
0
4,355
9,424
36,903
0
W
Tsukuyomi
Semagibi
Tsukuyomi
15,249
4,880
0
1,875
11,118
3,953
1,162
1,437
9,608
0
74,291
L
Artemis
Xav-maj
Artemis
14,773
8,466
0
3,486
13,456
4,286
0
4,690
8,714
0
57,864
W
13,915
2,423
79
3,087
9,511
3,321
195
2,912
6,437
67,590
0
W
Xing Tian
alemorsa13
Xing Tian
6,364
134
0
0
11,674
3,362
47
0
11,674
30,503
0
L
Heimdallr
arnomtl
Heimdallr
6,190
2,296
0
1,658
11,472
3,608
1,957
3,407
7,923
0
35,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,052
Gold Earned
45,457
408
Minions Killed
470
0
Camps Cleared
0
1,619,915
Distance Traveled
1,530,959
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,977
469
103
6
0
305,403
3
W
Neith
7,735
455
64
4
0
289,636
1
L
Jormungandr
9,218
542
97
6
0
308,617
4
L
Nemesis
9,273
545
136
8
0
331,114
4
W
Artio
8,630
508
75
4
0
335,644
1
W
Tsukuyomi
12,222
719
110
6
0
374,889
3
L
Artemis
11,010
648
77
5
0
294,940
3
W
Nu Wa
9,854
580
129
8
0
332,356
3
W
Xing Tian
7,611
448
30
2
0
287,390
5
L
Heimdallr
7,979
469
57
3
0
290,885
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role