Player Matchup

Achilles
Achilles
BuzzedBeau
Achilles
Level 81
God Stats
1W - 3L
1,197 SR
Queue Stats
81W - 85L
1,522 Elo+
Party 3
Scylla
Scylla
MiniExplosion
Scylla
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,194 Elo+
Solo
Cupid
Cupid
Momiijii
Cupid
Level 21
God Stats
64W - 53L
1,627 SR
Queue Stats
188W - 197L
1,557 Elo+
Party 1
Jormungandr
Jormungandr
Sinicall
Jormungandr
Level 26
God Stats
8W - 8L
1,609 SR
Queue Stats
108W - 117L
1,526 Elo+
Party 3
Ares
Ares
themightychamp21
Ares
Level 25
God Stats
69W - 42L
1,647 SR
Queue Stats
328W - 307L
1,567 Elo+
Party 1
Team Averages
Level 32
1,516 SR
1,473 Elo+

VS

Team Averages
Level 39
1,471 SR
1,368 Elo+
Camazotz
Camazotz
APPA766
Camazotz
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,175 Elo+
Party 4
Hades
Hades
Daddamer
Hades
Level 25
God Stats
6W - 15L
1,366 SR
Queue Stats
133W - 161L
1,428 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MinJunsei
Morgan Le Fay
Level 92
God Stats
3W - 5L
1,503 SR
Queue Stats
80W - 80L
1,505 Elo+
Party 2
Apollo
Apollo
Proctyl
Apollo
Level 17
God Stats
1W - 2L
1,483 SR
Queue Stats
50W - 81L
1,320 Elo+
Party 2
Cthulhu
Cthulhu
eth18046
Cthulhu
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 20L
1,411 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BuzzedBeau
Achilles
15
3 / 1 / 14
7,789
779
9,430
8,196
6,381
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 0 / 10
7,889
789
11,055
7,801
3,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
Momiijii
Cupid
14
7 / 0 / 9
8,099
810
5,319
5,258
2,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
Sinicall
Jormungandr
14
2 / 1 / 18
7,861
786
7,848
10,757
10,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
6 / 1 / 12
8,473
847
6,888
9,702
10,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
APPA766
Camazotz
10
0 / 4 / 1
5,972
597
2,590
5,851
3,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
Daddamer
Hades
12
0 / 6 / 1
6,430
643
6,753
11,135
4,830
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Morgan Le Fay
MinJunsei
Morgan Le Fay
15
2 / 6 / 1
7,725
773
11,204
10,173
3,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
Proctyl
Apollo
12
1 / 4 / 1
6,686
669
3,923
6,833
2,460
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
eth18046
Cthulhu
13
0 / 2 / 3
6,662
666
9,154
13,287
10,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
10
22
Kills
3
3
Deaths
22
63
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Camazotz
APPA766
Camazotz
0
4
1
0.13
W
Achilles
BuzzedBeau
Achilles
3
1
14
10
L
Hades
Daddamer
Hades
0
6
1
0.08
L
Morgan Le Fay
MinJunsei
Morgan Le Fay
2
6
1
0.42
W
4
0
10
9
W
Cupid
Momiijii
Cupid
7
0
9
11.5
L
Apollo
Proctyl
Apollo
1
4
1
0.38
W
Jormungandr
Sinicall
Jormungandr
2
1
18
11
L
Cthulhu
eth18046
Cthulhu
0
2
3
0.75
W
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,540
Damage
33,624
41,714
Taken
47,279
33,353
Mitigated
24,893
12,249
Healing
8,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
APPA766
Camazotz
2,590
514
0
1,171
5,851
3,730
0
4,235
1,538
0
2,850
W
Achilles
BuzzedBeau
Achilles
9,430
370
637
928
8,196
6,381
0
5,566
2,350
0
24,558
L
Hades
Daddamer
Hades
6,753
530
270
1,447
11,135
4,830
0
5,303
5,687
14,239
0
L
Morgan Le Fay
MinJunsei
Morgan Le Fay
11,204
741
127
1,897
10,173
3,617
624
3,961
6,076
34,110
0
W
11,055
982
358
1,975
7,801
3,480
958
5,019
2,390
26,079
0
W
Cupid
Momiijii
Cupid
5,319
2,655
252
1,713
5,258
2,736
296
3,924
993
0
19,376
L
Apollo
Proctyl
Apollo
3,923
2,812
0
539
6,833
2,460
766
4,679
2,046
0
12,543
W
Jormungandr
Sinicall
Jormungandr
7,848
2,775
644
3,005
10,757
10,661
96
4,512
5,665
17,939
0
L
Cthulhu
eth18046
Cthulhu
9,154
384
403
3,136
13,287
10,256
0
6,863
6,141
20,131
0
W
6,888
373
989
1,748
9,702
10,095
262
6,281
2,891
12,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,111
Gold Earned
33,475
139
Minions Killed
130
0
Camps Cleared
0
1,009,703
Distance Traveled
862,765
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
5,972
597
0
0
0
105,345
0
W
Achilles
7,789
779
44
4
0
191,689
3
L
Hades
6,430
643
20
2
0
189,973
2
L
Morgan Le Fay
7,725
773
60
6
0
188,096
1
W
Scylla
7,889
789
44
4
0
198,432
0
W
Cupid
8,099
810
26
3
0
202,595
0
L
Apollo
6,686
669
29
3
0
173,534
0
W
Jormungandr
7,861
786
19
2
0
209,449
0
L
Cthulhu
6,662
666
21
2
0
205,817
1
W
Ares
8,473
847
6
1
0
207,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role