Player Matchup

Thanatos
Thanatos
Gold V
Bryans00987
Thanatos
Gold V
Level 128
God Stats
8W - 11L
1,501 SR
Queue Stats
138W - 145L
1,385 MMR
Party 1
Set
Set
Silver I
Cannibal Llamas
Set
Silver I
Level 141
God Stats
3W - 5L
1,711 SR
Queue Stats
55W - 59L
1,545 MMR
Solo
Rama
Rama
Gold III
Nicotine_Blank
Rama
Gold III
Level 124
God Stats
1W - 2L
1,755 SR
Queue Stats
86W - 88L
1,639 MMR
Party 1
Scylla
Scylla
Gold III
flengvs
Scylla
Gold III
Level 138
God Stats
8W - 7L
1,174 SR
Queue Stats
116W - 120L
1,545 MMR
Solo
Bacchus
Bacchus
Gold V
ssg viking
Bacchus
Gold V
Level 125
God Stats
2W - 1L
1,820 SR
Queue Stats
30W - 41L
1,541 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,592 SR
1,531 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,736 SR
1,530 MMR
Awilix
Awilix
Silver I
DerGunz
Awilix
Silver I
Level 47
God Stats
7W - 5L
1,617 SR
Queue Stats
16W - 15L
1,535 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
McPuggin17
Kumbhakarna
Gold IV
Level 152
God Stats
21W - 12L
1,874 SR
Queue Stats
752W - 748L
1,514 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
TheSirUlrik
Morgan Le Fay
Bronze III
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 13L
1,546 MMR
Solo
Charybdis
Charybdis
Silver II
Yunieverse
Charybdis
Silver II
Level 146
God Stats
1W - 4L
1,920 SR
Queue Stats
7W - 11L
1,546 MMR
Solo
Mulan
Mulan
Gold II
chromeracks
Mulan
Gold II
Level 126
God Stats
2W - 0L
1,766 SR
Queue Stats
312W - 324L
1,510 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bryans00987
Thanatos
14
2 / 7 / 3
9,396
495
5,108
16,369
3,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 6 / 3
10,018
527
9,905
21,469
19,361
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
1 / 10 / 1
8,304
437
4,291
13,237
3,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
flengvs
Scylla
15
2 / 8 / 2
9,253
487
7,242
12,618
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
ssg viking
Bacchus
12
2 / 8 / 4
8,578
451
7,112
15,175
13,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
BastetPersephoneKhepri

VS

Bans
ArtioCliodhnaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DerGunz
Awilix
20
17 / 0 / 7
13,350
703
14,383
6,637
3,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
McPuggin17
Kumbhakarna
14
1 / 3 / 19
10,584
557
4,591
20,469
24,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
TheSirUlrik
Morgan Le Fay
19
9 / 0 / 9
12,714
669
13,875
9,644
4,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
Yunieverse
Charybdis
18
10 / 4 / 6
12,594
663
14,916
15,503
6,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 2 / 12
12,475
657
14,659
15,399
13,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
92
9
Kills
39
39
Deaths
9
13
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Bryans00987
Thanatos
2
7
3
0.5
L
2
6
3
0.58
W
Awilix
DerGunz
Awilix
17
0
7
20.5
W
Kumbhakarna
McPuggin17
Kumbhakarna
1
3
19
3.5
L
1
10
1
0.15
W
Morgan Le Fay
TheSirUlrik
Morgan Le Fay
9
0
9
13.5
W
Charybdis
Yunieverse
Charybdis
10
4
6
3.25
W
2
2
12
4
L
Scylla
flengvs
Scylla
2
8
2
0.38
L
Bacchus
ssg viking
Bacchus
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,658
Damage
62,424
78,868
Taken
67,652
42,355
Mitigated
52,128
17,301
Healing
21,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Bryans00987
Thanatos
5,108
922
0
7,600
16,369
3,884
0
1,918
14,326
0
53,143
L
9,905
4,957
0
5,342
21,469
19,361
394
2,897
17,906
635
67,931
W
Awilix
DerGunz
Awilix
14,383
5,070
0
3,486
6,637
3,203
868
1,154
5,469
0
94,510
W
Kumbhakarna
McPuggin17
Kumbhakarna
4,591
462
0
3,460
20,469
24,896
0
5,648
14,141
13,646
0
L
4,291
2,897
0
1,934
13,237
3,008
0
2,943
10,294
0
53,866
W
Morgan Le Fay
TheSirUlrik
Morgan Le Fay
13,875
1,267
0
3,420
9,644
4,373
1,823
4,215
5,111
89,998
3,580
W
Charybdis
Yunieverse
Charybdis
14,916
7,092
0
6,198
15,503
6,656
5,412
2,346
12,993
0
89,355
W
14,659
2,819
0
5,223
15,399
13,000
284
1,452
13,493
0
80,457
L
Scylla
flengvs
Scylla
7,242
792
0
1,020
12,618
2,287
0
5,636
6,935
62,043
0
L
Bacchus
ssg viking
Bacchus
7,112
940
0
1,405
15,175
13,815
0
4,272
10,817
19,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,549
Gold Earned
61,717
482
Minions Killed
572
0
Camps Cleared
0
1,735,440
Distance Traveled
1,972,342
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,396
495
84
4
0
394,272
5
L
Set
10,018
527
143
8
0
343,103
1
W
Awilix
13,350
703
148
8
0
493,246
1
W
Kumbhakarna
10,584
557
16
1
0
354,473
11
L
Rama
8,304
437
100
5
0
308,065
2
W
Morgan Le Fay
12,714
669
137
7
0
391,693
7
W
Charybdis
12,594
663
129
7
0
356,391
2
W
Mulan
12,475
657
142
7
0
376,539
3
L
Scylla
9,253
487
128
7
0
320,900
8
L
Bacchus
8,578
451
27
1
0
369,100
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role