Player Matchup

Athena
Athena
Hiroshisasaki
Athena
Level 159
God Stats
2W - 8L
1,500 SR
Queue Stats
211W - 223L
1,438 Elo+
Solo
Scylla
Scylla
JingWeiShaliel
Scylla
Level 124
God Stats
0W - 4L
1,500 SR
Queue Stats
68W - 62L
1,501 Elo+
Party 1
Janus
Janus
Otshi
Janus
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 62L
1,584 Elo+
Party 1
Horus
Horus
Rbear
Horus
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,465 Elo+
Solo
Skadi
Skadi
Zeta000
Skadi
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,614 Elo+
Solo
Team Averages
Level 145
1,500 SR
1,520 Elo+

VS

Team Averages
Level 100
1,543 SR
1,640 Elo+
Sylvanus
Sylvanus
Ceke1010
Sylvanus
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 49L
1,572 Elo+
Party 2
Erlang Shen
Erlang Shen
PoroRider31
Erlang Shen
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 48L
1,688 Elo+
Party 2
Neith
Neith
RizziA21
Neith
Level 47
God Stats
1W - 1L
1,715 SR
Queue Stats
65W - 43L
1,661 Elo+
Party 2
Ganesha
Ganesha
Wvnith
Ganesha
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,537 Elo+
Solo
Tiamat
Tiamat
sebastiaanvds
Tiamat
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 55L
1,740 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 11
14,526
692
18,425
41,274
65,012
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 3 / 10
15,593
743
39,637
15,572
7,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Janus
Otshi
Janus
20
3 / 8 / 13
13,220
630
31,643
19,741
8,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Rbear
Horus
5
0 / 1 / 0
8,772
418
0
907
85
Skadi
Zeta000
Skadi
20
4 / 10 / 9
13,471
641
24,380
25,102
10,691
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ceke1010
Sylvanus
20
5 / 4 / 15
15,032
716
16,203
31,182
41,801
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Erlang Shen
PoroRider31
Erlang Shen
20
3 / 4 / 17
13,057
622
15,273
31,178
35,195
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
RizziA21
Neith
20
6 / 5 / 17
14,338
683
20,442
19,117
9,739
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Wvnith
Ganesha
20
0 / 4 / 22
12,801
610
10,377
36,123
30,247
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
12 / 3 / 13
17,122
815
32,877
18,959
16,642
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
110
20
Kills
26
27
Deaths
20
43
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Ceke1010
Sylvanus
5
4
15
3.13
L
6
5
11
2.3
L
7
3
10
4
L
Janus
Otshi
Janus
3
8
13
1.19
W
Erlang Shen
PoroRider31
Erlang Shen
3
4
17
2.88
L
Horus
Rbear
Horus
0
1
0
0
W
Neith
RizziA21
Neith
6
5
17
2.9
W
Ganesha
Wvnith
Ganesha
0
4
22
2.75
L
Skadi
Zeta000
Skadi
4
10
9
0.85
W
12
3
13
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,085
Damage
95,172
102,596
Taken
136,559
91,949
Mitigated
133,624
30,695
Healing
60,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Ceke1010
Sylvanus
16,203
2,934
16,652
11,872
31,182
41,801
937
20,112
11,070
21,488
0
L
18,425
3,897
2,603
13,439
41,274
65,012
385
20,973
20,301
32,195
0
L
39,637
2,491
1,661
1,658
15,572
7,687
23
12,022
3,550
88,659
0
L
Janus
Otshi
Janus
31,643
2,083
2,161
3,356
19,741
8,474
1,234
12,361
7,380
52,992
0
W
Erlang Shen
PoroRider31
Erlang Shen
15,273
4,965
1,143
6,953
31,178
35,195
689
22,799
8,379
576
27,165
L
Horus
Rbear
Horus
0
0
0
0
907
85
0
0
907
0
0
W
Neith
RizziA21
Neith
20,442
7,885
1,274
3,123
19,117
9,739
3,805
13,562
5,555
0
65,125
W
Ganesha
Wvnith
Ganesha
10,377
524
531
10,020
36,123
30,247
429
22,876
13,247
23,204
0
L
Skadi
Zeta000
Skadi
24,380
7,566
1,206
4,611
25,102
10,691
1,059
14,394
10,708
0
45,796
W
32,877
2,992
1,707
7,255
18,959
16,642
1,116
10,356
8,603
80,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,582
Gold Earned
72,350
260
Minions Killed
222
0
Camps Cleared
0
1,417,188
Distance Traveled
1,861,371
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
15,032
716
20
1
0
341,212
0
L
Athena
14,526
692
32
2
0
396,713
0
L
Scylla
15,593
743
105
5
0
377,159
0
L
Janus
13,220
630
69
3
0
340,891
0
W
Erlang Shen
13,057
622
12
1
0
391,812
3
L
Horus
8,772
418
0
0
0
0
0
W
Neith
14,338
683
103
5
0
338,680
0
W
Ganesha
12,801
610
0
0
0
372,394
0
L
Skadi
13,471
641
54
3
0
302,425
0
W
Tiamat
17,122
815
87
4
0
417,273
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role