Player Matchup

Thanatos
Thanatos
Arda5300
Thanatos
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 6L
1,140 Elo+
Party 1
Nu Wa
Nu Wa
Cordobro
Nu Wa
Level 63
God Stats
1W - 1L
1,633 SR
Queue Stats
69W - 68L
1,535 Elo+
Party 1
Mulan
Mulan
Tank77a
Mulan
Level 68
God Stats
11W - 14L
1,689 SR
Queue Stats
162W - 204L
1,459 Elo+
Solo
Izanami
Izanami
klinkerxd
Izanami
Level 10
God Stats
1W - 7L
1,122 SR
Queue Stats
2W - 7L
1,110 Elo+
Party 1
Ymir
Ymir
wermane
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,376 Elo+
Party 1
Team Averages
Level 35
1,489 SR
1,324 Elo+

VS

Team Averages
Level 39
1,352 SR
1,348 Elo+
Chaac
Chaac
Lexus53
Chaac
Level 18
God Stats
1W - 4L
1,059 SR
Queue Stats
11W - 24L
1,317 Elo+
Party 2
Yemoja
Yemoja
NoobZ1lla
Yemoja
Level 36
God Stats
1W - 1L
1,322 SR
Queue Stats
11W - 29L
1,308 Elo+
Party 2
Izanami
Izanami
Raybax13
Izanami
Level 39
God Stats
13W - 16L
1,452 SR
Queue Stats
84W - 91L
1,480 Elo+
Solo
Tsukuyomi
Tsukuyomi
Takezava
Tsukuyomi
Level 76
God Stats
9W - 3L
1,529 SR
Queue Stats
72W - 72L
1,390 Elo+
Party 2
Freya
Freya
ГГХентая
Freya
Level 24
God Stats
1W - 3L
1,397 SR
Queue Stats
6W - 14L
1,247 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Arda5300
Thanatos
12
2 / 3 / 0
7,257
558
3,623
5,100
2,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Cordobro
Nu Wa
14
2 / 2 / 4
8,545
657
8,293
5,144
1,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Tank77a
Mulan
12
3 / 2 / 1
7,034
541
4,228
8,682
3,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
klinkerxd
Izanami
12
3 / 5 / 2
7,116
547
7,500
8,728
2,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
wermane
Ymir
10
3 / 1 / 5
6,879
529
2,677
13,482
8,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Lexus53
Chaac
12
3 / 0 / 2
7,209
555
4,547
8,630
3,902
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
NoobZ1lla
Yemoja
9
0 / 4 / 7
6,240
480
4,799
9,452
4,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Raybax13
Izanami
12
1 / 3 / 4
7,064
543
6,901
6,785
1,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
Takezava
Tsukuyomi
12
7 / 5 / 2
7,565
582
8,948
9,675
2,165
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
2 / 1 / 4
7,338
564
2,899
6,915
1,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
32
13
Kills
13
13
Deaths
13
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Arda5300
Thanatos
2
3
0
0.67
L
Nu Wa
Cordobro
Nu Wa
2
2
4
2
W
Chaac
Lexus53
Chaac
3
0
2
4
W
Yemoja
NoobZ1lla
Yemoja
0
4
7
0.88
W
Izanami
Raybax13
Izanami
1
3
4
1
W
Tsukuyomi
Takezava
Tsukuyomi
7
5
2
1.6
L
Mulan
Tank77a
Mulan
3
2
1
1.75
L
Izanami
klinkerxd
Izanami
3
5
2
0.8
L
Ymir
wermane
Ymir
3
1
5
5.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,321
Damage
28,094
41,136
Taken
41,457
17,270
Mitigated
13,644
10,020
Healing
12,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Arda5300
Thanatos
3,623
1,000
0
3,738
5,100
2,060
0
589
4,511
0
33,549
L
Nu Wa
Cordobro
Nu Wa
8,293
1,147
0
625
5,144
1,386
310
684
4,460
54,248
0
W
Chaac
Lexus53
Chaac
4,547
1,155
0
3,159
8,630
3,902
1,498
997
7,533
0
34,841
W
Yemoja
NoobZ1lla
Yemoja
4,799
844
1,255
2,445
9,452
4,619
0
3,147
6,173
15,769
0
W
Izanami
Raybax13
Izanami
6,901
3,618
2
1,602
6,785
1,354
52
1,122
5,625
0
48,108
W
Tsukuyomi
Takezava
Tsukuyomi
8,948
2,395
0
511
9,675
2,165
0
2,342
7,225
0
30,054
L
Mulan
Tank77a
Mulan
4,228
579
0
1,355
8,682
3,358
0
1,894
6,788
0
42,197
L
Izanami
klinkerxd
Izanami
7,500
4,212
0
1,084
8,728
2,105
464
1,597
7,131
0
45,331
L
Ymir
wermane
Ymir
2,677
696
336
2,882
13,482
8,361
84
2,934
10,548
14,327
0
W
2,899
929
0
4,004
6,915
1,604
0
2,788
3,931
37,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,831
Gold Earned
35,416
369
Minions Killed
317
0
Camps Cleared
0
1,340,593
Distance Traveled
1,308,554
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,257
558
63
5
0
277,813
1
L
Nu Wa
8,545
657
111
9
0
263,268
2
W
Chaac
7,209
555
73
6
0
267,834
1
W
Yemoja
6,240
480
21
2
0
228,316
4
W
Izanami
7,064
543
100
8
0
242,003
7
W
Tsukuyomi
7,565
582
40
3
0
297,303
3
L
Mulan
7,034
541
87
7
0
290,498
4
L
Izanami
7,116
547
89
7
0
241,782
0
L
Ymir
6,879
529
19
1
0
267,232
1
W
Freya
7,338
564
83
6
0
273,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role